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Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

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Old 05-25-2009, 08:40 PM   #161
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Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

Might actually be able to pull off a 2 back inside outside system
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Old 05-25-2009, 08:56 PM   #162
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Re: Blog is up! Run blocking improvements...

looking good! so how bout some double team blocks? sorry didnt read through all thread if Ian responded about the double team blocks...
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Old 05-25-2009, 09:01 PM   #163
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Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

Nice blog, this games gonna be sweet.
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Old 05-25-2009, 09:04 PM   #164
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Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

Quote:
Originally Posted by FootballSchemer
Just keepp copying APF, your game will be amazing!
too bad APF didn't have the NFL/NFLPA licenses
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Old 05-25-2009, 09:17 PM   #165
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Ok the the jet thing is awesome but i just have to say something off my chest.....the playermodels look awefulllll and the sleevless thing look horrible.....Ian ask yourself this does that actually look like what we see on Sunday? The DB's arent that thin and the shoulderpads arent that high as in the screenshots....look Madden 07 VISUAL-WISE was awesome but these aren't impressive but the other features are amazing!!! Just lettin you kno
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Old 05-25-2009, 09:34 PM   #166
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Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

Ian,

I really think you should have addressed how players run first. No matter what you change in the game, players are always running. Not having variable speed or realistic motions, to me, has been the reason I cant play Madden with immersion. If I cant run patient behind my blocks and move fluidly, it is almost like all the changes were made on top of very unrealistic movement.

All the engaging and action animations look amazing, but the running looks so robotic, unresponsive, and simply unrealistic.

I really do have faith in what your doing; i just wish you would have addressed my #1 issue. Variable speed should make the game MUCH more organic. For every different speed there are different options of animation engagement.

Oh well, I guess I can hope for next year. Looks like another year of renting Madden and going back to playing All Pro Online.
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Old 05-25-2009, 09:52 PM   #167
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the blocking looks amazing. plus that hitstick animation looked good (even though I'm a Skins fan). You just saw that elbow come out at the last second. cannot waaaaait!!
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Old 05-25-2009, 09:58 PM   #168
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Re: Madden NFL 10 Blog: Blocking Improvements Part 2 - The Run Game

Quote:
Originally Posted by hayvis
I know, but why show us videos of practice mode? There's still no gameplay footage of all seven refs working at a smooth speed. I'm sure it'll be ok, but it's worrying that they wouldn't have had this all set by now. I'm convinced they're having problems with the frame rate after IGN commented that it was stuttering all over the place.
Dude chill out. Plus IGN is full of suckers who would complain bout anything. I totally trust Ian to get the job done before it goes gold in a short time from now. Everything will be ok. You will see complete live game footage from E3 next week so you can be happy. I believe Ian will get the job done totally.
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