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Old 04-29-2009, 06:28 PM   #145
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Re: Madden 10 Vids @ IGN.com

Are you guys slippin? No mention of the half sleeves?

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Old 04-29-2009, 06:30 PM   #146
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Re: Madden 10 Vids @ IGN.com

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Are you guys slippin? No mention of the half sleeves?

Wildcat blog
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Old 04-29-2009, 06:36 PM   #147
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Re: Madden 10 Vids @ IGN.com

I shoulda known
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Old 04-29-2009, 06:36 PM   #148
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Re: Madden 10 Vids @ IGN.com

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Originally Posted by SageInfinite
LB did you notice any double team blocking on passing plays in the alpha? I know in 09 they had double team blocking on run plays but not passing.
Here is the thing with the double team blocking and the reason why we have not addressed the question that much is we really don't know how it is going to turn out in the end. On CD we did see some double team blocking on run plays. I specifically looked at it for the 3-4 defense. The issue is gonna be consistency. So we are sorta refraining from committing right now to saying it shows up every play or shows up a great deal. Again, we did see it, adem and I specifically. He paused his game and showed me a really nice one. I saw some as I played and I never had trouble playing Inside Linebacker. I do hope they leave the engage points where they are or even make it better, because I ran around wreaking all kinds of havoc with Ray Lewis and had Ed Reed over my back shoulder picking off alot of passes inside.

Now on to the pass blocking, unfortunately, I didn't see it on pass blocking. Not saying they can't do that because with the new tool they are working with, they can swap animations out fairly easily as Ian did that right in front of me when I was telling him how bad the DT's were performing the Twist stunt. But of course double pass blocking requires logic, I'm not sure it is there so ...
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Old 04-29-2009, 06:40 PM   #149
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Re: Madden 10 Vids @ IGN.com

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Here is the thing with the double team blocking and the reason why we have not addressed the question that much is we really don't know how it is going to turn out in the end. On CD we did see some double team blocking on run plays. I specifically looked at it for the 3-4 defense. The issue is gonna be consistency. So we are sorta refraining from committing right now to saying it shows up every play or shows up a great deal. Again, we did see it, adem and I specifically. He paused his game and showed me a really nice one. I saw some as I played and I never had trouble playing Inside Linebacker. I do hope they leave the engage points where they are or even make it better, because I ran around wreaking all kinds of havoc with Ray Lewis and had Ed Reed over my back shoulder picking off alot of passes inside.

Now on to the pass blocking, unfortunately, I didn't see it on pass blocking. Not saying they can't do that because with the new tool they are working with, they can swap animations out fairly easily as Ian did that right in front of me when I was telling him how bad the DT's were performing the Twist stunt. But of course double pass blocking requires logic, I'm not sure it is there so ...
This is something that has me a bit worried. In past games the amount of interceptions were way over the top. Did you notice any less in Madden when you played?
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Old 04-29-2009, 06:42 PM   #150
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Re: Madden 10 Vids @ IGN.com

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Originally Posted by LBzrule
Here is the thing with the double team blocking and the reason why we have not addressed the question that much is we really don't know how it is going to turn out in the end. On CD we did see some double team blocking on run plays. I specifically looked at it for the 3-4 defense. The issue is gonna be consistency. So we are sorta refraining from committing right now to saying it shows up every play or shows up a great deal. Again, we did see it, adem and I specifically. He paused his game and showed me a really nice one. I saw some as I played and I never had trouble playing Inside Linebacker. I do hope they leave the engage points where they are or even make it better, because I ran around wreaking all kinds of havoc with Ray Lewis and had Ed Reed over my back shoulder picking off alot of passes inside.

Now on to the pass blocking, unfortunately, I didn't see it on pass blocking. Not saying they can't do that because with the new tool they are working with, they can swap animations out fairly easily as Ian did that right in front of me when I was telling him how bad the DT's were performing the Twist stunt. But of course double pass blocking requires logic, I'm not sure it is there so ...
better hope so , fat albert gonna be wreakin havoc on that ***. ive been clamoring for the pocket for years now. definitely gonna change how people pass in this game. does the pocket formation happen consistently or is it not as common as youd like it to be? the way berry sacked ben on the play where he warps around the guard looked mighty strange
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Old 04-29-2009, 06:51 PM   #151
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Re: Madden 10 Vids @ IGN.com

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Originally Posted by polamalu82
This is something that has me a bit worried. In past games the amount of interceptions were way over the top. Did you notice any less in Madden when you played?
To be honest with you Ed Reed was really the only Safety I noticed doing this. He's nasty as hell in this game and I love the way they had him playing in the CD build. He picked off one of Tavares Jackson's intermediate passes the exact same way he anticipated and jumped the Pennington pass in the wild card play off game, the 2nd INT where he just bolted like a jet from deep and came up and picked it off. He had one of those moments. I was like ohhhhhhhhh sh*t check this out and called a few devs over and told them, it was pretty LOL. He flies down on the run as well too. So from the CD build, I was really digging the stretched ratings.
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Old 04-29-2009, 06:53 PM   #152
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Re: Madden 10 Vids @ IGN.com

From the Jimmy Fallon video and these videos, I must say that I'm pretty happy at seeing a whole mess of things that just look a million times better than last year.

I like:
  • The QB drop-back and where he holds the ball.
  • The path of the ball through the air. Didn't look like it was going 77 MPH. Nice.
  • Pocket is slow, but still... seeing a DE behind the QB being blocked by the T almost brings tears.
  • The hit-while-throwing then lame duck pass was AWESOME. I honestly don't even care if the animation clips like that, it was great.

However, there's two big things that I have yet to see improvements on. I'm not saying these won't be improved, I'm just saying that in the videos so far I've seen nothing that makes me feel like it is any better.

1) Any added sense of weight or momentum to the running. Everyone still cuts on a dime. I want to be able to turn while sprinting and have a smooth rounded turn. The Wildcat videos were the best examples, and I saw no momentum.

EDIT: I'd like to add to (1), that I remember seeing somewhere that back in the day, like Madden 2004, momentum was "exaggerated". I just want to say that momentum has never felt better in a football game, to me, than in Madden 04.

2) Improved route running animations. Just like (1), the routes don't seem to show any sense of momentum, slowing down for a few steps before cutting, gradual acceleration off the line, or anything. The blog on route running was very promising. Have yet to see anything in game to back this up.

Honestly, if I see evidence of those two improvements, I'm sold.
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