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Madden NFL 10 Announces AFL Legacy Pack, Screenshots and Video Available

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Old 09-08-2009, 06:34 PM   #137
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Re: First details on AFL Legacy Pack DLC ($6.99)

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Originally Posted by ityaboy56
I think he meant will it get rid of the bugs and glitches. Or will it be the same just with throwback jerseys?
Does it matter? Do new songs for Rock Band, new map packs, new costumes, new add-ons get rid of bugs/glitches in other games?

I don't recall any of them doing so.
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Old 09-08-2009, 06:36 PM   #138
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Re: Madden NFL 10: AFL Legacy Pack DLC Details

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Originally Posted by permanent1
They should have made sure that the poor gameplay in some areas was taken care of via the patches before they started releasing any extras like this in my opinion.
Who says they aren't? The first patch is in the certification process with MS/Sony. The AFL Legacy pack doesn't release until the 24th. My money says that the first patch will drop before the AFL Legacy Pack does.

And besides, people were/are in an uproar because the AFL pack hadn't been released yet.
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Old 09-08-2009, 06:37 PM   #139
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Re: First details on AFL Legacy Pack DLC ($6.99)

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Originally Posted by Squint
That's not a good comparison. Football, by nature, is a different gameplay experience every time you play.
Actually, it is. Rock Band adds on gameplay with new songs. Remember, they ship with a large amount of songs on disc, and release 3-12 songs a week. That's one way Rock Band keeps people playing the game because it doesn't get stale... new gameplay.

New maps add new strategy to a shooter, where strategies change due to new spawn points, new objectives, and new obstacles to get over or avoid on your way to get the other team.

New characters in a fighting game give you new moves to learn and either complete or defend against.

Adding uniforms to a football game is window dressing, and doesn't change how you play the game. Everything else I mentioned does.

Of course, I figured someone would say "but what about the Madden Moments". My response for the Madden Moments is that you get 5 for this pack, which, unless you love playing Madden Moments, you'll get about 20 minutes out of.
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Old 09-08-2009, 06:39 PM   #140
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Re: Madden NFL 10: AFL Legacy Pack DLC Details

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Originally Posted by countryboy
Who says they aren't? The first patch is in the certification process with MS/Sony. The AFL Legacy pack doesn't release until the 24th. My money says that the first patch will drop before the AFL Legacy Pack does.

And besides, people were/are in an uproar because the AFL pack hadn't been released yet.
Either way once the patch drops people will complain about what it did and didnt fix anyway. If every game waited till they fixed all of the problems in their games there wouldnt be much DLC.
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Old 09-08-2009, 06:43 PM   #141
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Re: Madden NFL 10: AFL Legacy Pack DLC Details

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Originally Posted by ufgators253
Either way once the patch drops people will complain about what it did and didnt fix anyway. If every game waited till they fixed all of the problems in their games there wouldnt be much DLC.
I agree.

Patch #1 will fix some things, but not everything.

I'm sure Patch #2 will fix some game play issues.
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Old 09-08-2009, 06:43 PM   #142
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Re: First details on AFL Legacy Pack DLC ($6.99)

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Originally Posted by The GIGGAS
Actually, it is. Rock Band adds on gameplay with new songs. Remember, they ship with a large amount of songs on disc, and release 3-12 songs a week. That's one way Rock Band keeps people playing the game because it doesn't get stale... new gameplay.

New maps add new strategy to a shooter, where strategies change due to new spawn points, new objectives, and new obstacles to get over or avoid on your way to get the other team.

New characters in a fighting game give you new moves to learn and either complete or defend against.

Adding uniforms to a football game is window dressing, and doesn't change how you play the game. Everything else I mentioned does.

Of course, I figured someone would say "but what about the Madden Moments". My response for the Madden Moments is that you get 5 for this pack, which, unless you love playing Madden Moments, you'll get about 20 minutes out of.
I suppose then, if that is your reasoning, what could they add in a DLC pack that would make it worth the 7 dollars? New stadiums, uniforms, even old teams...none of that really changes the gameplay.

In last year's case, for example, had they come out with the Accelerated Clock DLC, I could see how that would fall in line with your "gameplay" changing experience for this game, because it changes how the overall game is played.
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Old 09-08-2009, 06:43 PM   #143
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Re: First details on AFL Legacy Pack DLC ($6.99)

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Originally Posted by texans
Replayability. If I d/l extra songs for RockBand or an expansion pack for, say, Midnight Club LA, then that will be a one time purchase. Sports games are different, they are released yearly. If I d/l a song in RockBand, it will work in all iterations of RockBand. Will I be asked to purchase franchise enhancers, elite status, uniforms, and other DLC for Madden 11? Probably. That's fine, we live in a capitalist economy, which gives me the option of buying it or not, which I won't. I also think now more than ever it's important to be an educated consumer. When other sports games offer this content for free, and now I'm being charged, I should ask why.
I think it'd be fair to point out that Rock Band's multi-game compatibility is the exception to DLC, and not the rule; for those that don't play.
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Old 09-08-2009, 06:45 PM   #144
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Re: First details on AFL Legacy Pack DLC ($6.99)

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Originally Posted by ThePebble19
I suppose then, if that is your reasoning, what could they add in a DLC pack that would make it worth the 7 dollars? New stadiums, uniforms, even old teams...none of that really changes the gameplay.

In last year's case, for example, had they come out with the Accelerated Clock DLC, I could see how that would fall in line with your "gameplay" changing experience for this game, because it changes how the overall game is played.
I wasn't suggesting what they should add or what they shouldn't. All I answered was this question:

Quote:
For all of those who are pissed that the AFL Legacy Pack cost money, let me ask you this. What is the difference between paying for this and extra map packs for games, customizable parts for driving games, extra songs for Rock Band/Guitar Hero, extra costume packs, extra characters in games, extra this and that with any game?

And please don't use the cop out line that, "well its should've been in the game already" or "I already paid X amount of dollars for this game", because those two lines could be used for any and all games that offer DLC.

So go ahead, please enlighten me and the rest of the community with why what EA/Madden is doing is any different than what any other company that offers DLC is doing.

I'm not totally against this pack... in fact, if they did something for the Jaguars, I'd buy it without a doubt. But since my team doesn't have anything to do with the AFL, I'm not going to.

As for the question you asked, I don't know. I'm not a marketing person or project manager that's paid to dream up these great gameplay additions.
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