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Madden NFL 10: Updated Running Animation

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Old 05-01-2009, 08:05 PM   #105
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Re: Ians Twitter: Possible updated running animation vid today!

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Originally Posted by tonynyy
I think one of the keys to having a realistic sprinting animation is backward body lean. Notice that running at full speed necessitates that you lean backwards, whether you're a receiver or a lineman. This lean helps you bring your knees up, and I wonder if the high knees would seem more natural if they were combined with accurate body lean. I think the new animation looks a lot like APF, which isn't a bad thing, yet the arms move to much, the player seems to be too hunched over and it wouldn't look right in the open field.
What Madden needs is a system similar to NHL 09, where the left stick is pressure sensitive to help control your speed. Depending on the pressure applied, the player could go from a jog to a sprint (and everything in between) while being supported with the right animations.
I disagree bro...Backward Body lean...???...Maybe for Forrest Gump...But NOt for a real athlete or in Madden running animations

Its forward body lean bro..Backward body lean doesn't even make sense unless you are slipping on some ice or something crazy like that.
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Old 05-01-2009, 08:06 PM   #106
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Re: Madden NFL 10: Updated Running Animation

I was going to say the same thing. From the Front the 09 really doesn't look that bad... and honestly, I don't mind that run animation. I kinda liked that one in 09 (his knees and hands go to high, at 90* angles but other than that, it was fine) If they can just be lowered a little, Id still keep that animation.

As people are saying, the new adjusted animation is more dynamic and does add some weight to the player.. but is does look like he's hurt or tired. If he's in the open field, Id honeslty rather have the old animation, just with the height change of the arms and legs.

I just need the old one to be lower on the thigh and more leg kick out (unbend the knee forward) and shorten up the length of the arm rotation... that would honestly do it for me.
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Old 05-01-2009, 08:10 PM   #107
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Re: Madden NFL 10: Updated Running Animation

the thing is guys start out upright witch is wrong look at the old video . the runner was low came up higher and higher . thats how it should be really. nobody comes out running with there chest up from the jump.
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Old 05-01-2009, 08:11 PM   #108
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Re: Madden NFL 10: Updated Running Animation

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Originally Posted by dbshady
I was going to say the same thing. From the Front the 09 really doesn't look that bad... and honestly, I don't mind that run animation. I kinda liked that one in 09 (his knees and hands go to high, at 90* angles but other than that, it was fine) If they can just be lowered a little, Id still keep that animation.

As people are saying, the new adjusted animation is more dynamic and does add some weight to the player.. but is does look like he's hurt or tired. If he's in the open field, Id honeslty rather have the old animation, just with the height change of the arms and legs.

I just need the old one to be lower on the thigh and more leg kick out (unbend the knee forward) and shorten up the length of the arm rotation... that would honestly do it for me.
I agree, but make his legs churn a lot faster like he is in a full on sprint(if they stick with the 09 animation).
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Old 05-01-2009, 08:24 PM   #109
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Re: Madden NFL 10: Updated Running Animation

looks MUCH MORE realistic , seems as if he's "jogging" rather than SPRINTING but great ! Madden 09 running animations SUCK ! good job once again
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Old 05-01-2009, 08:25 PM   #110
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Re: Madden NFL 10: Updated Running Animation

New animation looking much better. I do agree that the legs need to move faster...I think that is what's "off". But it definitely looks much less mechanical than 09. Great!
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Old 05-01-2009, 08:28 PM   #111
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Re: Madden NFL 10: Updated Running Animation

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Originally Posted by MCNABB51BOI

in this old gen video the RB sprinting is almost like the new video it was great .this is way back in 01, and watch the foot plant at the end . next-gen is almost there. also watch the back started out low then came up high as he got faster .
THIS IS A PRIME EXAMPLE OF HOW IT SHOULD BE DONE !!! and this is last gen.. wow ! Also, check out 2k5 running animations.. thoae are awsome as well. I got faith in EA this year. LETS MAKE IT HAPPEN !!!
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Old 05-01-2009, 08:28 PM   #112
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Re: Madden NFL 10: Updated Running Animation

I think the thing that really needs the most work is making cutting more realistic. This was the reason I felt Madden has looked robotic, is that players barely dip when performing quick turns. If you could add a sense of weight to the players and better body lean when not running just straight ahead then I think this would make for a much better looking running animation overall.

I do like this running animation better though and it is nice to see the work being done to fix this. Keep up the good work.

Edit: One more thing. I've always felt the running animations in last gen looked a lot smoother and fluid and would be nice if you looked at them when working on run animations.

Last edited by floridagatorfan; 05-01-2009 at 08:31 PM. Reason: Adding to post
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