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NBA Live 10 Impressions From Da_Czar

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Old 09-08-2009, 10:22 AM   #329
NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
 
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Re: NBA Live 10 Impressions From Da_Czar

Quote:
Originally Posted by Jumpboy
Im converting. I had 2k last year. It was a great game, but it got boring really quick. Ea sounds like they are bring something new to every possession, something that 2k sucks at tremendously.
LOL to be fair though its a new year and 2k may very well improve ! I'm expecting the best 2k game of this generation this year. the question is will that be enough to hold off a heck of a game from the live squad ????

I look forward to finding out.
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Old 09-08-2009, 10:23 AM   #330
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Re: NBA Live 10 Impressions From Da_Czar

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Originally Posted by Blickey
Been a long time member although I haven't posted much in the last few years. I took a break from sports gaming for a bit but now I am back. It has been a few years since I bought a pro hoops game and was going with 2K at that time. Actually, my roots are from an old Bird vs Dr. J game and Lakers vs Celtics. Anyway, I finally am feeling some really good vibes from NBA Live this year and decided to take the plunge again.

Just wanted to say thanks for the impressions and am looking forward to seeing more in the coming weeks.
Oh yea baby bird vs Dr J !!! Thats what I'm talking about man. Hey after a brief hiatus I can't see how you wouldn't love this game !!!

welcome back to the SIM Nation LOLOL !
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Old 09-08-2009, 10:29 AM   #331
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Re: NBA Live 10 Impressions From Da_Czar

great to hear you plan to release a czarisode wednesday!!

exactly how many are you planning? based on your exclusive playtest alone? as i imagine you will be doing more after the demo drops and you have more time with it.

i know 2k10 is going to be a great game, so really dont care about seeing tons of footage and stuff. live is the game making the comeback so all the videos and opinions i can get on that game the better
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Old 09-08-2009, 10:31 AM   #332
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Re: NBA Live 10 Impressions From Da_Czar

Quote:
Originally Posted by dat swag
Czar,

Thanks for your coverage...A couple of questions on the game:

1. Baseline Exploitation - Is this an area that has been addressed?...in previous versions it was far too easy to go baseline and score at will.

2. Transition Defense - Do forwards and Centers get back on D as they should?...Last year it killed me to see Yao Ming outrunning Amare or other smaller post players in the transition game.

3. Manual Rebounding/Boxiing out - Talk to me about it...Does it work and did you feel like you could have a manual impact on going for bounds?

4. Zone Defenses - Your thoughts on how they were implemented in the game...effective and more importantly over-effective???

5. Mid Range game - I always thought most cyber hoop games were too many dunks and too many 3's...How does the mid range game feel in LIVE

Thats all dogg and looking forward to Czarisodes
Dat Swag what up Family ???

1. Was not an issue at all that I saw. Hated that glitch myself.
2. From what I remember the individual momentum took care of that. now i must admit i didn't get a ton of fastbreaks ( they are fixed don't worry) I don't recall seeing anything ridiculous as far as being chased down by a big.

3.Yes it works . it takes some time to get used to as I am using to hitting the trigger or pulling down on the right stick to box out. Once you get used to it its very cool to use. Rebounds are one of my favorite area's in Live 10. Snatch rebounds baby. Just seemed to be a good variety of ways guys were pulling down the boards.

4. Did not play against any zones for too long. Would need more time to give an accurate answer.

5 The mid range game in live 10 is best I have ever seen. It's really a combination of many many things but live 10 is really a battle of the midrange because its not easy to dribble in the paint without it getting stolen or knocked away. And the cpu D will play off of guys getting to the basket so that most times your going to have to hit that mid range to get them more aggressive to beat them to the basket....Like I said hands down best ever so far (please remember I have not played 2k10 and that is excluded. I talking about every game i have ever actually played)

LOVED live 10 mid range game !!!
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Old 09-08-2009, 10:35 AM   #333
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Re: NBA Live 10 Impressions From Da_Czar

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Originally Posted by AD2084
Yo Czar I got a question for you here my dude, not sure if it was answered already but there is so many pages to this thread so I thought I'd ask. How does the A.I. respond to clutch time situations? I never really played live 09 to long to see how it was in the clutch but from experiences with 2K where the A.I. just doesn't seem to have a sense of urgency in the clutch, I was wondering if Live 10's A.I. has that clutch time logic to try and get quick baskets when trailing in a close game. Appreciate it in advance man.
AD2084 ! The jury is still out on this one. That is an area I would really need to be focused on to give you the goods I know your looking for in this area.

I will say that I had no Head scratching moments when playing the game coming down to the wire. I did give this example earlier where in one 4th qtr game i was being blown out by the lakers and Kobe was passive.

In another game I had them down like 8 with the cav's and he came out in the 4th and literally took over the game. Now by the time it came down to the wire they had stretched me to a 10 point deficit. I will def be looking at this closely once my game gets here and i can get some full 12 minute focused games going on.
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Old 09-08-2009, 10:38 AM   #334
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Re: NBA Live 10 Impressions From Da_Czar

Quote:
Originally Posted by idrisguitar
Hey Czar, i just wanted to say that i think you are the greatest guy i have ever seen on any internet forum . you seem to have the exact tastes in sim gaming as me, and i am VERY confident i will love live 10 becuase of this article and your comments.

have a quick question; will you be releasing a czarisode on wednesday?

basically i will be leaving thursday morning for a week and wont get intenernet access for 10 days. although no problem if your busy and all and cant answer it

anyway it should be a great year for bball games, i know 2k10 will be great, and if live plays as good as it looks then ill have a massie smile on my face for months.

oh and congrats on the baby

~
Idris
Thank you so much for the kind words family !!! Its sincerely appreciated. I am trying like nobodys business to make sure the show is out by tomorrow. There are some "corporation" issues that may prevent that but the entire goal was to have the shows out before the demo drops. Everything that can be done is being done to make that happen.

i think the live team has a greater respect for how much work it actually takes to produce my type of show now than before... just my opinion though.
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Old 09-08-2009, 10:40 AM   #335
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Re: NBA Live 10 Impressions From Da_Czar

Quote:
Originally Posted by goh
I'm getting concerned for the dunk contest now. I asked in the ask the dev topic and they didn't answer.

During the main games was there anyway to choose a flashy dunk,basic dunk etc.? I know they've been reduced,just wondering about the control or even if it's like lay ups and you can choose right,left or 2 hands?
If there was a way to choose the type of dunk then i don't know how to do it. They all seemed contextual.
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Old 09-08-2009, 10:42 AM   #336
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Re: NBA Live 10 Impressions From Da_Czar

Quote:
Originally Posted by inkpimp007
Question I forgot to ask and I hope it's not a repeat.

1) Did you feel challenging shots on D affect offensive success more realistically in Live 10, unlike 09?

2) Did they fix the substitutions during free throws? In 09 you couldn't properly sub players in between free throws (please tell me this is fixed).

Thanks.
1. definitely. that is the whole challenge though because if they keep that dribble and you close out hard your going to get beat.... Loved that part of the game.

2. Don't know. during freethrows i was taking notes and such. but demo will be out soon so you can verify then.
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