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Madden NFL 10 Video: Pro-TAK Animation System

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Old 05-13-2009, 03:36 AM   #497
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Re: I sure hope Pro-Tak is not overdone....

Quote:
Originally Posted by R9NALD9
As excited as I am about Madden 10, I'm with you on this one.

It seems to me that Pro-Tak is overdone at this point, and what scares me the most is this gang tackling, it seems to me from the videos we have seen (I know it's a work in progress) that gang tackling happens waay to forced and not natural at all.
Debug setting for pro-tak is up for marketing to make it more noticeable.



Saying this is getting as tiring as explaining to people why madden can't use ESPN in game presentation...
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Old 05-13-2009, 06:58 AM   #498
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Re: Madden NFL 10 Video: Pro-TAK Animation System

Quote:
Originally Posted by blackngoldfan
Lol @ Ian takin' a little jab at 2k at the end of the vid.
Didn't hear him say anything about 2k. I heard him mention that too many animations or longer animations would cause you to lose control of the player and not be able to move another direction. Where did he say,"Just like in 2k games?" Just not hearing that.

Quote:
Originally Posted by Valdarez
Yeah, that's also an admission that their animations look better too. So far Madden has had neither, and the animations / rendering is still off even in Madden '10 (not to mention the lack of momentum in the game). They still have several revisions before they match 2K on that front. When I no longer see jerky/stilted movement, isntant direction/speed changes (which may be fixed), and can see/feel a players momentum during a play, then Madden will be on the same level in those areas.
OMG! Something might have been said about 2ksports and here you are to the rescue!!! Obviously the comment must have been true about 2ksports games, in which they are, I've loss counts on how many times I've lost control my RB or Receiver due to animations not allowing me to change moves. Not to mention in NBA 2k9 where I've constantly done stupid layups or up and under moves that I didn't command!

But again we know who you work for!



Quote:
Originally Posted by spankdatazz22
lol it's two years old. And unlicensed. If that's the case then it's a sad because it should've long been a distant memory given the situation. Really it's going to be unfair to Madden to directly compare the games; sort of like a 25yr-old Lebron bragging that he beat a 45yr-old Michael Jordan. He's supposed to. But if he didn't, it'd look bad on LeBron. And if it was a jab at Ortiz I don't understand that either - people seem to forget every next gen EA sports game struggled in their first 1-2 next gen iterations, not just Madden. And they all were working from "new technology". I don't think that was a David Ortiz decision to go that route/start from scratch; I'd assume it was whoever was over top of them that made the decision to develop the games in that manner. I'm not a Ortiz apologist by any stretch but Madden was the one EA sports title that was a launch game. So he didn't even benefit from additional development time that the others did (all just imo). Even the devs themselves have said in retrospect it would've been smarter to take the route The Show and NBA2K did in terms of upgrading.

As far as control goes, we won't know until we play M10 but I don't think you should have total control of the player. I understand they want to get away from the tugboat-like responsiveness of Madden last gen, but the answer isn't giving players total control of their movement imo. It's not good to be locked into overly drawn out animations anymore than it is to be able to have lightning-quick responsiveness to move in any direction. People should have to judiciously use turbo/acceleration and have to pay for attempting to over-pursue, or run as fast as you can and change direction. We'll see how it plays out though
It was only a matter of time, someone chimes in negative words toward 2ksports and V and S to the rescue. Sorry he never said a word about 2k in that video. Now in his blog, he does have post complimenting 2k, but I'm sure you guys over looked that. Due to the fact that most cops go by planted evidence instead of what's really there.


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Old 05-13-2009, 07:03 AM   #499
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Re: Madden NFL 10 Video: Pro-TAK Animation System

BS - I'm diggin the badges you made up.
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Old 05-13-2009, 08:26 AM   #500
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Re: Madden NFL 10 Video: Pro-TAK Animation System

Idea for Madden: Blitz timing


Allowing a LB or DB to time a running start on a blitz. Now this is what we see on Sunday. Example: player cycles through defense and selects a free safety....then "clicks" the right analog (ie press down--this is hardly used)....free safety begins sprint to the line of scrimmage either right before the snap or has click the analog again to stop the motion....if the player doesn't time this right he's offsides....

This is just an example....maybe others have ideas to tweak this.

