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Madden NFL 10 Q&A Blog with the Dev Team

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Old 09-03-2009, 02:56 AM   #241
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Re: Madden NFL 10 Q&A Blog with the Dev Team

[quote=that's_what_she_said;2040123775]
Quote:
Originally Posted by claystone

2. There are no INJURIES in cpu vs cpu play.



Who cares about injuries CPU vs CPU, did you get Madden to watch the computer play???
Him and a lot of other people care that is who,and yes a lot of people do watch the games, it is afterall their $60.
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Old 09-03-2009, 03:23 AM   #242
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Re: Madden NFL 10 Q&A Blog with the Dev Team

Is it just me or is it way to easy? I just played all-madden with the broncos and dropped 60 on a team so i guess my question is can we get an explanation on the difficulty sliders or something because the game overall feels too easy compared to last year but overall lovin the game, thanks Ian for actually making madden playable again!
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Old 09-03-2009, 03:37 AM   #243
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How was the time off, fellas?
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Old 09-03-2009, 03:37 AM   #244
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Re: Madden NFL 10 Q&A Blog with the Dev Team

Will any of these issues be patched.

Blocking AI.

Pursuit angles.

Too many cpu sellout blitzes.

The zone depth of certain assignments.

The right side release press coverage bug.

Tackle stats.

The sim stats.(3-4 OLB sacks, CB tackles, RB TD's, back up RB's YPC etc.)

Lack of auto-replays on TD's.

Stadium specific sounds.

The over the shoulder catch triggering at unsuitable times.

Sideline catches(more toe drags and taps).

Draft info.

CPU clock management.(not taking the knee etc.)

CPU quick snap.

CPU QB would rather throw in to triple coverage than take a sack.

CPU coming out in base defense against 4 and 5 wide sets.

Too many pro-tak breakouts.(breaking 4 man tackles)

DB's making cuts in man coverage before WR's(especially on deep ins).

WR's hardly ever attack the ball, they would rather wait for a basket catch.


One question not relating to fixes - Do the lineman ratings function at all? Just thought I'd ask, because I edited an offensive line of one team to 12 in blocking categories, and edited a defensive line's pass rushing categories to 99, and ran some plays in practice. There was no noticeable difference in pass rush from 2 normal lines playing each other, and the edited lines.

Most of the ratings do work as intended, but the lineman's ratings seem to not matter at all.

Last edited by Jump; 09-03-2009 at 10:00 AM.
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Old 09-03-2009, 03:45 AM   #245
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Re: Madden NFL 10 Q&A Blog with the Dev Team

Ian, I really enjoy the game so far.

Will you correct the sim stats for total tackles, lack of rushing TDs and also the problem where so many RBs run for 2 yds/carry or less?

Can we get a quick reset option to clear our formation subs, especially since they are saved for the season?

For the running game, I feel like it needs to be tuned so that we can have more 3-5 yd. gains, for both the user and cpu. Right now there are too many tackles for loss and it seems that the DLine makes too many tackles while the LBs don't make enough.
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Old 09-03-2009, 04:07 AM   #246
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Re: Madden NFL 10 Q&A Blog with the Dev Team

Welcome back.

My top priorities that have likely been covered by other OS'ers:
Pursuit Angles, MORE Sideline Catches, "The Flats" (Passes to RB feels like Money Play), Auto-Replay Frequency, Replay Length.

Issue: I feel "Switch Player" no longer puts me in control of the defender closest to the ball.

For example: At the snap, USER is controlling a D-Lineman. CPU passes to TE on shallow crossing route. Instead of "Switch Player" giving the USER control of the LB in close pursuit, "Switch Player" will give the USER control of the CB, several yards upfield. What gives?

Question: What changed in Madden NFL 10 with "Switch Player"?

Thanks, Ian! Bring on Madden NFL 10.5!

-SeventhWard

Last edited by SeventhWard; 09-03-2009 at 04:10 AM.
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Old 09-03-2009, 04:27 AM   #247
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Re: Madden NFL 10 Q&A Blog with the Dev Team

Elite Status... Wow!!!!!!
How??????
Oh Yea We do pay for this!!!!
Records starting over??? Really!!!
I average 75 points a game,really???
I average 2,500 yards per game, really??? Why are the elite status stats and records broken??? oh yea thats right you got my money already. screw me, right???

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Old 09-03-2009, 04:30 AM   #248
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Re: Madden NFL 10 Q&A Blog with the Dev Team

Quote:
Originally Posted by maxamilian 27
Elite Status... Wow!!!!!!
How??????
Oh Yea We do pay for this!!!!
Records starting over??? Really!!!
I average 75 points a game,really???
I average 2,500 yards per game, really??? Why are the elite status stats and records broken??? oh yea thats right you got my money already. screw me, right???

wow. i take you way more seriously than anyone else because your font is big and bold. Also the use of the same smiley face 29 times really adds to your credibility. Not to mention the fact that you actually paid money for 'elite' status
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