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NCAA Football 10 Patch Released For PS3

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Old 07-20-2009, 06:01 PM   #433
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Re: NCAA Football 10 Patch Released For PS3

Quote:
Originally Posted by ucas005
Okay PS3 owners you've had patch #1 for a few days now. Are your positive impressions from earlier in this thread still holding true? Is the honeymoon over or is the patch truely making the game that much better?
the patch does nothing to the game you have except make the sliders which are already in the game work...

that is it
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Old 07-20-2009, 08:19 PM   #434
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Re: NCAA Football 10 Patch Released For PS3

Do the sliders make it harder to stop CPU Option plays?
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Old 07-20-2009, 09:25 PM   #435
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Re: NCAA Football 10 Patch Released For PS3

Quote:
Originally Posted by prowler
Do the sliders make it harder to stop CPU Option plays?
The sliders do work BUT don't expect major changes or miracles. They are more sublte. For example with pass rush at 100 and pass blocking at zero you will still only get a couple sacks in a game... the QB will just start to throw the ball faster. I played with the sliders for three full days before I finally got it how I want it and I am very pleased.

To answer your Q, I find the cpu has NO luck running the option against me... but I play a lot of cover 2 zone and have fast CB's so maybe that helps me.

I have these posted elswhere but here are my sliders I am using... this may be useful for you.

HUMAN / CPU
offense:
QB acc 40 / 40 (you may want to go 35 for cpu)
Pass blk 50 / 10
Receiving 45 / 45 (you may want to go to 50)
RB 50 / 60
RB block 50 / 50

defense:
pass covg 65 / 60 (I loved hum from 65 to improve cpu passing)
pass rush 100 / 55
Int's 20 / 10
Rush D 10 / 40
Tackling 50 /50

I used these today Idaho (me) versus Ohio St.

28-18 Ohio St.
* Ohio had 495 yards offense versus my 196
* it was close because of the 2 pics and three fumbles

P.S. for penalties don't move holding pass 55 (50 recommended) as the penalties are non-stop. As well, don't waste your time with auto-subs as they are not working properly.
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Old 07-20-2009, 10:15 PM   #436
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Re: NCAA Football 10 Patch Released For PS3

Quote:
Originally Posted by JAYMO76
The sliders do work BUT don't expect major changes or miracles. They are more sublte. For example with pass rush at 100 and pass blocking at zero you will still only get a couple sacks in a game... the QB will just start to throw the ball faster. I played with the sliders for three full days before I finally got it how I want it and I am very pleased.

To answer your Q, I find the cpu has NO luck running the option against me... but I play a lot of cover 2 zone and have fast CB's so maybe that helps me.

I have these posted elswhere but here are my sliders I am using... this may be useful for you.

HUMAN / CPU
offense:
QB acc 40 / 40 (you may want to go 35 for cpu)
Pass blk 50 / 10
Receiving 45 / 45 (you may want to go to 50)
RB 50 / 60
RB block 50 / 50

defense:
pass covg 65 / 60 (I loved hum from 65 to improve cpu passing)
pass rush 100 / 55
Int's 20 / 10
Rush D 10 / 40
Tackling 50 /50

I used these today Idaho (me) versus Ohio St.

28-18 Ohio St.
* Ohio had 495 yards offense versus my 196
* it was close because of the 2 pics and three fumbles

P.S. for penalties don't move holding pass 55 (50 recommended) as the penalties are non-stop. As well, don't waste your time with auto-subs as they are not working properly.
40 acc for human is not too much?
what are your %?

i was thinking of going 5 or 10 since IRL most incomplete pases are Overthrowns/underthrows, would this make it unplayable?
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Old 07-20-2009, 10:15 PM   #437
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Re: NCAA Football 10 Patch Released For PS3

The sliders make the game much, much better than it was before. The CPU actually has a run game and the user gets a pass rush. Those were the 2 major problems pre-patch in my opinion.
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Old 07-20-2009, 10:34 PM   #438
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Re: NCAA Football 10 Patch Released For PS3

Quote:
Originally Posted by booker21
40 acc for human is not too much?
what are your %?

i was thinking of going 5 or 10 since IRL most incomplete pases are Overthrowns/underthrows, would this make it unplayable?
anything lower then 20 for qb accuracy would make it unrealistic

the qb slider should not reduce the speed of the pass...just the accuracy of it and it does reduce the pass therefore you are making the qb pathetic

20 to 25 is perfect
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Old 07-20-2009, 10:51 PM   #439
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Re: NCAA Football 10 Patch Released For PS3

Quote:
Originally Posted by Football4Natic
anything lower then 20 for qb accuracy would make it unrealistic

the qb slider should not reduce the speed of the pass...just the accuracy of it and it does reduce the pass therefore you are making the qb pathetic

20 to 25 is perfect
I thought that as well. CoachChris set his QB accuracy for both cpu and user to 5 and I thought it was crazy.

Well, I have since set mine to 10/10 and am seeing great things.
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Old 07-20-2009, 11:11 PM   #440
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Re: NCAA Football 10 Patch Released For PS3

Quote:
Originally Posted by slthree
I thought that as well. CoachChris set his QB accuracy for both cpu and user to 5 and I thought it was crazy.

Well, I have since set mine to 10/10 and am seeing great things.
for some impressions some people said QB power wasn`t affected by this..
I don`t remember who said but they were able to throw a bomb even with acc at 0.

could you explain?
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