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Fight Night Round 4 vs. UFC 2009 Undisputed: The Showdown

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Old 07-11-2009, 07:49 AM   #25
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mma vs boxing is no where near the same has football vs golf. I understand where your coming from but these two fighting games can easily be compared.

FNR4 easily wins. FNR3 vs UFC Undisputed is a better matchup. FNR3 was the first boxing game on next gen with good gameplay and lots of great ideas but not living up to full potential while UFC Undiputed was the first MMA game with good gameplay and lots of great ideas but not living up to full potential. FNR4 is way to advanced for undisputed going deeper in every category. inside out game, length and reach vs short and powerful, corner game, real physics, sig boxer styles, smart AI, legacy mode, online world championship, counter punching, strategic boxing, authentic arenas and stadiums vs a fun UFC game with the the main game modes that people would only like more if they liked mma more than boxing.
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Old 07-11-2009, 09:53 AM   #26
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There might be 2 boxers who average 100 punches around. It just doesn't happen in real boxing. Especially in the heavy weight division. I doubt many or any of you have actually been in a boxing ring. FN4 is nothing like real boxing. I would rather play Evander Holyfield boxing than this mess. This game takes the science of boxing and turns it into the intelligent design theory.

Just keep pushing the stick.
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Old 07-11-2009, 10:01 AM   #27
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Re: Fight Night Round 4 vs. UFC 2009 Undisputed: The Showdown

Quote:
Originally Posted by Swanison
mma vs boxing is no where near the same has football vs golf. I understand where your coming from but these two fighting games can easily be compared.

FNR4 easily wins. FNR3 vs UFC Undisputed is a better matchup. FNR3 was the first boxing game on next gen with good gameplay and lots of great ideas but not living up to full potential while UFC Undiputed was the first MMA game with good gameplay and lots of great ideas but not living up to full potential. FNR4 is way to advanced for undisputed going deeper in every category. inside out game, length and reach vs short and powerful, corner game, real physics, sig boxer styles, smart AI, legacy mode, online world championship, counter punching, strategic boxing, authentic arenas and stadiums vs a fun UFC game with the the main game modes that people would only like more if they liked mma more than boxing.
I can't agree with most of what you wrote. Counter-punching is Better in the UFC, UFC has authentic arenas where FN4 doesn't (some of them). Real physics the UFC has too. Smart AI, check. There is definetely and inside game ----it sounds like you haven't even played the UFC game. In the ring, the UFC is a better representation of the sport, and it's harder hitting and captures the brutality much better.
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Old 07-11-2009, 12:09 PM   #28
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Re: Fight Night Round 4 vs. UFC 2009 Undisputed: The Showdown

Quote:
Originally Posted by Swanison
mma vs boxing is no where near the same has football vs golf. I understand where your coming from but these two fighting games can easily be compared.

FNR4 easily wins. FNR3 vs UFC Undisputed is a better matchup. FNR3 was the first boxing game on next gen with good gameplay and lots of great ideas but not living up to full potential while UFC Undiputed was the first MMA game with good gameplay and lots of great ideas but not living up to full potential. FNR4 is way to advanced for undisputed going deeper in every category. inside out game, length and reach vs short and powerful, corner game, real physics, sig boxer styles, smart AI, legacy mode, online world championship, counter punching, strategic boxing, authentic arenas and stadiums vs a fun UFC game with the the main game modes that people would only like more if they liked mma more than boxing.
you dont sound like you know at all what your talking about. everything you just said UFC has also. plus add in ground game and specific punches kicks and ground tactics based on real styles. i think FN is smoother and looks a little better but not by much. if you would of made those points i would think you might have played UFC before. way out there on this.
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Old 07-14-2009, 04:53 AM   #29
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first of all ufc doesnt have everthing i said. no corner game, no legacy mode, no online world championship, no real physics engine, Ai in fnr4 adapts to how u play and there own style and ufc plays based on there styles but not how you play.

also i never said that ufc didnt have any of those things. i just said it goes deeper into it. EXAMPLES fn has more strategy involved than ufc, Im not saying ufc doesnt have any strategy to win a fight . the ai in ufc was not as good as fn, Im not saying ufc has terrible ai. height, reach doesnt show as much as it does in fn, Im not saying ufc doesnt show any recongnition to height and reach. counter punching is used more in fn than ufc, Im not saying ufc doesnt have counter punching. Fn has authentic arenas, IM not saying ufc doesnt. Fn has sig boxing styles, Im not saying ufc doesnt.

the comment was worded a bit wierd but why would you guys think im saying ufc doesnt have those things when i clearly said it goes deeper in every category and then i listed features of fnr4 that shows why fnr4 is to advanced for ufc undisputed.

