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NCAA Football 10 Exclusive Interview Week #1

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Old 05-22-2009, 07:50 PM   #1
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NCAA Football 10 Exclusive Interview Week #1

Welcome to week #1 of our interview with the Producers of NCAA Football 10. Every week until release, we'll be posting an interview. This week we have Ben Haumiller, designer of NCAA Football 10, answering the questions.

Quote:
Operation Sports: "What kind of defensive gameplay enhancements/tweaks have been implemented into this year's game? What has been done to tone down the wide open gameplay?"

Ben Haumiller: "Here are a few things we’ve done (obviously not everything):
Pursuit Angles, Defensive line tipping passes, Man Coverage has been improved, Press/Release enhancements (from WR/DB interactions), and Adaptive AI all make a really big impact. I should also point out that players in deep zones (depending on zone coverage rating) will be more aggressive in going after passes.

So examples:
• Just taking a speed back and running outside does not equal a score (pursuit angles)
• "Elite" Corners make a bigger impact between the abilities to jam receivers and simply cover better in Man
• Adaptive AI can force you to change up your play calling. I say can because if you are a way better team, all the reaction ratings in the world will not always help the defense
• And just more incompletions in general help defense (tip passes and more realistic misses on passes)"

Platform: Xbox 360 / PS3 / Wii
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Old 05-22-2009, 07:55 PM   #2
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Re: NCAA Football 10 Exclusive Interview Week #1

No formation subs confirmed!

I bet 99% of NCAA gamers would prefer formation subs over SS.

BOOOOOOO!
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Old 05-22-2009, 07:58 PM   #3
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Re: NCAA Football 10 Exclusive Interview Week #1

Unbelievable. Still no formation subs. That is totally unacceptable.
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Old 05-22-2009, 07:59 PM   #4
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Re: NCAA Football 10 Exclusive Interview Week #1

yeah that's pretty sad. there's just no understanding of what the fan base wants
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Old 05-22-2009, 08:01 PM   #5
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Re: NCAA Football 10 Exclusive Interview Week #1

I like how almost all of the interviewer's requests for new features get answered with:

"we're looking into it for the future"

or

"it works the same as it did last year"

This is why people have a more positive impression of franchises like Madden and NHL right now as opposed to the generally negative impressions of NCAA:

Madden's and NHL's developers have actually been able to meet most of the community's (reasonable) demands, while the NCAA team seems busy fulfilling demands that no one in the game's community actually asked for.
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Old 05-22-2009, 08:02 PM   #6
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Re: NCAA Football 10 Exclusive Interview Week #1

Quote:
Originally Posted by wEEman33
I like how almost all of the interviewer's requests for new features get answered with:

"we're looking into it for the future"

or

"it works the same as it did last year"
It's funny, because it seems like they've been saying that for years for numerous features (in-game saves, formation subs, etc).
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Old 05-22-2009, 08:02 PM   #7
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Re: NCAA Football 10 Exclusive Interview Week #1

Not improved from 09:

1) Custom stadium sounds
2) Sliders (same as they were after the patch)
3) Commentary (other than community names submitted to EASW and Erin Andrews). In other words, same old Nessler, Herbie, Corso
4) Still no custom playbook
5) Still no formation subs
6) Still no in-game saves

Wow. NCAA 10 is like your 401(k) a few months back. The more you look at it the uglier it gets.
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Old 05-22-2009, 08:19 PM   #8
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Re: NCAA Football 10 Exclusive Interview Week #1

I can already tell that this game will disappoint. Why do you think it is almost June and you have heard nothing about this game. Usually when that happens its a bad sign.

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