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Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

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Old 06-10-2009, 02:51 PM   #97
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Re: Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

Yeah all you guys that are talking about the difficulty lol. Where? I dont see it. Its so easy to hit the ball straight. I like the game but 08 on my ps3 was harder to hit straight. Im on 360 this year. I just dont see where this increased difficulty is. The game seems way easier to me. Yes I play on tour pro.
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Old 06-10-2009, 02:52 PM   #98
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Re: Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

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Originally Posted by baa7
I hear you, bro. I've been playing TW 08 on the CPU for two years, and I can count on one hand the number of rounds I've broken 70. (Well, maybe two hands, but you get my drift.) No doubt this game would be somewhat fun to play online or whatever. But I brought the game home and fired it up, took one of the default pros, put the game on Tour Mode, and starting shooting. I think it was the third hole before I missed a fairway or green. I'm guessing scores in the 60's and 50's (and 40's??) will be the norm with this game.
Hmmmmm . . . maybe I will pick up TW 08 for PC.
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Old 06-10-2009, 02:54 PM   #99
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Re: Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

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Originally Posted by Thadeus
This game is almost unplayable due to the difficulty. The idiots at EA made it so hard that I played the first challenge at St. Andrews, which is supposed to be easy, and Paula Creamer birdied every hole. Complete bull****. Have fun guys.
I lost to Paula in that challange on the second hole of Sudden Death. She didn't birdie every hole, but she was definitely tougher than I would expect from a 1 point challange.

Another thing: I seem to recall that in the past when you went to SD that you went back to the 18th tee and kept repeating that hole until someone won. Well, we went back to a different hole (I think it was 14) and after halving it, we moved on to hole 15--just like the real deal. That's a nice improvment that I didn't expect.
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Old 06-10-2009, 03:05 PM   #100
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Re: Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

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Originally Posted by mikemj23
good post that gives one of the first negative views of the game. I totally agree on the tempo sensitive swing part. My big problem with 08, 09 etc. was that against my better judgment I bought into the hype pumped out and was fired up to get the game year after year thinking things would be different. Problem was - year after year, after you get over the initial excitement of booting up a new game and you really peeled back the onion, it was still the same old same old with the core mechanics and game play. This is an issue that a lot of sports games run into IMO. Year after year developers say they come up with new "improvements and enhancements" to the games, when in reality it's just a bunch of gimmicky cosmetic and game play mode changes.

My issue with Tiger (as mentioned before) is that I want 65 to be an accomplishment. I know this is not everyone's cup of tea, but I think TW in the past has more than catered to the casual golfer. This is exactly why I hope fellow OS'ers will be honest and come back and post over the next few weeks to give REAL feedback after they have played and gotten some time with the game. I know now that many are reporting scores in the 80's and 90's on Tour Pro difficulty, but I want to hear what you are shooting once you improve your golfer. If 40's, 50's per round are the norm in both offline and online modes then it makes the game a very easy pass for me no matter how much I want to buy it.
On Tour Pro with Lightening Fast greens 65 will be an accomplishment for most. Putting is a real challenge. Yes I can hit every fairway and most greens but that isn't good enough anymore. You have to hit greens in a spot to line up putts and you have to nail the putts when you get the chance. I was worried it would feel cheap and arcade like but so far it feels real and rewarding.

You feel like you have done something when you make anything over 10 ft and you clinch up on every 3 footer. It is all about Tour Pro. It is all about fast or lightening fast greens. It is all about making putts.

Today's Tour Pro Daily is a perfect example. Turnberry with mild wind conditions and lightening fast greens. There are a hand full of people breaking 60 but a 65 puts you around the top 10 and a 69 puts you around the top 15. Those scores will get pushed back some during the day but real scores have a real chance of breaking the top 20-25. That wasn't the case last year.
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Old 06-10-2009, 03:09 PM   #101
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Re: Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

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Originally Posted by sooner1
Yeah all you guys that are talking about the difficulty lol. Where? I dont see it. Its so easy to hit the ball straight. I like the game but 08 on my ps3 was harder to hit straight. Im on 360 this year. I just dont see where this increased difficulty is. The game seems way easier to me. Yes I play on tour pro.
The difficulty is on the green. Hitting fairways and greens is still nearly automatic. Putts on fast+ greens aren't. It is only part of the solution but it is part.
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Old 06-10-2009, 03:23 PM   #102
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Originally Posted by Zalf
The difficulty is on the green. Hitting fairways and greens is still nearly automatic. Putts on fast+ greens aren't. It is only part of the solution but it is part.
I'm still not willing to concede yet ... ... that this game is dead for me, but the above comments about hitting fairways and greens has got me 99.9% there.

If you are hitting all the fairways and greens and putting is what makes scores more realistic now, then I fully expect scores to drop very quickly when people figure out the intricacies of the new putting.
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Old 06-10-2009, 03:39 PM   #103
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Re: Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

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Originally Posted by mikemj23
Hmmmmm . . . maybe I will pick up TW 08 for PC.
The thing is, with TW 08 on the PC, I'm playing on Intermediate and I struggle to break par. And there are still two difficulty levels above that.

Last edited by baa7; 06-10-2009 at 03:59 PM.
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Old 06-10-2009, 04:39 PM   #104
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Re: Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

OK. I've played this game enough now to give it my highest recommendation.

A) It's hard enough
B) There are enough features and courses
C) The online component is excellent - though I wish there were tourneys designed for casual players (over 35) on the tour pro level. I really don't wanna beat "theworldzgreatestgamaeva"'s -35.

I would give this game a 9.4/10.
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