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Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

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Old 06-17-2009, 01:16 PM   #233
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Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

Coaching/GM Questions

- Do team finances matter?
- Do CPU teams value their Draft Picks more than before?
- Can we leave one franchise and take over another?? (i.e. be fired, quit, etc.)
- Can you fire/replace/promote a coach in mid-season?
- Will the game allow more then 52 players on the roster in preseason, thus forcing you to make cuts?
- Will there be position coaches in the game, that effect players performance - ie, Running Back coaches, Line Coaches, etc?
- Will there be customizable sub package similar to PS-2 version of the game?
- Have you removed the logic that forces you to have set number of players per position? Do I really need to have FB if I can use another RB or TE to fulfill multiple positions/roles?
- Has trade logic been improved? Will I still be able to trade for Matthew Stafford even though the lions just drafted him 1st overall and made him their franchise player?
- Does placing a player on Injured Reserve free up that player's roster spot
- Will team chemistry play a role?
- Will players be able to become coaches after their retirement?
- Can we Create-A-Coach?
- Will CPU teams trade with each other?

Contracts/Free Agency Questions

- Has the restricted free agent period been added back this year?
- Has there been more focus put on players wants to determine where he will sign?
- Is there player morale/holdouts?
- Will players not sign in order to test free agency?
- Since two-back systems are in vogue, will running backs split carries a la Carolina, Tennessee, etc.?
- Am i able to low-ball every free agent i want to sign and get him for the cheapest dollar amount? In past versions, you could start with a 5 year deal at 500k total, and just up it by 10k until they accepted. I want players to tell me to get the heck out of here if i low ball them, not allow me to find the cheapest way to sign them
- Can you front/back load contracts?
- Can you add incentives on contracts?

Progression Questions

- Can a DE be converted to OLB to play in the 3-4 or will he drop exponentially?
- Is there any type of training camp or mini camp during franchise?
- How often does progression take place and will season performance effect it? (yearly, quarterly, every game, etc.)
- Will a team's momentum or success play any part into progression, especially if it is game to game? For example, if a team is playing well and has won 10 games in a row, will everyone get some sort of boost?
- How much does potential matter vs. production for progressing players?
- Has anything been done to the logic to stop players from retiring too early?
- How do injuries affect a players ratings,future, etc

Draft Questions

- Can we trade future draft picks?
- How has draft presentation been updated?
- How many different draft classes are there?
- Will the skill of the GM/scouting team affect the accuracy of unlocked information?
- In these draft classes, how many extra undrafted players will there be on average?
- I know the order of draft classes will be random, but will the player's information also be random (i.e. name and college, possibly even height, weight, skin color, etc)?
- Will we be able to edit draft classes before the draft actual starts?

Scouting

- How will the scouting process work for rookies pre-draft and how is it different from the last few iterations of Madden or similar to HC?
- For scouting players for the draft will there be information for us about what scheme or type of player the player is.(example DT is he more of a 1 gap or 2 gap DT. DE is he better for the 3-4 end or pass rusher?

General

- Has anything been removed from Franchise Mode?
- Dynamic attendance - is it in or out?
- Is there a noticeable difference between regular season and playoff games?
- Can we start our franchise before the draft?

Stadium Questions

- Will we be able to renovate or rebuild a team's stadium without having to relocate?
- When upgrading your stadium in franchise mode, will you be able to SEE (new Jumbotron, extractable roof, etc.) or feel the effects of your additions???

Scheduling Questions

- Has anything been done to fix the scheduling logic? Will we still see teams with 4 straight Monday night games or open the season with a 6-game road trip?
- Has the ability the select our preseason opponents made it back in. If not, will I still see the situation where divisional opponents play each other in the preseason?
- Is the annual International Game depicted in the game or will New England simply play a road game in Tampa in year 1?
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Red/Bold
questions are the ones that Josh answered. After looking at this again I will say they answered the best questions. While everyone will not agree with this, I think they went for the "meat and potatoes" and did a fine job with the blog. I'm extremely happy with the improvements to Madden this year and the 2010 Franchise mode looks like it will be the most in depth and playable it has been in years.

"A successful man is one who can lay a firm foundation with the bricks others have thrown at him"

EA Sports and the Madden Development team look to have built a solid foundation for this years game and one that can be built upon for future Madden titles. The more bricks we throw, the more solid the game will be.........

Last edited by turfguy23; 06-17-2009 at 01:19 PM.
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Old 06-17-2009, 01:57 PM   #234
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Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

I think this game will be great...but food for thought. I was skimming through old posts over at MM and at this time last year everyone thought Madden 09 was going to be the gold standard and that it was going to fix everything. People were creaming themselves over it.

We know how that turned out.
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Old 06-17-2009, 02:06 PM   #235
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Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

Quote:
Originally Posted by skudplayr
I think this game will be great...but food for thought. I was skimming through old posts over at MM and at this time last year everyone thought Madden 09 was going to be the gold standard and that it was going to fix everything. People were creaming themselves over it.

We know how that turned out.
You are not the first person to mention this and probably won't be the last.

I hope it's a much improved game from 09.
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Old 06-17-2009, 02:12 PM   #236
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Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

Quote:
Originally Posted by skudplayr
I think this game will be great...but food for thought. I was skimming through old posts over at MM and at this time last year everyone thought Madden 09 was going to be the gold standard and that it was going to fix everything. People were creaming themselves over it.

We know how that turned out.
I thought many folks realized that Madden '09 would not be the gold standard? Maybe I'm speaking for myself here, but the community interaction had me looking past Madden 09 months before it came out. Whenever Ian & Phil commented on the critical things (OL/DL, WR/CB, Pocket) this time last year, they often said, "We have some cool plans for this next year," or something liked that. I could kind of tell that Madden 09 wasn't exactly their baby.
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Old 06-17-2009, 02:42 PM   #237
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Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

I just still do not understand how they didn't increase the number of progression/regression.

If you go back last year and read the progressions posts here and on EA's site it was one of the MOST complained about topics. People were pissed.

I mean come on at least make one after preseason, two in regular season, and the offseason. AND I don't care what had to be redone to make that happen. To me that would have been way way more important then changing the Menu screen.

Mark my words, and again you can quote me. People will complain up a storm here and on EA's site after they buy the game and the masses find out this hasn't been changed from last year.

I think this is the first big mistake I have seen the new EA crew make.
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Old 06-17-2009, 03:04 PM   #238
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Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

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Originally Posted by rgiles36
... Not to mention, some have made a name for themselves as being negative or haters (I hate that word)...
LOL, Et Tu Rgiles

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Old 06-17-2009, 03:15 PM   #239
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The extra point has no replays from around the league? Only textual summaries of the game?

Boring imo. I have been able to see the same recaps in Madden '08 on the PC.
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Old 06-17-2009, 03:22 PM   #240
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Re: Madden NFL 10 Franchise Mode Improvements: Part 2 Q&A

Quote:
Originally Posted by Avii
The extra point has no replays from around the league? Only textual summaries of the game?

Boring imo. I have been able to see the same recaps in Madden '08 on the PC.
Well, Madden on PC was last gen technology, sitting on a platform that wasn't restricted by media as much as a console is. I used to see highlights of other games in NHL '94. That said, there are trade-offs in regards to what one can fit onto a console game, especially given a restricted window of development.
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