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Madden NFL 10 Demo Available, Post Impressions Here

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Old 07-25-2009, 01:03 PM   #1921
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Re: Madden NFL 10 Demo Available, Post Impressions Here

Played a few games of the 5 minute quarter demo....pretty good imo. I only really had one complaint and that was one of the tackle animations. I was returning a kickoff and was hit pretty hard...starting falling back but hit up on the truck stick..highlight stick..whatever you want to call it..and the ball carrier which was me..went from nearly falling on his back to standing straight up and trucking the person tackling me. It only happened once but I happened to catch it. Other than that not much gripe...except the lack of d-line pressure but im not sure if the demo is after the problem was found or before with getting pressure. The game speed was weird at first but its kind of grew on me.
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Old 07-25-2009, 01:07 PM   #1922
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Re: Madden NFL 10 Demo Available, Post Impressions Here

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Old 07-25-2009, 01:08 PM   #1923
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Re: Madden NFL 10 Demo Available, Post Impressions Here

Quote:
Originally Posted by turftickler
Alright guys, here is another breakdown from me. I've also got a video coming up about what I think of Pro Tak at this point.

Positives
QB's feel like the they should.
The more frustated they get the worse they perform.
Pro Tak is not all that Pro Wak like I said before.
The running game is pretty good. You really have to work for a run. It's not going to come easy.
I feel like I played to very realistic simulation games.
I like the tackle animations.
The hit stick seems to work pretty well when you get used to it.
Stiff arming has to be timed perfectly, like in a real game.

Negatives
The demo lacks substance and does not represent the full game, which may turn some people off.
They should have had the pregame sessions last longer.
Half-time needs some real depth.
Post game after the superbowl needs some serious attention.
Sometimes my missed assignments are DB's just standing in the middle of "wtf world" and he doesn't cover his man or any man at all. I had 2 defenders standing there looking at each other for about 5 seconds.

Now, the question is, will I be picking this game up on release day? 50/50
The other question; which console will I get it for? Most likely the PS3, since my 360 scares me to death with the whole RRoD bit.
/facepalm

It's a demo, slick. They cut out the half time and post game stuff. It's supposed to be a taste of the game.
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Old 07-25-2009, 01:12 PM   #1924
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Re: Madden NFL 10 Demo Available, Post Impressions Here

Just won a game on a Hail Mary with the Steelers. Threw it up, the ball was batted and Holmes came up with it.

Pretty fun to watch.

BTW...I know someone else said they've seen it happen, but I have yet to see the cpu punt the ball to the coffin corner. They always punt the ball down the middle of the field and unless they get a lucky bounce, it ends up a touchback. (PS3/All Madden if it makes a difference)

Also, the missed field goal returns seem to be a guaranteed TD return each time. I'm 3 for 3 thus far and the kicking team seems oblivious to the fact that I'm returning the missed attempt and don't really pursue the ball carrier until I reach the kicker.
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Old 07-25-2009, 01:16 PM   #1925
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Re: Madden NFL 10 Demo Available, Post Impressions Here

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Originally Posted by ch46647
I am going to have to respectfully disagree. I know the Dal/NY demo is WAYY to short but I think it is definitely from a newer build. The pass rush is way more aggresive in the Dal/NY demo, to be honest I do not even think the Ari/Pitt demo has the new "pass rush fix" that Ian found.

Also, I think we can both agree that the graphics are MUCH sharper in the Dal/NY demo but I think that may be because they are both 1 GB demos and the DAL/NY demo is 16 minutes shorter. What do you think about the gamespeed between the demos? I think the Pitt/Ari is on slow (default offline speed for Madden 10) and the NY/Dal demo is on normal speed (On-line default speed) IMHO I like the speed of the NY/Dal demo better.
I don't necessarily disagree. You may have a better eye for those things than I do. I do think the game speed in PITT/ARZ is slower than normal, but I still like it for some reason right now. I'm able to notice my receivers getting open which has never happened for me in the past few maddens. I will play the DAL/NYG demo a little more to see if I notice the things you said.
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Old 07-25-2009, 01:27 PM   #1926
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Gameplay is way too slow for me. I honestly don't understand how slowing a football game down makes it more realistic.This is just my opinion but the demo saved me $65.00
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Old 07-25-2009, 01:30 PM   #1927
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Re: Madden NFL 10 Demo Available, Post Impressions Here

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Gameplay is way too slow for me. I honestly don't understand how slowing a football game down makes it more realistic.This is just my opinion but the demo saved me $65.00
But there will be game speed options in the retail version or so I have heard.
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Old 07-25-2009, 01:31 PM   #1928
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Re: Madden NFL 10 Demo Available, Post Impressions Here

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Originally Posted by countryboy
Just won a game on a Hail Mary with the Steelers. Threw it up, the ball was batted and Holmes came up with it.

Pretty fun to watch.

BTW...I know someone else said they've seen it happen, but I have yet to see the cpu punt the ball to the coffin corner. They always punt the ball down the middle of the field and unless they get a lucky bounce, it ends up a touchback. (PS3/All Madden if it makes a difference)

Also, the missed field goal returns seem to be a guaranteed TD return each time. I'm 3 for 3 thus far and the kicking team seems oblivious to the fact that I'm returning the missed attempt and don't really pursue the ball carrier until I reach the kicker.
Probably not many speedy guys on the offense's kicking team either. No way a long snapper is going to catch Devin Hester or Antonio Cromartie. I still remember watching Hester blow by all of the Giants' special teams guys when he returned a missed FG for a TD in '06. And the kicker is weak (relatively speaking), so he probably wouldn't be able to make the tackle unless he got lucky.
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