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Madden NFL 10 Blog: A Deeper Look into PRO-TAK

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Old 05-04-2009, 08:07 PM   #161
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Re: Madden NFL 10 Blog: A Deeper Look into PRO-TAK

This is great stuff, its going to add so much more to assembling a team in franchise mode.

And different cleats!! FTW

thanks guys for the update.
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Old 05-04-2009, 08:08 PM   #162
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Re: Madden NFL 10 Blog: A Deeper Look into PRO-TAK

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Originally Posted by Ian_Cummings_EA
100% agreed. To clarify again though, that was the reason we wrote this line:
Gotcha. Either way, looks very promising.
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Old 05-04-2009, 08:09 PM   #163
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Re: Madden NFL 10 Blog: A Deeper Look into PRO-TAK

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Keep in mind this is very much in progress and we have plenty of work to do to finish this out from tuning to blending to animation. Regardless, I think you can see that even in rough form this system is going to help change the way the game is played forever.
and how it is being played in this video... not to use power-backs in goal line situations. Toss sweep baby with Johnson all day
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Old 05-04-2009, 08:11 PM   #164
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Re: Madden NFL 10 Blog: A Deeper Look into PRO-TAK

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Originally Posted by Valdarez
You can't see the snap from the running animation too the ProTak one?

I see his head get bounced back - but it looked like it was from being "popped" from the side by the initial tackler, which caused him to slow down...

I guess if Ian agrees with you then there must be something wrong... looks ok to me though.

/shrug
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Old 05-04-2009, 08:11 PM   #165
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Re: Madden NFL 10 Blog: A Deeper Look into PRO-TAK

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Originally Posted by Ian_Cummings_EA
100% agreed. To clarify again though, that was the reason we wrote this line:
one thing i have been wondering is:

do offensive players attempt to push defenders off of the ball carrier or are they only able to push the ball carrier?
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Old 05-04-2009, 08:13 PM   #166
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Re: Madden NFL 10 Blog: A Deeper Look into PRO-TAK

Looks hot to me.

I can see how some may view it as not violent enough, because there may not be as much upper motion as they may like.

In the build I played, I noticed a fighting sort of deal during one-on-one tackles. I commented to Ian how hot it looked for the running back to be moving with such pronounced body movement to try and fight the tackle. Perhaps having more of that during a N-Man gang tackle from all involved might give more of that feel of fighting?

Now me personally, I'm fine with how it looks right now. But I'm just thinking from the opposite perspective.
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Old 05-04-2009, 08:16 PM   #167
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Re: Madden NFL 10 Blog: A Deeper Look into PRO-TAK

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Originally Posted by crackdownjr
a players weight doesn't make them better nor worse so I do not see how weight can be reflected in the OVR rating
A player's weight doesn't make him better or worse? Try reducing the weight of your offensive line to 150lbs each. Then tell me if they are neither better nor worse.

If you have two linebackers, one is 260 lbs. and the other is 160lbs. All their other ratings are identical, now the lighter one will be worse at tackling. So he would not be worth the same amount in a trade or be as high on your depth chart. Therefore, it is accurate for him to have a lower OVR to reflect his lower usefulness, trade value, contract amount, etc.

There can be an ideal weight range for each position. If the player is above or below that range he will be docked points from his OVR to reflect his reduced usefulness.
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Old 05-04-2009, 08:17 PM   #168
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Re: Madden NFL 10 Blog: A Deeper Look into PRO-TAK

Great Blog......this is going to be awesome, can't wait to play the game.
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