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Madden NFL 10 Online Franchise Discussion

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Old 06-05-2009, 01:27 PM   #577
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Re: Madden NFL 10 Online Franchise Discussion

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Originally Posted by FadeEmAll
MAN.......So the commish has to deal out free agents like a deck of cards, THIS IS FOOTBALL NOT SPADES!!!! LOL, I guess the salary cap was too hard of a feature to implement online and have various people extending offers to the same FA. Although It seems as if they could simply allow each player/team to extend one offer to any FA each day and then see the result after the Commish advanced like NCAA. It's hard to understand how this will work without actually seeing the results but my initial reaction is sheer dissapointment....as if it wasn't obvious

I have to say...I agree 100%
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Old 06-05-2009, 01:30 PM   #578
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Re: Madden NFL 10 Online Franchise Discussion

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If it is like that Fade then just do a waiver wire like me. Then there's not that much of a problem

Yeah man that's what I was trying to convey to you earlier. Your suggestions are the best I've seen and I will surely use them myself. The issue I had is not with what you were saying or doing, but with the fact we had to do it in the first place.
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Old 06-05-2009, 01:30 PM   #579
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Re: Madden NFL 10 Online Franchise Discussion

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If it is like that Fade then just do a waiver wire like me. Then there's not that much of a problem
Why can't EA do a waiver wire? We're paying 60 bucks for a game where we have to make our own rule sets???
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Old 06-05-2009, 01:33 PM   #580
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Re: Madden NFL 10 Online Franchise Discussion

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Originally Posted by FadeEmAll
Yeah man that's what I was trying to convey to you earlier. Your suggestions are the best I've seen and I will surely use them myself. The issue I had is not with what you were saying or doing, but with the fact we had to do it in the first place.
OH OK! Sorry for the misunderstandings. It sucks but hey for the most part at least the setup me and my community came up with sort of makes it easy and not as complicated
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Old 06-05-2009, 01:34 PM   #581
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Re: Madden NFL 10 Online Franchise Discussion

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Originally Posted by SwayGod53
Why can't EA do a waiver wire? We're paying 60 bucks for a game where we have to make our own rule sets???
Hey man, it was the same way with NCAA. It's the nature of the beast. Or rather, the nature of EA. There first implementation of a feature should usually just be called a beta. That's essentially all it is. Then they'll tweak it next year according to feedback from the beta testers(consumers). I'm just hoping next year is the real thing.
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Old 06-05-2009, 01:36 PM   #582
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Re: Madden NFL 10 Online Franchise Discussion

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Originally Posted by SwayGod53
Why can't EA do a waiver wire? We're paying 60 bucks for a game where we have to make our own rule sets???
Why can't EA put in a salary cap and trade logic?

It sucks I know - but like I said at least you can make a setup that is fair for your franchise. I know my rules will not be liked by many but honestly only thing it matters is does it work for me and my group. We had like 4 threads last night on our message board on what to do - and we came up with this.

And as far as Trades go we are going to vote on trades to make sure people are not taking advantage of the CPU
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Old 06-05-2009, 01:39 PM   #583
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Re: Madden NFL 10 Online Franchise Discussion

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Originally Posted by Kingspadee
Why can't EA put in a salary cap and trade logic?

It sucks I know - but like I said at least you can make a setup that is fair for your franchise. I know my rules will not be liked by many but honestly only thing it matters is does it work for me and my group. We had like 4 threads last night on our message board on what to do - and we came up with this.

And as far as Trades go we are going to vote on trades to make sure people are not taking advantage of the CPU
Exactly!!. It's messed up that we have to do all this, but in the end it comes down to are we having fun. As long as me and my members are having fun that's all that matters.
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Old 06-05-2009, 01:41 PM   #584
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Re: Madden NFL 10 Online Franchise Discussion

I know by year 2 or 3 I will have a core set of guys and just because right now I am starting with 20+ guys in no way will I be frantically searching for new members each year when people drop. I am going for quality over quantity and I know that around year 2 or 3 everyone will have a good grasp of how things work and it will run smoothly
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