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Madden NFL 10: Updated Running Animation

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Old 05-01-2009, 04:13 PM   #49
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Re: Ians Twitter: Possible updated running animation vid today!

Quote:
Originally Posted by NYyankz225
WOW. Look at the difference the shoulder movement makes. As others have said though, this doesn't appear to be a sufficient animation for top speed guys, but oviously it's not a sprinting animation. But again...WOW does it look more natural and this is the direction the rest of the animations should be in.

Great job Simon.

Edit: Look at the 40 yard dash videos for some of the speed guys.






I actually think the old one is pretty close for the sprinting. Not sure what Simon is going to fix up but I'm sure it'll be great .
remember he is sprinting/running the 40 yard dash for NFL time (no obstacles to avoid). So he is more prone (from practice) to run a more track like style. On the field running with guys coming at you is a bit different. That was the problem with the old Madden running style. Looked like cartoony world class sprinters no matter what the running situation was.

I actually like the new running animation. Looks more realistic than the fast high stepping motion.
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Old 05-01-2009, 04:16 PM   #50
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Re: Ians Twitter: Possible updated running animation vid today!

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Originally Posted by CapnKill
Yeah, I'd say its not an efficient running motion at all. He looks like he's gassed if anything. Also a full sprint should have no forward body lean at all.
It's not a full sprint. At first I thought it was but read Ian's comments again. I think it is a little exaggerated and it seems to hitch a bit which makes it look like he's limping but it's early and I'm sure it will be adjusted.

I think a lot of the APF fans like the exaggerated motions and assume it's realistic. But when you look at the 40 yard dash video you'll see Madden really wasn't too far off . For the regular running while gaining speed I think there could be some more shoulder movement as shown in the first video. But in open space the current 09 sprint animation ain't bad at all. I think the problem is that since players can hold sprint at all time you get those track-like animations even when you're cutting in traffic.

Last edited by NYyankz225; 05-01-2009 at 04:19 PM.
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Old 05-01-2009, 04:18 PM   #51
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Re: Ians Twitter: Possible updated running animation vid today!

The new animation is great.
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Old 05-01-2009, 04:18 PM   #52
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Icon14 Re: Ians Twitter: Possible updated running animation vid today!

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Originally Posted by Ian_Cummings_EA
We're having some export problems today - the ball keeps showing up rotated 90 degrees in the guys hands. In the meantime, I can show one run style that was slightly adjusted by Simon...this one is still in progress but I figured people would like to see it and give feedback.


from easports on Vimeo.


Thoughts?




Also to compare, I uploaded the sprinter style (that no one seems to like)...this is the 09 version so hopefully I'll have a comparison video of the new one soon once we sort out Simon's export problems.



from easports on Vimeo.

well of course no one likes the unrealistic sprinter style of 09 but i like improved running style, not perfect but it does look realistic which is of course a +1... im sure the improved sprinter style looks jus as realistic, if not more realistic
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Old 05-01-2009, 04:21 PM   #53
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Re: Ians Twitter: Possible updated running animation vid today!

Quote:
Originally Posted by NYyankz225
I think a lot of the APF fans like the exaggerated motions and assume it's realistic. But when you look at the 40 yard dash video you'll see Madden really wasn't too far off . For the regular running while gaining speed I think there could be some more shoulder movement as shown in the first video. But in open space the current 09 sprint animation ain't bad at all
I agree the APF fans enjoy the exaggerated motions more (being one myself). However, I think running styles vary. Someone posted a video of guys running who had a ton of shoulder movement. The question is, which running style makes the game feel more alive, and to me, that answer will always be the one that makes the avatar appear more animated.
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Old 05-01-2009, 04:24 PM   #54
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Re: Ians Twitter: Possible updated running animation vid today!

I also want to point out something interesting with madden 09. It seems that the animations in the game look worse when onfield compared to the virtual simulator. We all know it's the same animations but for some reason the simulator looks more fluid take a look:

Standard 09 gameplay:


Simulator gameplay:


or maybe im just crazy.
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Old 05-01-2009, 04:25 PM   #55
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Re: Ians Twitter: Possible updated running animation vid today!

I actually like the second one better for breakaway runs. The right arm in the first video looks like he's trying to swim. It's too bad you cant use the first set of animations for running in traffic then trigger the second set of animations with the sprint button for breakaway runs
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Old 05-01-2009, 04:29 PM   #56
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Re: Ians Twitter: Possible updated running animation vid today!

Hmmm...IDK. The first video looks LESS robot-isc than the 09 vid, but the player is hunched over (or so it seems like to me). I do agree that he looks to running at a less speed with more weight. Maybe there is a different animation for faster players?? I dont mean to sound "needy" or "ungrateful"...
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