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Madden NFL 10 Blog: Revamping How Injuries Work

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Old 05-20-2009, 09:33 AM   #193
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Re: Madden NFL 10 Blog: Revamping How Injuries Work

I have a few more thoughts about this injury vid:

1. The ref looks kinda weird just standing by swinging his arms. He doesn't seem to even be acknowledging the injury. He should be turned facing it at least. Also, I think for next year we need new idle animations. Guys just standing swinging their arms is a bit weird.

2. Of course the players should be more in-tune to the injury situation.

3. A poster on PastaPadre made an excellent point when he said: "dammit. i thought they said the sidelines would hav high res players and kickers warming up. the only thing i saw different was the low res coach pacing along the low res players."

Coach Raisin Head strikes again.

I see that the injury sequence is not a cutscene and for the most part that's okay. But the low-res situation kind of hurts things. Can DOE effects take over here? It may be a stretch because of the distance though.
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Old 05-20-2009, 10:16 AM   #194
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Re: Madden NFL 10 Blog: Revamping How Injuries Work

Anyone else notice that the refs mouth don't move when they talk.
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Old 05-20-2009, 11:02 AM   #195
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Re: Madden NFL 10 Blog: Revamping How Injuries Work

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Originally Posted by Da Bears
Anyone else notice that the refs mouth don't move when they talk.
good catch Bears.. i did notice it too.. although it isnt a big deal to me i could see people having a problem with it since we are directly looking at the ref when he makes the call
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Old 05-20-2009, 11:41 AM   #196
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Re: Madden NFL 10 Blog: Revamping How Injuries Work

This injury blog + comments made on that EA Radio show have me floored right now. It truly is amazing to me at this point how many things they have crammed into Madden 10 and it seems like they aren't even done yet.

I'm beyond pumped at this point
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Old 05-20-2009, 11:51 AM   #197
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Re: Madden NFL 10 Blog: Revamping How Injuries Work

Quote:
Originally Posted by TheWatcher

I see that the injury sequence is not a cutscene and for the most part that's okay. But the low-res situation kind of hurts things. Can DOE effects take over here? It may be a stretch because of the distance though.
Yea this would be a great opportunity to use the broadcast style cam(sideview) zoomed in for injuries so we can see all the action but not the sidelines. As it stands now the camera view is too low and not zoomed in enough. so either they should use different angles and zoom in, or keep that angle and zoom in and let the depth of field work its magic.
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Old 05-20-2009, 04:46 PM   #198
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Old 05-20-2009, 04:55 PM   #199
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Re: Madden NFL 10 Blog: Revamping How Injuries Work

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Originally Posted by Smoke316
good catch Bears.. i did notice it too.. although it isnt a big deal to me i could see people having a problem with it since we are directly looking at the ref when he makes the call
Yea it's not that big of a deal.I guess they can fix it,but will they......NO.LOL
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Old 05-21-2009, 04:37 PM   #200
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Re: Madden NFL 10 Blog: Revamping How Injuries Work

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Originally Posted by c dizzy m baby
Donny Speaking of long injuries in franchise mode will there be injuries that take longer than one season, but not career ending? Examples of this would be Michael Bush's broken leg at the start of his senior year in college (that he started his rookie year on the PUP list), Oren Oneil's nasty knee injury in preseason (there is a high chance he will start the year on the PUP list, especially with the signing of Zo Neal.), and Cadilac Williams. It would be cool to see and to have to make use of the PUP list.
I said this in another thread, but Ian also will you be able to hide smaller injuries online, like real players do all the time? Like if a RB just has a tweaked knee I'd still like to see all the affects you have added, risk of re-injury, new animations, etc. But I hope the a big deal isnt made out of it on my opponents screen also. Like a big pause that shows if I want to put in my back up.

A great example of this is the Super Bowl Terrell Davis and the Broncos were in against the Packers. He had terrible migraines but the the Packers didnt know it. He was hurt and couldnt run as effective and even said he couldnt see. Shanny said to him something like we need you in there, where not going to give the ball to you but we need you in there to make them believe we are going to run the ball on a play action. This is from the NFL Network show about the super bowls.
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