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Madden NFL 10: Wii Developer Walkthrough Pt. 1 and 2

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Old 06-06-2009, 11:45 PM   #1
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Madden NFL 10: Wii Developer Walkthrough Pt. 1 and 2



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Old 06-07-2009, 12:59 AM   #2
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Re: Madden NFL 10: Wii Developer Walkthrough Pt. 1 and 2

Is there a rule at EA that states that someone on every design team must have a faux hawk?
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Old 06-07-2009, 01:06 AM   #3
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Old 06-07-2009, 02:03 AM   #4
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Re: Madden NFL 10: Wii Developer Walkthrough Pt. 1 and 2

It still moves just like the orginal sim madden. The Madden engine wasn't made for arcade style games. We already saw that when they tried to paste the NFL Arena Name on the madden engine a couple years ago. They should be using an nfl blitz/street type engine for this game.
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Old 06-07-2009, 05:28 PM   #5
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For them to say that this isn't a ps2 build updated for the Wii is pretty funny.
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Old 06-07-2009, 05:53 PM   #6
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Re: Madden NFL 10: Wii Developer Walkthrough Pt. 1 and 2

Nonetheless, it runs ALOT smoother than the 360/PS3 versions. It's just mired in stupid options and fewer animations.

If they would add gang tackling and more presentation options, this would be the most impressive version of Madden yet, IMO.
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Old 06-07-2009, 06:22 PM   #7
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Re: Madden NFL 10: Wii Developer Walkthrough Pt. 1 and 2

Love it.

As I've said, this is exactly the route (visually and controll wise) I feel EA needed to go with the Wii..

Good stuff.
 
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Old 06-07-2009, 06:39 PM   #8
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Re: Madden NFL 10: Wii Developer Walkthrough Pt. 1 and 2

The graphics and simple controls, which are too simple imo, aren't going change the fact the game is built upon the ps2 engine which isn't designed for this sort of game. I don't see why they didn't use the nfl street engine or build a new engine. Remember how they tried to do the same thing with the NFL area games...how did that turn out. This game will sell better simply because of it's looks and simplicity....just like most wii games..does that mean it's a good arcade football game...i doubt it.
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