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NCAA Football 10 Demo Now Available, Post Your Impressions Here

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Old 06-19-2009, 02:03 PM   #785
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here

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Old 06-19-2009, 02:05 PM   #786
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here

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Originally Posted by dsciara21
HAVENT PLAYED THE DEM O YET BUT IVE BEEN READING A FEW POSTS ON HERE AND SOME PEOPLE ARE COMPLAINING HOW THE DEFENSE IS COVERING RECIEVERS TOO MUCH. THEY SAY THAT IT FEELS LIKE THEY ARE PLAYING 09 ALL OVER AGAIN. BUT THE SAME PEOLE COMPLAIN OF LACK OF COVERAGE LAST YEAR. SO I CANT WAIT TO SEE WHAT IS ACTUALLY GOING ON WITH DEFENSE WHEN I GET HOME TO PLAY. LAST YEAR SHUTTING ANYONE OUT WAS A MAJOR ACOMPLISHMENT BECAUSE OF WIDE OPEN GAME PLAY. SO A BETTER DEFENSIVE SCHEME SOUNDS AWESOME TO ME.
Give me an example of someone who said coverage was bad last year and the same person said it's too good this year. Just post the quotes here so I can check it out.
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Old 06-19-2009, 02:12 PM   #787
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here

The 3 timeouts in a row is legal in college guys. That's not a glitch. The only real problem with it is that they shouldn't do it before you call the play, they should wait until you're lined up. But college you can call 3 in a row, the NFL you can only call 1 per play and you get penalized.
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Old 06-19-2009, 02:12 PM   #788
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here

My BIGGEST issue with the DEMO is being able to move the ball at will on heisman. Since sliders are broken...YET AGAIN...what does this mean for the game itself in the long-run?

I know they are patching the sliders and rosters, but what are the chances we get at least the sliders patched for LAUNCH?

There was stuff i liked overall and things i hated. But it does play better..mostly. I, however and NOT SEEING overthrows/underthrows etc. and FG are SILLY easy even on heisman.

There is hope, but i am worried that heisman is easy and AA is a complete cakewalk. Passing to me seems even easier than last year.

But it is a demo, so who knows.
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Old 06-19-2009, 02:19 PM   #789
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here

Just played a great game on AA using the Gators. Won 14-13 with a TD with 8 seconds left. Here are some thoughts after the game:

- Getting a little more used to the camera but still prefer the classic cam

- Once again too many of the horse collar type tackles

- Still can't get a good pass rush with my d-line. Had zero sacks in the game and only got close to the QB maybe once.

- Had some fun adjusting my game plan mid way through the game as I was getting beat through the air pretty badly.

- One instance where I got stuck in a sack animation and couldn't throw the ball away. I though NCAA was using the same branching technology as Madden? I was wrapped up around the waist and being pushed backwards for about 2 seconds before being taken down and couldn't get rid of it.

- One instance where my lead blocker ran about 10 yards behind the ball carrier to block a guy that was already beat, thus leaving two incoming blockers for the ball carrier to deal with by himself.

- CPU nailed a 54 yard FG with room to spare.

- My run game was non existent except for an 8 yard TD run by Tebow with 8 seconds left. It was actually a called Pass play but coverage was really good so I just took off. Any time I called an actual run play I was taken down for no gain or for a loss.

- Love the passing game and the coverage feels almost perfect (except when I was getting burned on aggressive zone play before I switched to conservative lol).

- One instance where I threw to my receiver and he was hit a split second after he caught and it was ruled a fumble. The CPU recovered and there was no challenge. Should have been ruled an incomplete catch. Even if I was able to challenge manually I don't think it would be overturned because if it's the same challenge logic as NCAA 09, the challenge would just check to see if my knee was down or not (which of course it wasn't), not if I had possession before fumbling.


Even though it sounds like there were more negatives than positives, I still enjoyed the game very much. These are just some things that stuck out in my head.
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Old 06-19-2009, 02:21 PM   #790
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here

Quote:
Originally Posted by Tovarich
The 3 timeouts in a row is legal in college guys. That's not a glitch. The only real problem with it is that they shouldn't do it before you call the play, they should wait until you're lined up. But college you can call 3 in a row, the NFL you can only call 1 per play and you get penalized.
If that's the case, OK... but the implementation in game is terrible. If it's supposed to reflect icing the kicker, than you are right, they should call the time out after we've already lined up. The way it is now, the CPU called three consecutive time outs before I even selected my play. Just odd and ugly.
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Old 06-19-2009, 02:25 PM   #791
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here

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Originally Posted by SA1NT401
My BIGGEST issue with the DEMO is being able to move the ball at will on heisman. Since sliders are broken...YET AGAIN...what does this mean for the game itself in the long-run?

I know they are patching the sliders and rosters, but what are the chances we get at least the sliders patched for LAUNCH?

There was stuff i liked overall and things i hated. But it does play better..mostly. I, however and NOT SEEING overthrows/underthrows etc. and FG are SILLY easy even on heisman.

There is hope, but i am worried that heisman is easy and AA is a complete cakewalk. Passing to me seems even easier than last year.

But it is a demo, so who knows.
Yeah, Heisman feels more like AA of years past. It's too easy, especially the passing game. Working/Effective sliders are gonna be the key to making this game playable.
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Old 06-19-2009, 02:27 PM   #792
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Re: NCAA Football 10 Demo Now Available, Post Your Impressions Here

The camera (as in 1 [one]) angle is awful. I took Tebow (sorry, QB #15) outside the pocket and had a 30-yard lane and the camera, instead of following behind him went into some strange, nosebleed-section fan's point-of-view -- then, because of the angle, the scoreboard/ticker at the bottom of the screen prevented me from seeing where QB #15 was. My first time playing the demo was just awful. EA needs to implement some sort of pursuit camera angle a la FIFA, Gears of War, etc. Actually, EA needs to implement a lot of camera angles, and let the user define what fits for them.
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