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NBA 2K Tidbits: Necessary Improvements

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Old 09-08-2009, 01:03 PM   #65
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Originally Posted by TheKasmar
My biggest issues are the steals(online) and the unstoppable post game. Playing people online was a chore because of all of the swiping with no consequences. The up and unders were way to effective against the cpu. The drop step with high-rated players was an instant standing dunk. They couldn't defend it. The up and unders have been changed for the Combine. I have a feeling that steals will still be a problem online this year. That dreaded steal were the defender rides your back is still in the combine. Do us all a favor and take it out for 2k10.
CALL THE FOUL REF !!!!!
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Old 09-08-2009, 01:09 PM   #66
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Haven't they already announced that they are not bringing back the lobbies.

Seems to me more people enjoyed the lobbies to those who didn't.

If people didn't like them they didn't have to use them.

Why would they just scrap the entire lobby. It worked well for years.
A lot higher geek to real baller ratio online. Real ballers accept all challengers not just cherry pick the gamer that has lego indiana jones and halo on their 360 gamer card.
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Old 09-08-2009, 01:18 PM   #67
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So from the time I inbound the ball, my oppent should be allowed to constantly ride my back all the way down court. It wouldn't be so bad if I had control of my player. That steal animation always pulls your momentum forward. They should take out that animation and allow me as an offensive player to have control. They could add a variety of animations without sacrificing control. I do agree with you that a foul should be called, but I have more of a problem with the repetiton of the animation and the total loss of control.
LOL we think alike !!! That my bigest issue with that trash bball game. NO CONTROL !!! guy rides my back all the way up court no foul?! the game decides where i end up on the court. there is times you feel like your fighting the game like its possed or some ****. I can have clear path to the hoop and guy rides me from behind and turns my player completely around WTF!!! ign 8.5???
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Old 09-08-2009, 01:21 PM   #68
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Originally Posted by Smokez4DAyz
Certainly not a 2k article. Furthermore, it reads more like a wishlist for casual gamers. Nothing sweeter than staring down the defense, using effective dribble to fly high over your defender for a slam. And I'm not talking lebron or kobe, I'm talking josh smith, rudy gay, gerald wallace, the high flyers. I play on hof, been playing 2k for 9 years now. I don't have any of those gripes. 2k9 was crack in the console. 2k10, having read the espn preview, is stunning. I suggest you guys read that article, online improvements, etc.
Trough 4 guys thats fun for you ??? its fun on nba street or nba jam not on a sim bball game bro.
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Old 09-08-2009, 02:18 PM   #69
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Re: NBA 2K Tidbits: Necessary Improvements

hahaha...tell us how you REALLY feel And1! i hear ya buddy...you went off a lil bit, didn't you? i think we all want a more SIM game honestly...and 2K has constantly done a good job of giving that to us...perfect? NOPE. best hoops game going tho....

chuckle...i guess i wasn't the only one who was kinda confused with smoke4dayz (who only plays HOF apparently) talking about dunks...but who knows, maybe they're FEW and FAR between on that difficulty (which would be a good thing) either that or the rest of us are just totally UNWORTHY...

we salute you even-the-highest-difficulty-is-a-piece-of-cake-guy!

on another note, my "NBA 2K Top 20 List" drops soon...so don't change that DIAL, guys..

Last edited by Kushmir; 09-08-2009 at 07:48 PM.
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Old 09-08-2009, 04:57 PM   #70
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great article.
although i must admit i disagree that it is "nothing short of a masterpiece" bit, true it is the best basketball simulation game out, but there are a few minor as well as major adjustments that need to be made to bring it to the next level
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Old 09-08-2009, 07:37 PM   #71
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Very well done! Great read!
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Old 09-09-2009, 01:41 AM   #72
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All that is cool what you saying but I'm more into the gameplay and that could use a lot of improvement. Like the interior scoring when there is a shot blocker in there you might as well chalk up 4 or 5 blocks for that player. The use of the shot stick is useless I thought the way you press the shot stick the type of layup you suppose to shot. Example: If Tim Duncan is on the right side of the goal and I hit the hit stick to the left it would avoid a block attempt bc I'm guarding the ball with the rim. No, but in 2k9 it was like a magnic they made you go to the side the shot blocker is on!!! Ball handling, exploit passing down the middle, the spin move and hesitation dribble where gliches I saw that needed approvement. 2k has always been the better game but things like this has given NBA Live a fighting chance to come back from their 14 yrs disappearance! The pump fake was cool with me I thought they stole the ball to much depending on the team you played (Boston,Lakers, Spurs...etc) but when you finally get somebody in the air it takes you 15 mins to move by that time the defender is back in place and 75% of the time results in a charge! Those things along with what you said as far as the gameplay are the main concerns that would make 2k undeniably the best basketball game to play. P.S. NBA Live makers interductions with Dwight Howard doing the superman and signature handles that doesn't shake the man in the trailers are gonna cut it!!! LOL
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