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Old 05-13-2009, 08:28 AM   #501
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Re: Madden NFL 10 Video: Pro-TAK Animation System

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Originally Posted by Behindshadows

It was only a matter of time, someone chimes in negative words toward 2ksports and V and S to the rescue. Sorry he never said a word about 2k in that video. Now in his blog, he does have post complimenting 2k, but I'm sure you guys over looked that. Due to the fact that most cops go by planted evidence instead of what's really there.
And sadly you didn't debate a single thing I said (kinda funny though). Just fyi, I was responding to someone else's post.

Not to mention I did post earlier in this thread regarding the video if I recall. Instead of catching feelings about what I said in my second post, why not explain why you thought what I said was wrong
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Old 05-13-2009, 08:31 AM   #502
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Re: Madden NFL 10 Video: Pro-TAK Animation System

Quote:
Originally Posted by spankdatazz22
And sadly you didn't debate a single thing I said (kinda funny though). Just fyi, I was responding to someone else's post.

Not to mention I did post earlier in this thread regarding the video if I recall. Instead of catching feelings about what I said in my second post, why not explain why you thought what I said was wrong
Wasn't catching feelings, just giving you and V a hard time. It's all out of fun man...But you guys are die-hard 2k don't be denying that though. V denies it and lies through his teeth, but I know you'll admit it.

I saw you spraying the logic on in your post as well, but you didn't chime in, until someone said,"Ian is talking smack about 2k". And you came running! lol..

Either way I'm just messing with you man....and keep the badge...lol

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Old 05-13-2009, 09:32 AM   #503
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Re: I sure hope Pro-Tak is not overdone....

Quote:
Originally Posted by R9NALD9
It seems to me that Pro-Tak is overdone at this point, and what scares me the most is this gang tackling, it seems to me from the videos we have seen (I know it's a work in progress) that gang tackling happens waay to forced and not natural at all.
You shouldn't be worried boss. Back at CD, one of my critiques was that we didn't see 3-4 man gang tackles enough. It felt like 3+ man gang tackles were supressed as it was a new feature and they didn't want to over use it. My rebuttal is if the tech is there and the situation is applicable, use it. I think we should often see 3-4 men swarming in to make the play especially when running the ball. Now when you start talking 5+, then of course you don't want to see that so often. But 3-4 men tackles are seen if not often, then consistently in the NFL. This is why it's good that they're adding variety to the type of gang tackles.
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Old 05-13-2009, 09:58 AM   #504
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Re: Madden NFL 10 Video: Pro-TAK Animation System

Quote:
Originally Posted by spankdatazz22
Instead of catching feelings about what I said in my second post, why not explain why you thought what I said was wrong

I know what you said is not directed at me but I wanted to comment. Most importantly, I don't feel your flat out wrong for what you said. In fact, I read alot of your posts and enjoy pretty much all of them. I just want to comment on the below:

Quote:
Originally Posted by spankdatazz22
lol it's two years old. And unlicensed. If that's the case then it's a sad because it should've long been a distant memory given the situation. Really it's going to be unfair to Madden to directly compare the games; sort of like a 25yr-old Lebron bragging that he beat a 45yr-old Michael Jordan. He's supposed to. But if he didn't, it'd look bad on LeBron.
I hesitated in commenting b/c then I know it leaves the door open for me to criticized as coming to Tiburon's defense. But I just don't agree with the logic. I'm sure that you, me, and everyone else has criticized EA for their shotty OL/DL play over the past few years if not longer. As we're all aware, 2K is the measuring stick in this area. Well now they're (EA) taking steps to address it, and then comes the 'well it's about time' sentiments. Do you see what I'm getting at here? It's bad enough that Madden went so long without addressing this area. We criticized them unmercifully for ignoring this core component of football. And now that they are recognizing that it needs an overhaul and taking the steps to improve it, we belittle them for drawing a comparison to 2K (the measuring stick) and trying to surpass them. The important thing to me is that they're addressing it; not that it's taken too long for EA to catch up.

A lot of people don't recognize this now, but I've always been a HUGE 2K fan. NFL2K5 (I still play almost daily), APF2K, NBA2K (a fave), you name it, I've probably played it. But improvement is improvement in my eyes.
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