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Fight Night Round 4 Demo Impressions

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Old 06-12-2009, 12:44 PM   #545
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Re: Fight Night Round 4 Demo Impressions

Anyone watched the Demo in CPU vs CPU????

It is the best match you will see anywhere(EA should have shown the game this way lol) and it should tell you about the game more...great BOXING matches(no slugfest here) from both guys despite both are inside fighters...you'll see footwork(raise speed slider in final version to make it better) overall good fights for it being on the easiest level(with no slider adjustments)
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Old 06-12-2009, 06:47 PM   #546
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Re: Fight Night Round 4 Demo Impressions

My post could be in multiple threads.

http://www.operationsports.com/forum...post2039695344
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Old 06-13-2009, 09:11 PM   #547
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Re: Fight Night Round 4 Demo Impressions

Definitely no "Willie Pep" logic in the judges in the demo. I tried to see what the scoring would be like using just great defense but throwing no punches. Hatton landed less than 40% of his punches in the round and less than 30% to the head. The judges scored it a 10-8 round in favor of Hatton. There were no knockdowns or stuns during the round.
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Old 06-14-2009, 04:07 AM   #548
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Re: Fight Night Round 4 Demo Impressions

Quote:
Originally Posted by Aaenuel
Definitely no "Willie Pep" logic in the judges in the demo. I tried to see what the scoring would be like using just great defense but throwing no punches. Hatton landed less than 40% of his punches in the round and less than 30% to the head. The judges scored it a 10-8 round in favor of Hatton. There were no knockdowns or stuns during the round.
That kind of defense isn't going to get you much favor with the judges. LOL, if this is your version of a Willie Pep defense (being outhit 20-0-I'm guessing at the number), just because you got the connect percentages down then you better check out some of Willie's fights. I hope you didn't expect to win the round based on your dismal effort. The most important criteria for a boxing judge is clean, effective punching, which obviously wasn't part of your plan.
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Old 06-14-2009, 06:13 AM   #549
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Re: Fight Night Round 4 Demo Impressions

I've played the demo on both PS3 and 360 and I know which one I'm getting - and as it should be - it's based on controller preference. PS3 hands down. I had a much easier time getting Blocks and Haymakers off smoothly with my PS3 pad than I did with the 360 controller.

Graphically - they're identical - the game looks great and plays just as well. On the audio side, the 5.1 surround is clean with good punch and a strong mix (to my ears it sounded slightly crisper on 360). Game's gorgeous and the animation is superb. Physics are REALLY in there - I've tripped out in instant replay just watching faces ripple. The new commentary team is nice - but it's already repetitive just on the demo - the old timers would say I'm a real sharpshooter.

The PS3 did have so stuttering issues when loading - but once everything was running it was smooth as silk. Hopefully those little skips and stutters won't make the retail release.

Fight Night 3 is extremely obsolete now. This is video game boxing. I'll be buying this one and punching people in the face this summer.

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Old 06-14-2009, 02:33 PM   #550
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Re: Fight Night Round 4 Demo Impressions

- Adjusting tge brightness on your TV will make the atmosphere 10x better....I went into the video calibration screen where it says "if you dont see the EA logo on your TV, adjust your brightness" I didnt see the logo so I adjusted and its not so dark anymore!!! LOL

- fighters do bounce and move there head around, they only do it at a far distance however

- Pac Man DOES have a powerful cross(take good amout of damage) and the animation for his cross when he counters is different than Hatton's(best punch feature?)
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Old 06-14-2009, 03:10 PM   #551
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Re: Fight Night Round 4 Demo Impressions

is there a way to back up or get away from a guy faster? My guy doesn't move very fast it seems. Just wondering if I am missing something.
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Old 06-14-2009, 03:43 PM   #552
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Re: Fight Night Round 4 Demo Impressions

Quote:
Originally Posted by Heelfan71
is there a way to back up or get away from a guy faster? My guy doesn't move very fast it seems. Just wondering if I am missing something.

No. Thats been a complaint. They move too slow.
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