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NBA Developer Insights: NBA 2K10 Defensive Gameplay

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Old 09-23-2009, 10:29 PM   #89
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Re: Defensive Gameplay Insight is up

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Double teams can also be canceled, so you can fake the call and then send the defender back to his man by just hitting the DT button again (LB on Xbox 360, L1 on PS3).
Does this mean you can step out of the double team sequence anytime you want? or only being able to fake a double team by calling a teammate running over, then back to his man?
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Old 09-23-2009, 10:43 PM   #90
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Re: Defensive Gameplay Insight is up

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Originally Posted by DC
And it would be nice if we could have our collision detection slider back that was stolen from us for whatever reason
Really can't have something stolen that was never given to you. Plug in 2K8, it's still there. Plug in 2K9, it was never there to begin with
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Old 09-23-2009, 10:44 PM   #91
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Re: NBA Developer Insights: NBA 2K10 Defensive Gameplay

so uh we're not getting vids to compliment the article today are we....
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Old 09-23-2009, 10:45 PM   #92
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Re: Defensive Gameplay Insight is up

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Originally Posted by spankdatazz22
Really can't have something stolen that was never given to you. Plug in 2K8, it's still there. Plug in 2K9, it was never there to begin with
Uh you know you just agreed with me right?

It WAS in 2K8
Stolen in 2K9 for WHATEVER reason

We need it back is my point
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Old 09-23-2009, 10:46 PM   #93
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Re: NBA Developer Insights: NBA 2K10 Defensive Gameplay

the one worry i have about the defense and shot blocks is the timing aspect that was mentioned. it was said that there is a short window for you to time the block attempt with the shot attempt. does that mean you pretty much have to press Y right when the player is starting their shot? this does seem precanned. will it mean i start the block right away then? yeah, in real life, timing is key. but how many times do you see something like a chase down block starting well after the shot or layup has been started and the ball's in the air. speaking to the example mentioned...in real life how many chase down blocks have you seen where the layup has started then the guy jumps for the block? i just don't want this to be where the layup starts and i press Y at the exact same time. here are some examples:

http://www.youtube.com/watch?v=Spi-4_6Ugdg

http://www.youtube.com/watch?v=-qu9d6bZtpE

at about 55 seconds.

guess we'll see how this plays out.
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Old 09-23-2009, 10:50 PM   #94
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Re: NBA Developer Insights: NBA 2K10 Defensive Gameplay



Man this is by far the best info we've gotten. I love every word of it!!!

Man I hope this stuff works like its supposed to.
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Old 09-23-2009, 11:06 PM   #95
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Re: NBA Developer Insights: NBA 2K10 Defensive Gameplay

I'm happy Rob addressed the double teams

Help Defense sounds good but will probably result in some sliding

Here's a defensive video of the DC to give a look at some defensive plays
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Old 09-23-2009, 11:11 PM   #96
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Re: NBA Developer Insights: NBA 2K10 Defensive Gameplay

Reading the article and of course having played the Combine, the logic and the effectiveness of the help defense, double teams, and rotations are the only areas where I still have any real concerns
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