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NBA Live 10 Blog: New Faces, New DNA

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Old 07-06-2009, 05:03 PM   #73
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New Faces, New DNA, New ways to market a product that isnt worth $60 +tax and more $ for add-ons that should be free.

Don't feed into the hype of live just yet. It happens every year.
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Old 07-06-2009, 05:07 PM   #74
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everything is based on the real life counterparts, the numbers that they use in the game for the ratings are relative to the the %'s they shoot in real life. For example lets say ray allen shot 300 3 pointers and made 150 of them which is 50% n one season. then steve nash shot 100 3's and he hit 50. even though they both have the same 3 point % ray allen's rating should be higher because he shot and made more. with that said ray allen might have a 90 3 point rating and nash might have a 85. but the rating itself is used to more or less gage the effectiveness of that skill that that particular player has.
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Old 07-06-2009, 05:10 PM   #75
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another example if u created a player and u wanted him to be strong in one area and weak in another, how would u tell the game that, u basically speak to it through the rating system. i hope that answered all of your questions.lol
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Old 07-06-2009, 05:20 PM   #76
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Re: NBA Live 10 Blog: New Faces, New DNA

is it gonna be next-gen for pc? its about time
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Old 07-06-2009, 05:26 PM   #77
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Re: NBA Live 10 Blog: New Faces, New DNA

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Originally Posted by authentic24
another example if u created a player and u wanted him to be strong in one area and weak in another, how would u tell the game that, u basically speak to it through the rating system. i hope that answered all of your questions.lol
Right because if I have a created guy, I don't have all of that DNA data. I was actually going to ask about that.

For the real players, they're still just assigning a number from 0 -100 (or whatever the scale). DNA just provides a isht load of data to help figure out who should be what number.

I'm probably asking questions that don't mean anything to most people, lol ... Thanks for taking the time to explain this stuff. The DNA feature has me curious (as you can see) so I'm going to give Live a try to see this stuff in action
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Old 07-06-2009, 07:25 PM   #78
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No problem buddy. and on the created players they give u the option to give that player a dna.
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Old 07-06-2009, 08:10 PM   #79
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Re: NBA Live 10 Blog: New Faces, New DNA

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Originally Posted by Moses Shuttlesworth
is it gonna be next-gen for pc? its about time
There is no PC release of NBA Live this year either sadly.


There is no emoticon for what I’m feeling!
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Old 07-06-2009, 09:26 PM   #80
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Re: NBA Live 10 Blog: New Faces, New DNA

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Originally Posted by Moses Shuttlesworth
is it gonna be next-gen for pc? its about time
EA has said it will never produce sports PC games again.

NBA 2K is for PC and has next-gen graphics.

You can play with Jordan and the 96 Bulls, http://www.youtube.com/watch?v=NhSwUbS2jW8
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