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Madden NFL 10 Blog: Letting the "Wildcat" Loose

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Old 04-28-2009, 07:48 AM   #241
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

Nice blog. I like the wildcat video and the fact that the authenticity of each play setting up the next has been reflected in the game.

Question: Will Madden also have this "linked play" feature that NCAA displayed in their Season Showdown vid which shows the link between a certain run and the corresponding PA for example?

Also, just wanted to add that the Eagles have also used the Wildcat with DJax at QB. Unfortunately he doesn't throw that well. But Maclin also ran the Wildcat QB at Mizzou. The two of them with Westbrook and Lesean McCoy will definitely be a huge threat in the Wildcat. Since it hasn't been released which teams are using the Wildcat I'd just like to get my 2 cents in now.

Oh and while I was looking for a videoclip of the birds in the Wildcat last year I found this article which also claims that Reid believes the TE Ingram who was a HS QB also has Wildcat potential:
http://www.usatoday.com/sports/footb...agles/home.htm

"Ingram is an excellent athlete with seam-splitting speed. He also is a former quarterback who the Eagles view as a potential "Wildcat" weapon."
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Old 04-28-2009, 08:15 AM   #242
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

I got the impression that the running animation looks more fluid and realistic than last year.
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Old 04-28-2009, 08:23 AM   #243
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

Especially impressive was the way the LT rides the DE wide in the last video. Looks like I'll be Madden again this year after a year out
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Old 04-28-2009, 09:02 AM   #244
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Re: Monday blog is up - letting loose the Wildcat

It's hard to see, but the OLine animations need fixed where they are coming out of their stance. It looks unnatural. This is most evident in the 3rd Madden video.

Someone pointed out that the Dive animation at the end of the 4th video looks off, and I agree now. I had to watch it several times to see what was wrong with it. The problem is the hand of the runner goes way up in the air, almost like he's jumping straight up and extending up, instead of out / forward with the ball. Instead of a Dive animation, it looks like a dunk animation turned into a dive.

One other good thing I caught in the 4th video, did you guys see the referee on the sidelines running with the runner? Nice.
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Old 04-28-2009, 09:04 AM   #245
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

Everything is cool. I ran the Wildcat at CD. It was nice.

But...



"Then there is a camera man who eternally has his camera lens pointed straight down at the ground as if he is trying to adjust something. It's a wasted character... what purpose does a camera man who never shoots, serve? Cut him!"

http://www.operationsports.com/forum...post2038891296

... and on a TD, too! Maybe that guy is at fault for all those bad TD angles we got last season
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Old 04-28-2009, 09:14 AM   #246
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

Maybe he was changing his film?...lol
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Old 04-28-2009, 09:17 AM   #247
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

^^^ Forever? LOL.
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Old 04-28-2009, 09:59 AM   #248
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

Hey Ian, thanks for the blog/updates. Wanted to address a post you made. You said that the defense (CPU) was reacting and "adapting" to you running the Wildcat by shifting, then blitzing and it ultimately paid off as you were being dropped in the backfield.

I assume you were running the same play, or same direction each time (meaning you gave it to Williams everytime, or were taking Brown after the fake and heading off tackle).

How did the AI react when you switched it up and used the counter as well as the fake and hand off to Williams? Were they still able to shut you down? My concern is that someone can come out in the Wildcat every play and be fairly successful just by alternating plays (counter, then hand to williams, then fake it, and start all over).
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