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NBA Developer Insights: NBA 2K10 Art Direction

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Old 09-16-2009, 11:08 AM   #57
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Re: NBA Developer Insights: NBA 2K10 Art Direction

Now, this...this is finally something that gets me interessted in 2k this year...now please some Gameplayvids...
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Old 09-16-2009, 11:11 AM   #58
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Re: NBA Developer Insights: NBA 2K10 Art Direction

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Originally Posted by sambf12
the detail looks and sounds great but i wonder if the frame-rate issues some of these things created last year in certain camera angles (2k cam) are fixed?
Yes. It was already mentioned. I think it was in one of 2k's Insights.
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Old 09-16-2009, 12:02 PM   #59
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Re: NBA Developer Insights: NBA 2K10 Art Direction

no word on blurry textures?

I dont care about things I can see only in replays like facial animations if the whole stadium floor lokks like in ps1 times.

shame on you 2k
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Old 09-16-2009, 12:11 PM   #60
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i've been a 2k man ever since the dreamcast i love 2k but live 10 really did do a good job if 2k10 player control , momentum ,and actual gameplay as far as defensive rotation, off ball movement are similar 2k10 may be the best sports sim ever
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Old 09-16-2009, 12:31 PM   #61
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Re: NBA Developer Insights: NBA 2K10 Art Direction

I'm not a fan of how the jerseys appear in the game. It creases and moves about as if it was paper thin sometimes. Not to mention how it floats above the players shoulders so obviously.

Oh yeah, you've always had the names on the Pistons jerseys incorrect since NBA 2k on the DC.

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Old 09-16-2009, 12:56 PM   #62
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Re: NBA Developer Insights: NBA 2K10 Art Direction

Quote:
Originally Posted by DaWu
no word on blurry textures?

I dont care about things I can see only in replays like facial animations if the whole stadium floor lokks like in ps1 times.

shame on you 2k
That's already been addressed by aholbert.
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Old 09-16-2009, 01:57 PM   #63
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Re: NBA Developer Insights: NBA 2K10 Art Direction

2K really put in work this year.

We've come to expect so much from the franchise that anything less than near perfection is looked at as a failure. For an "off" year 2k9 was still, when played under the right conditions, the best basketball game to date. There were obvious signs that it was rushed and they cut corners to meet a deadline, yet it still came out on top.

They seem to realize this and are focused on redeeming themselves this year. The 6th can't get here soon enough!
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Old 09-16-2009, 02:15 PM   #64
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Re: NBA Developer Insights: NBA 2K10 Art Direction

I literally LOVE the Auburn Hill Palace pic. Not because its a great pic. It's because that's the Palace pre-game visuals, and it sets me to think that all courts have this kind of stuff. It adds a lot to the game.

Anyways, we still don't know how this game plays.
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