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NBA 2K Tidbits: Necessary Improvements

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Old 09-04-2009, 08:10 PM   #33
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Re: NBA 2K Tidbits: Necessary Improvements

They have unranked lobbies in 2k10.
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Old 09-04-2009, 08:45 PM   #34
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i agree with these but i personally would lean more towards gameplay. for example , suction animations and anything pre-canned really has to go. also, sim stats still aren't completely fixed - specifically rebounds. i've said it one and i'll say it again, rebounds off of blocked shots are not being counted. lastly, i think the ratings logic seems a little off. i think nogster uncovered this. why does the overall rating go up a lot when you increase awareness but not the attributes such as shooting and defense.

at least in the my player mode...why does awareness even matter if you're controlling the player the entire time?
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Old 09-04-2009, 09:23 PM   #35
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Re: NBA 2K Tidbits: Necessary Improvements

My biggest issues are the steals(online) and the unstoppable post game. Playing people online was a chore because of all of the swiping with no consequences. The up and unders were way to effective against the cpu. The drop step with high-rated players was an instant standing dunk. They couldn't defend it. The up and unders have been changed for the Combine. I have a feeling that steals will still be a problem online this year. That dreaded steal were the defender rides your back is still in the combine. Do us all a favor and take it out for 2k10.
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Old 09-05-2009, 01:25 AM   #36
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Re: NBA 2K Tidbits: Necessary Improvements

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My biggest issues are the steals(online) and the unstoppable post game. Playing people online was a chore because of all of the swiping with no consequences. The up and unders were way to effective against the cpu. The drop step with high-rated players was an instant standing dunk. They couldn't defend it. The up and unders have been changed for the Combine. I have a feeling that steals will still be a problem online this year. That dreaded steal were the defender rides your back is still in the combine. Do us all a favor and take it out for 2k10.
There's no point in taking it out of the game. There's only ONE simple solution. 9/10 times call it a REACHING FOUL like it would be called in real life. If players see that their stars are racking up fouls, THEY WILL STOP DOING IT. Same thing against CPU make it a reaching foul. What i like about Draft Combine is that in regular games, even if the still attempt results in you getting the ball, 8/10 you get a foul called against you, and on fastbreaks if you attempt the strip from behind, the CPU will still attempt the layup and will usually getting called for shooting foul. One suggestion is they should really make the CPU have more reaching and more shooting fouls on jumpers.
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Old 09-05-2009, 01:34 AM   #37
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Very good article. Completely agree with all that you've said.
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Old 09-05-2009, 01:46 AM   #38
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Re: NBA 2K Tidbits: Necessary Improvements

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As an aside, 2K4 had a mechanic where post players would fight for position -- there was a “window” to get them the ball before the defender took away position (the length of this “window” was based on player ratings of course).
Wow, so 2K4 had post position mechanic. Too bad it didn't have a post game at all...LOL!
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Old 09-05-2009, 02:53 AM   #39
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Re: NBA 2K Tidbits: Necessary Improvements

I take it this article was solely about online play? I didn't really agree with much of it.
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Old 09-05-2009, 03:02 AM   #40
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Re: NBA 2K Tidbits: Necessary Improvements

The biggest complainers are PRIMARILY online players. Too many weird things happen online for it to be my primary source of enjoyment.
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