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NBA Live 10 Dribble Moves Video

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Old 08-14-2009, 12:59 PM   #393
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Re: NBA Live 10 Dribble Moves Video

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Originally Posted by stephensonmc
That's a pretty general assumption / question don't you think?

Anyway, the answer is nope. Synergy drives our game, not ratings...
I guess there's no reason to have difficulties if it's all synergy. What differentiates the difficulty from pro to hall of fame?
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Old 08-14-2009, 01:00 PM   #394
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Re: NBA Live 10 Dribble Moves Video

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Originally Posted by SageInfinite
Hey I can see all the action fine on my tv, I don't see why it would be a problem during the game .Isn't that the dream anyway, to control what we see on tv?
You wouldn't hate it if you were playing and you were on the wing, and couldn't see where your feet were. You had one second remaining, and you needed a three to send it to OT and you shoot it, swish -- oh wait, it's a two, you lose. You'd be fine with that?
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Old 08-14-2009, 01:04 PM   #395
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This game still doesnt look right, the idea is nice but still
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Old 08-14-2009, 01:05 PM   #396
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Yeah what happened to "If it's in the game - It's in the game" =)

Sorry if this have been answered already but, who did the mo-cap?
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Old 08-14-2009, 01:45 PM   #397
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Re: NBA Live 10 Dribble Moves Video

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Originally Posted by stephensonmc
You wouldn't hate it if you were playing and you were on the wing, and couldn't see where your feet were. You had one second remaining, and you needed a three to send it to OT and you shoot it, swish -- oh wait, it's a two, you lose. You'd be fine with that?
Sure I would do.
But...I can remember a Live Game (I think it was one of the earlier versions...maybe the first rls. on PS2?) where you had the opportunity to position your guy right behind the 3-point line.
Can't remember if it was due to a button or a movement...but it was nice.
If was an animation, where the player took a step back right beding the line, if I remember correctly.

I always hate it, when I wanna go for a nice 3 and end up with 2 because I was too close to the line due to the move before the shoot -_-

Anyways, anything that would allow you to be surely outside the arc would counter the problem with blocked viewing
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Old 08-14-2009, 01:50 PM   #398
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Re: NBA Live 10 Dribble Moves Video

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Originally Posted by stephensonmc
You wouldn't hate it if you were playing and you were on the wing, and couldn't see where your feet were. You had one second remaining, and you needed a three to send it to OT and you shoot it, swish -- oh wait, it's a two, you lose. You'd be fine with that?
That's what happened in a Rockets game where Yao shot a fade away and they needed a three
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Old 08-14-2009, 01:50 PM   #399
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Re: NBA Live 10 Dribble Moves Video

Quote:
Originally Posted by stephensonmc
You wouldn't hate it if you were playing and you were on the wing, and couldn't see where your feet were. You had one second remaining, and you needed a three to send it to OT and you shoot it, swish -- oh wait, it's a two, you lose. You'd be fine with that?
Nah not me personally. If it was a problem I'd just use a different camera view. I like the broadcast look and feel totally.
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Old 08-14-2009, 01:51 PM   #400
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Re: NBA LIVE 10 Dribble Moves Video

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Originally Posted by RayAP19
Anyone ever notice how IRL, players pull out these kind of size up moves when they're "feelin it" a lot?

It'd be cool if the CPU did them more when a player is hot... hint, hint. Also would be nice if a player called for more isos if he's on fire.
That would be NICE!!! Someone just hit two in a row, then next trip down they cleard everyone out for the iso. And just just dribble them to sleep b4 making the move.
Or seeing Kobe sizing someone up in the last seconds of the game and pulling up....
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