Maybe it doesnt go deeper into every category but pretty close to it. wat i should of said is all most every category. categories ufc would win in is presentation but that could be a tie, sig boxer styles but not by much, arenas and stadiums but i call that a tie more than a win, and depth of gameplay which i pretty much already said when i said u will like ufc more than fnr4 if u like mma more than boxing. reason being mma has more to it then boxing.

how could allbthere say that ufc does a better representation of the sport when fnr4 captures ALMOST every aspect to the sport of boxing while ufc does an amazing job but they havent even made a sequel to fix there mistakes and had more gameplay options in the octagon like fn already has.

how could thelasthurtknee say i dont sound like i know wat im talking about when i say fnr4 is better in my opinion bec it goes deeper into the sport of boxing than ufc goes into mma and here are the list of features that make fnr4 more avanced then ufc. i list some cool things about fnr4 that put it over the top. ufc has some of them but i think fnr4 went deeper into them just like i said. and then i say the only reason you would like ufc game more is if you like mma more than boxing which is completely true. i think that sounds like i know wat im saying. Also how would thelasthurtknee say everything u just said ufc also has. obviously ufc does not have everything i said. maybe u should read them again and then tell me ufc has everthing i said. another thing i should add is when did i even say ufc doesnt have any of those. the purpose of the list was to show the superiorness that fn has over ufc, not to show features that fn has that ufc doesnt.
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Old 07-14-2009, 05:53 PM   #30
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Re: Fight Night Round 4 vs. UFC 2009 Undisputed: The Showdown

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Originally Posted by Swanison
how could allbthere say that ufc does a better representation of the sport when fnr4 captures ALMOST every aspect to the sport of boxing while ufc does an amazing job but they havent even made a sequel to fix there mistakes and had more gameplay options in the octagon like fn already has.

.
I say that because I don't think fn4 captures every aspect of the sport (or does it well). I've already commented on how I think the counter system is garbage. It's nothing like real boxing and has almost entirely ruined the game for me. FN has really wonky animations and they have an extremely odd speed to them. It's like you're stuck in mud. Other things you mentioned I think are pretty even - physics..in ufc you kick body, it deforms slightly during impact, and it has visible damage over time. The legacy modes at first I though FN was way better, but it's actually only slightly better...and i think it speaks volumes that I've started my 5th career in UFC and have yet finish my 1st FN one since I have no desire to put the disc back in.


The UFC really nailed the hard hitting action and made it nice and intense. I think there are less in-game mistakes than FN. They could add some dodging maybe automated when pressing block by really crafty defensive guys, but it's pretty good the way it is. They could also use more variety in animations - but they're already better imo than FN.

FN4 imo is HUGELY overrated by the media. The actual boxing to me is just so out of whack, ...and the decision to put the counter mechanic in the game has almost single handedly ruined it for me. The punches are slow and lethargic, and noone seems to hit very hard or at least seem like they are.
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Old 07-16-2009, 04:54 AM   #31
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you made some very good points and i actually agree with you on most points. i agrre totally that it overated by the media the reason its overated is because fnr3 was the first "next gen graphics" that were really good and fnr4 is the sequel. i really dont care for graphics as much as gameplay but thats not wat others say. I also agree that the counter system is also way out of control. why is getting hit 10 times then getting one perfectly time block "slowmotion" jab more powerful than blocking all the shots "no slowmotion" then haymaker uppercut. Just bec he timed it perfectly doesnt mean his jab should be more powerful then haymaker.


why i think fn is better is bec of the strategic style of going inside and out upstairs downstairs and depending on what boxer u are is how u should play and if u dont one punch will knock u out. i like the idea of the counter system which purpose was to try to make each punch count bec if u didnt youd get countered for a big loss but i agree that that they went overboard on how much power it is.things that ii dont think is real to boxing is the cheapshots bec in real boxing u dont just real ur head back for a headbut the sameway everytime. the way they do it is while ur about to punch someone they lead first with there head to put a little extra into it. it shouldnt be like they have in fn bec online someone connected 6 times before there was a point deduction which obviously the ref would see that blaintant of a headbut. the cornergame is good but not really realistic. how is it that because i stun an opponent i get the oppurtunity to have more health then he does. how is it that if i used all my points on stamina by the 10 round i would have full stamina. if you box 9 rounds u wouldnt have full stamina no matter what. those to me are miner issues and u wont even notice it unless u think about it. i think the animations are fine and they are real bec of the physic engine. they may look wierd at times but everygame has that. u may feel stuck in the mud definetley against aggressive players but wat i like about this game is that every strategy can be beaten unlike some other games where theres one that u master and cant be stopped.

in games i usually dont care for the presentation and extra game modes if the gameplay isnt top notch. but since i think fnr4 is top notch online world championship, legacy mode, and real to life boxing presentation makes it that much beter.

i would rather play ufc than fight night bec to me it is more fun to play mma then boxing but since this is the first game and has no experience its not going to have all top game modes that makes it replayable. its also not going to have some key feautures of mma in the game only the main ones. i think its to simple on the ground and not enough transition areas to be in. its to easy to get a submission goin bec in real life you battle forever to get a top knotch position to even get a submission locked on. u shouldnt just be able to press a button from the bottom and try to submit him without any work. also it seems the only way to get a guy off of u is kick him off which is the same everytime. only sometimes to slide underneath. also there is not enough blood on the players and mats at all. you should be able to dodge your head from punches or kicks. why is there no ref warnings or point deductions. there is alot of little things missing from the game that hopefully will be in ufc undisputed 2010 such as more game modes and gameplay options and controls with even more realistic ai. there is still a lot missing in the game that you dont notice bec theres so much in the octagon already.that i dont see it it representing mma more than fn represents boxing
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