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Madden NFL 10 Video: Pro-TAK Animation System

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Old 05-08-2009, 11:47 PM   #81
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Re: EA's Pro Tak needs ump I know its WIP....

Quote:
Originally Posted by TheWatcher
I'm talking consensus though. Reading most of the comments that pop up, I think it's safe to say that the general impression is that the hits in the game are pretty extreme and certainly more so than what you'd see take place consistently during the course of a real life game.

I think Madden has too many big hits. I think BB based on what we've seen, has more than that. Each hit I've seen in BB makes me visualize the hit cam shake happening.
I don't agree about the consensus assessment, the responses thus far in this thread alone show case disparity on the that view.

There's a saying that perception is reality, and I think a lot of each of our view is perception based. Folks who have played Madden for years are going to perceive it differently than folks who have played 2K games, especially APF2K8 where momentum is very real.

I'll give you that there are some big hits in that video, because there are, especially at the start, but they aren't all spectacular.
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Old 05-08-2009, 11:49 PM   #82
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Re: EA's Pro Tak needs ump I know its WIP....

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Originally Posted by TheWatcher
I also think that if it were their goal to make sim football, they wouldn't be showing these explosive tackles in every video since that's obviously not a representation of sim football in the least bit.

I just think people are setting themselves up for disappointment.
They haven't really given us enough information to make a call on whether it's simulation or not. They have said it will be a different experience, that's pretty much all we know. My only expectation thus far is for unique tackles, which to the best of my knowledge, is all they have promised.
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Old 05-08-2009, 11:51 PM   #83
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Re: EA's Pro Tak needs ump I know its WIP....

Quote:
Originally Posted by TheWatcher
I'm talking consensus though. Reading most of the comments that pop up, I think it's safe to say that the general impression is that the hits in the game are pretty extreme and certainly more so than what you'd see take place consistently during the course of a real life game.

I think Madden has too many big hits. I think BB based on what we've seen, has more than that. Each hit I've seen in BB makes me visualize the hit cam shake happening.
Say you never seen the game Madden before. Now all you had to base your judgment on Madden is what they've been hyping(pro-tak). Everyone would assume the majority of the tackles in this "new" game Madden are gang tackles. Do you see what I'm getting at? Nobody wants to see "boring" tackles. You don't sell the steak, you sell the sizzle.
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Old 05-08-2009, 11:53 PM   #84
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Re: EA's Pro Tak needs ump I know its WIP....

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Originally Posted by Valdarez
I don't agree about the consensus assessment, the responses thus far in this thread alone show case disparity on the that view.
I wasn't basing it on this thread... I'm basing it on the impression I've gotten from reading around the net concerning BB, but perhaps we filter these comments based on our personal view.



Quote:
Originally Posted by Valdarez
I'll give you that there are some big hits in that video, because there are, especially at the start, but they aren't all spectacular.
I'm not too sure what is meant by "spectacular"... I just think the hits all look overly aggressive. Like, the offensive player is a fast Deer being hit by angry Lions. He looks powerless. Like he has no weight, lol. I could've sworn we complained about this with Madden in some situations, lol.
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Old 05-08-2009, 11:53 PM   #85
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Re: EA's Pro Tak needs ump I know its WIP....

They haven't even begun their media blitz on what this game [Backbreaker] offers. You have to be kidding me if you say these player models are unrealistic and the tackles are "arcadish." Show me some Madden animations or plays that are more true-to-life; you have yet to do this.

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Old 05-08-2009, 11:57 PM   #86
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Re: EA's Pro Tak needs ump I know its WIP....

Quote:
Originally Posted by TheWatcher
I wasn't basing it on this thread... I'm basing it on the impression I've gotten from reading around the net concerning BB, but perhaps we filter these comments based on our personal view.





I'm not too sure what is meant by "spectacular"... I just think the hits all look overly aggressive. Like, the offensive player is a fast Deer being hit by angry Lions. He looks powerless. Like he has no weight, lol. I could've sworn we complained about this with Madden in some situations, lol.
Once again I'll say IN THIS VIDEO THE DEFENSE IS SET TO AGGRESIVE, IN REAL GAMES THEY DON'T TACKLE LIKE THAT.
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Old 05-08-2009, 11:59 PM   #87
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Re: EA's Pro Tak needs ump I know its WIP....

Quote:
Originally Posted by TheWatcher
I wasn't basing it on this thread... I'm basing it on the impression I've gotten from reading around the net concerning BB, but perhaps we filter these comments based on our personal view.
I have followed the game myself, watched the vids (though it's been awhile), and read the BB forums here and there. I don't agree with this view as it relates to the tackles.

Quote:
Originally Posted by TheWatcher
I'm not too sure what is meant by "spectacular"... I just think the hits all look overly aggressive. Like, the offensive player is a fast Deer being hit by angry Lions. He looks powerless. Like he has no weight, lol. I could've sworn we complained about this with Madden in some situations, lol.
No weight? You really lost me there. We must be watching different videos. The only time you see major movement is when the player is airborne, and then you see movement as expected. As for the rest, you see actual momentum in play as the player falls down or continues their run.

The movement isn't all that much different from APF2K8, in fact, I think I saw several player positionings that looked very reminscent of APF2K8. There's an article somewhere that someone wrote up comapring AFP2K8 and backbreaker. I'll have to find it. The comparison will probably shock you.

When I think of no weight / momentum, then the first football game that comes to mind (next gen) is Madden.
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Old 05-09-2009, 12:00 AM   #88
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Re: EA's Pro Tak needs ump I know its WIP....

Quote:
Originally Posted by speedy9386
Once again I'll say IN THIS VIDEO THE DEFENSE IS SET TO AGGRESIVE, IN REAL GAMES THEY DON'T TACKLE LIKE THAT.
Then they need to show us tackles that aren't on aggressive.

Why are they showing aggressive tackles off first?

Show me, don't tell me.
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