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Madden NFL 10 Blog: Letting the "Wildcat" Loose

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Old 04-28-2009, 01:43 AM   #225
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Re: Monday blog is up - letting loose the Wildcat

WTF is up with the PA jet sweep? White stays in the pocket far too much because the play is a sweep option pass for the QB. Also, Fasano ran a stalk fade in week three, not a corner route. The point of the play is to bait a defense into over-committing to one option or the other, or not committing enough to both. The Dolphins only ever ran the play once, the other passes were designed pocket passes, but it's pretty much the perfect example of putting the D in a no-win situation.
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Old 04-28-2009, 01:43 AM   #226
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

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Originally Posted by KANE699
At the moment though (at least as of 09) they don't have an animation transfer for when the runner breaks into open field and starts full sprinting upright. Its either one or the other, I would love to see the transfer here on break aways.
Well yeah, no dout. But that's why I said, he think he should run a little higher (just a tad) because when Jacobs, or whoever has that animation, get in the open field... they kinda look funny.. looking for contact.

So for a reasonable middle (balance), because it looks good in a crowd of defenders, straighten up that back a tad.. just a tad, so it doesn't look like he wants that much contact in the open field too.

Just my opinion Kane. That's all I was saying.
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Old 04-28-2009, 01:45 AM   #227
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

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Originally Posted by carolina_boi
Thank God that the running animations are going to be improved , not only that but theres going to be multiple running styles?? Madden 10 is getting better and better Everyday and its only April ! IM COUNTIN DOWN : 107 days 23 hours 20 mins
DUDE... that's a long time man.. Keep that kinda stuff to yourself. Just bumbed me out.
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Old 04-28-2009, 01:49 AM   #228
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

Quote:
Originally Posted by dbshady
Well yeah, no dout. But that's why I said, he think he should run a little higher (just a tad) because when Jacobs, or whoever has that animation, get in the open field... they kinda look funny.. looking for contact.

So for a reasonable middle (balance), because it looks good in a crowd of defenders, straighten up that back a tad.. just a tad, so it doesn't look like he wants that much contact in the open field too.

Just my opinion Kane. That's all I was saying.
No I get it I just thought you meant you wanted them upright all the time.
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Old 04-28-2009, 01:50 AM   #229
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

You're not entitled to an opinion when it comes to Kane. He's a DB.
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Old 04-28-2009, 01:51 AM   #230
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

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Originally Posted by Ian_Cummings_EA
The non-ballcarriers haven't been updated yet.

As for the ballcarrier, there are multiple 'run styles' in the game. The cycle used by Williams and Brown is the 'base' run style for relatively agile/fast players. The base style was tweaked quite a bit from last year by Simon - the requests came mainly from me (and you guys) - bringing the arm holding the ball in tighter, adding more shoulder movement, and adding more 'urgency'. This base style is what is used in the ANT videos.

Here's what it looked like last year FWIW:








EA SPORTS World: Madden 09 Video Highlight






The run animation that everyone hates (that Fitz was using in the trailer) is our 'sprinter' style. It was used for high agility / speed guys last year (often all WR's)...IMO it's the real culprit for the "stiffness" complaints:








EA SPORTS World: Madden 09 Video Highlight



Today I let Simon know that I want to actually just totally remove it (rather than spend time tuning it) and use the one that people like. Then we can focus on the rest and make them perfect. I mean people keep comparing us to 2k - as far as I can tell 2k8 only has one ballcarrier run cycle so if we have 3 or 4 we're still better than that and we can also make sure those are tuned to perfection.
Thank God. That animation looks God awful! