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NHL Developer Insights: NHL 2K10 Improved AI

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Old 08-15-2009, 08:01 PM   #49
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Re: NHL Developer Insights: NHL 2K10 Improved AI

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Originally Posted by JimmyDeicide
My sarcasm meter is on the fritz but are you serious? Where do you think 2k got it from?
Take the blinders of man.
oh boy, all I can is I am what I am. I have never liked the skill stick and I haven't played NHL 09 in quite some time, so that's why I asked. I'm not into all of this they stole it from that one and blah blah blah, if it works then that's all that matters. I also wasn't aware that 2k has added that for this year, which it sounds like you are saying.
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Old 08-15-2009, 08:13 PM   #50
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Re: NHL Developer Insights: NHL 2K10 Improved AI

Once again, great info, Cups. I'll still be waiting before buying this year, but definitely looking forward to seeing some gameplay footage.
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Old 08-15-2009, 10:54 PM   #51
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Re: NHL Developer Insights: NHL 2K10 Improved AI

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Originally Posted by MizzouRah
Idea or not, when they put that into their hockey game, it changed everything. 2k adopted it because it was innovative and what most gamers wanted 2k to change their scheme to.
Right. And using the R stick to shoot and swing had been used in many games, including sports games, for years prior to that. Which was my point. Hardly innovative; simply a matter of time before it became the control scheme of choice in hockey games.

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Old 08-15-2009, 11:20 PM   #52
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Re: NHL Developer Insights: NHL 2K10 Improved AI

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Originally Posted by baa7
Right. And using the R stick to shoot and swing had been used in many games, including sports games, for years prior to that. Which was my point. Hardly innovative; simply a matter of time before it became the control scheme of choice in hockey games.
I was speaking hockey games.. but I can't think of any sports games off the top of my head that used the R stick for swinging prior to NHL 07. It was innovative in the sports genre, although you might know games I just can't think of right now.
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Old 08-16-2009, 03:01 AM   #53
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Re: NHL Developer Insights: NHL 2K10 Improved AI

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Originally Posted by RealmK
No I fully know that. I meant raw footage from the team themselves to go along with these Dev Insight posts. If Littman can go out of his way to do it why can't Cups or Bish or Shadow or whoever make the extra effort to do the same thing? Its not the end of the world obviously, but it would be a pretty nice gesture.
I think there is anywhere from 6-8 more blogs on the game to go. You may get gameplay in one of them. Who knows. Alot of blogs left.
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Old 08-16-2009, 03:42 AM   #54
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Re: NHL Developer Insights: NHL 2K10 Improved AI

Great blog.

I'm keeping a close eye on this game, it sounds promising.
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Old 08-16-2009, 07:56 AM   #55
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Re: NHL Developer Insights: NHL 2K10 Improved AI

Quote:
Originally Posted by MizzouRah
I was speaking hockey games.. but I can't think of any sports games off the top of my head that used the R stick for swinging prior to NHL 07. It was innovative in the sports genre, although you might know games I just can't think of right now.

NHL Hitz Pro had it. NHL 2K6 had it with a modifier. That doesn't mean they were implemented as well, but the idea had been used for sure.
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Old 08-16-2009, 08:11 AM   #56
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Re: NHL Developer Insights: NHL 2K10 Improved AI

Hey Cup, question for ya if you don't mind. During a game if a player is injured do they still play for the rest of the game before going on the disabled list? Are CPU controled teams better with roster management?
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