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NHL 10 Demo Available, Post Impressions Here (360 & PS3)

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Old 08-26-2009, 11:27 PM   #505
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Re: NHL 10 Demo Available, Post Impressions Here (360)

Quote:
Originally Posted by kerosene31
Anyone who is looking at buying should read this article IN FULL

http://features.teamxbox.com/xbox/24...ockey-Shop/p1/

Remember, the demo doesn't have the "keep even" logic built in.
what's the keep even logic u talk about ?

how u know it's not in the demo and will be in final version?

thanks kerosene....ur expert opinion is appreciated!
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Old 08-26-2009, 11:40 PM   #506
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Re: NHL 10 Demo Available, Post Impressions Here (360)

One thing I forgot to mention is that the one-timers seem to be much improved too.
I saw some guys flub on them, or have to re-calibrate after a pass wasn't in the wheel house. And the CPU barely relies on them. This was awesome to see.
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Old 08-27-2009, 12:40 AM   #507
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Re: NHL 10 Demo Available, Post Impressions Here (360)

Quote:
Originally Posted by kerosene31
Anyone who is looking at buying should read this article IN FULL

http://features.teamxbox.com/xbox/24...ockey-Shop/p1/

Remember, the demo doesn't have the "keep even" logic built in.
Hey you're the same dude posting in the teamxbox forums posting things like "FU EA". If you don't like the game and aren't interested in it thats cool but you don't have to try to convince everyone else not to buy it.

Personally I don't really mind the whole hockey shop thing but I wish the authentic looking hockey equipment gave your the same boosts as the crazy camo helmets and other silly looking equipment. So long as we can still unlock the equipment I don't see a problem with people not willing to play for endless hours to unlock the equipment being able to pay for it.

Money99 I also really like the one-timer effectiveness, it seems like you have to make a great pass to get it off right or else it will be intercepted or the shooter won't get everything on the shot.
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Old 08-27-2009, 12:40 AM   #508
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Re: NHL 10 Demo Available, Post Impressions Here (360)

Quote:
Originally Posted by Money99
One thing I forgot to mention is that the one-timers seem to be much improved too.
I saw some guys flub on them, or have to re-calibrate after a pass wasn't in the wheel house. And the CPU barely relies on them. This was awesome to see.
So I'm guessing you're digging it so far Hank?
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Old 08-27-2009, 02:40 AM   #509
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Re: NHL 10 Demo Available, Post Impressions Here (360)

I love the no-assist checking in Hardcore mode but I can't handle the passing. Is there anyway to get that same checking in Normal mode?
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Old 08-27-2009, 04:36 AM   #510
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Re: NHL 10 Demo Available, Post Impressions Here (360)

Quote:
Originally Posted by bukktown
I love the no-assist checking in Hardcore mode but I can't handle the passing. Is there anyway to get that same checking in Normal mode?
Play Hardcore mode with Manual passing turned off.
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Old 08-27-2009, 05:13 AM   #511
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Re: NHL 10 Demo Available, Post Impressions Here (360)

Or play Normal with Hitting Assistance turned down.
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Old 08-27-2009, 06:53 AM   #512
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Re: NHL 10 Demo Available, Post Impressions Here (360)

Couple more things:

1. Auto line changes still suck. Tired players don't attempt to change often enough, even when another line is prompted on the ice by the game.

2. I don't know if it's just me, but I've lost count of the amount of times I've attempted to pass and absolutely nothing happens which typically results in a turnover. I'm 100% sure it's not my controller as well. Hope it's fixed in the real game.

3. Why is saucer pass still on the pokecheck button? Not only does this bring back the annoying scenarios in 09 where you intercept a pass and throw a saucer pass behind you but now with the addition of boardplay when you're poking at the puck during boardplay fairly often you'll gain possession instantly and then throw the puck away for no reason. Come on EA, all these oversights make it seem like nobody actually spends time testing the game.
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