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Madden NFL 10 Developer Q&A (Gameshark)

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Old 06-29-2009, 05:05 PM   #25
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Re: Gameshark Q and A

Great interview. Im still anxious to get into Franchise Mode and see the draft logic AI for myself. Sounds to good to be true. Hopefully importing classes doesnt break the logic in anyway
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Old 06-29-2009, 05:06 PM   #26
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Re: Gameshark Q and A

Quote:
Will the Xbox 360 version have in game saves?
Ian: Unfortunately this feature did not make it into Madden NFL 10. We obviously had a huge amount of improvements and changes to make (many directly from the community), so it was difficult to make the call on this one knowing that so many folks in our community really want the feature. We started development on it but it turned into a much bigger technical challenge than we expected, so we had to cut the line and let it loose. This feature will continue to be on our radar moving forward.
So is it safe to say the ps3 version will have it? I received the PS3 last christmas, and always bought madden for the xbox 360, but with having a child on it's way, having the ability to save mid game seems to be a bigger deal for me
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Old 06-29-2009, 05:15 PM   #27
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Re: Gameshark Q and A

Quote:
Originally Posted by Naednek
So is it safe to say the ps3 version will have it? I received the PS3 last christmas, and always bought madden for the xbox 360, but with having a child on it's way, having the ability to save mid game seems to be a bigger deal for me
Did the PS3 version have in-game saves last year?
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Old 06-29-2009, 05:19 PM   #28
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Re: Gameshark Q and A

Well thanks for posting that here at least I was able to read it. Don't worry I will still visit his site when I get home.
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Old 06-29-2009, 05:27 PM   #29
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Re: Gameshark Q and A

Very good read
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Old 06-29-2009, 05:56 PM   #30
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Re: Gameshark Q and A

Added the two other fan pre-game screenshots that I forgot to include and also this bit from Ian re: presentation

"One of the key details we had to implement in all of these fan scenes was some extra logic for the fans to pick jerseys of the current star players to wear. This really helps keep you immersed in your Franchise, regardless of what year it is, to see your fans out there wearing the jersey of your new star player that you drafted in 2012."

A pretty cool touch.
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Old 06-29-2009, 06:06 PM   #31
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Re: Gameshark Q and A

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Originally Posted by Bill_Abner

"One of the key details we had to implement in all of these fan scenes was some extra logic for the fans to pick jerseys of the current star players to wear. This really helps keep you immersed in your Franchise, regardless of what year it is, to see your fans out there wearing the jersey of your new star player that you drafted in 2012." A pretty cool touch.
Wow, I agree that is cool !
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Old 06-29-2009, 06:19 PM   #32
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Re: Gameshark Q and A

Very Nice. The specific list of what awareness now covers was new to me. I didn't remember Josh detailing the CPU's drafting progression before, so that was solid. The late game CPU A.I., the Quarterback sneak logic, dynamic jersey wearing fans, excellent.

Most of the info may not have been new for us here, but having it reiterated all together galvanized the info in my mind. That was good stuff.
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