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Madden NFL 10 Online Franchise Discussion

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Old 06-05-2009, 12:42 PM   #569
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Re: Madden NFL 10 Online Franchise Discussion

Quote:
Originally Posted by Kingspadee
I was just trying to help out by showing people the idea my community came up with. Don't have to be a prick about it when someone is trying to help others out. I think it's kinda messed up for you to do so
Spade I like your rules . I will probably implement them into mine with a few variations here and there.. but thats a decent set up cant go wrong with that ..thanks for sharing
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Old 06-05-2009, 12:49 PM   #570
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Re: Madden NFL 10 Online Franchise Discussion

No problem glad to help
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Old 06-05-2009, 12:55 PM   #571
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Re: Madden NFL 10 Online Franchise Discussion

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Originally Posted by Kingspadee
I made a system for my OD

Salary Cap! What to do to stop people from abusing it?
First we need a waiver wire that works. Second we need to set a system that is fair for everyone. Third we need to set a re-signing system that works.

Waiver wire:

The waiver wire will go from worse record and up. This way obviously the player that had the worse year would need more help. Oppose to someone who just went 19-0 they shouldn’t get first dibs on that beast QB.

If multiple teams have the same record we will look at their division record. Who had the worst record in their division. If they are identical we move on. We then will look who had the worst record in their conference. If that is still the same we move on to out of conference record.

If that is still the same then we will look to see who scored less points in the season. If by some chance that is the same then you and that person will play a game to determine who gets the 1st pick. If it is multiple teams well that is so low of a chance we will come to that if needed.

Free Agency:

We will set up a ranking system by rating on how many players you can sign in free agency.

This is still a work in progress but it’d look something like this

90-99 OVR: 1 per team

80-89 OVR: 2 per team

70-79 OVR: 3 per team

60-69 OVR: 4 per team

59-under OVR: no limit

What about Free Agency DURING the Season?

We will have a waiver wire set up so if you’re going to sign a player due to someone getting injured or your releasing someone to get someone else then you must say who you are going after and releasing. You MUST be releasing someone with equal value. You can’t release a 55 OVR player to snag up a 88 OVR player. MUST BE EQUAL VALUE! Does not have to be same rating but in the same range! For the 1st season the waiver wire will be based on last season’s performance. So Lions will get first dibs in the Free Agency during the pre-season.

What if there are a lot of holes I need to fill on my team? I suggest you have a great draft then or go after lower ranked players.

But Spade without a salary cap everyone will just resign their players to long contracts and the free agency will always be weak. Ah read on

Re-Signing Players:

You can not re-sign players during the year. You can only re-sign players at the designated off season time. If your caught re-signing/extending a contract your gone. No explaining or anything – your just gone. Plain and simple!
You can ONLY re-sign players to 3 year contracts. If it is a player that wants more – you must tell me. Failure to do so will result in you getting the axe.

Say you have 8 guys that are going into free agency if you do not resign them. 3 are over 90 4 are over 80 and 1 is 55. Well that is over the free agency limit since your only allowed 1 90-99 player and 2 80-89. So then you can only go after 79 and under players. However if it you resigned 3 80-89 players then you will still be able to go after 1 90-99 player in free agency but you will only be able to go after 2 70-79 players.

All players you are re-signing must go into a thread (we have a designated forum called The Wire) so we can know what you can pursue in Free Agency. Failure to do so – is the axe.

Enjoy!
Thanks!! For all the people worrying, I had to do the same type stuff with NCAA OD last year and we had a blast. EA hardly ever does something, this big, right on the first try. A good commish, such as myself and apparently King Spadee, can make it work. There's work arounds for all these things, you just have to join a franchise with a good commish, that's really gonna monitor everything he needs to monitor. I know some of you guys didn't do OD last year on NCAA, but once everyone knew all the qwerks and glitches and what not, it was no problem to find work arounds. My suggestion to you all is to do like I'm gonna do. Wait a few weeks for guys to find all the glitches and cheats( cause there will be some...this is EA remember), then start your OF. By that time, there should be plenty of work arounds for these things. I'm already thinking about workarounds for the no cap deal. I might just tweak King Spadee's ideas, so they fit a little more with my style. The no trade logic is no prob at all since the commish can reject a trade if it's not a fair trade. Most likely, I'll just have the members vote on a trade before I accept or reject it.
I think you guys expect too much sometime. I never expected this to be fully functional right out of the box in the first year. I've been buying EA games far too long to believe that was gonna happen. Now in about year 3 of OF, we will have the epic OF you all want now. It seems like you guys forgot that they had to make 2k1 before they made 2k5. That was probably a bad example, but I'm just saying it's the first year. If any of you played OD last year on NCAA you know all the problems that it had at first. I expect to see something similar this year with OF in Madden. Once we get past that then it should be a good time for everyone. Cheer up guys, this is just the beginning of OF. It can only get better now, right?
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Old 06-05-2009, 01:16 PM   #572
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Re: Madden NFL 10 Online Franchise Discussion

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Originally Posted by pastapadre
My understanding is that salaries/contracts don't play any role in online franchise. Basically what they're doing as a bridge will probably be to put control in the hands of the commish who'll be able to grant free agents to teams. Using the forums we'd be able to come up with our own system of how to handle free agents then the commish could hand them out. Something like a points system and bidding.

For structured and organized franchises it should be possible to pull off, though certainly not ideal. Its the random franchises people join that could be messy and unsatisfying.
From the PastaPadre forums.
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Old 06-05-2009, 01:19 PM   #573
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Re: Madden NFL 10 Online Franchise Discussion

Yeah this is why I made a system and it's kinda like you try to break it your gone
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Old 06-05-2009, 01:23 PM   #574
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Re: Madden NFL 10 Online Franchise Discussion

MAN.......So the commish has to deal out free agents like a deck of cards, THIS IS FOOTBALL NOT SPADES!!!! LOL, I guess the salary cap was too hard of a feature to implement online and have various people extending offers to the same FA. Although It seems as if they could simply allow each player/team to extend one offer to any FA each day and then see the result after the Commish advanced like NCAA. It's hard to understand how this will work without actually seeing the results but my initial reaction is sheer dissapointment....as if it wasn't obvious
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Old 06-05-2009, 01:25 PM   #575
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Re: Madden NFL 10 Online Franchise Discussion

Okay what game is associated with cheesers...Online Madden...

Soooooooo.....then why wouldn't there be tighter controls for online franchise??

People should be allowed to make 1 bid per player per FA day and that bid wouldn't be viewable to others but it would show teams interested..
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Old 06-05-2009, 01:25 PM   #576
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Re: Madden NFL 10 Online Franchise Discussion

If it is like that Fade then just do a waiver wire like me. Then there's not that much of a problem
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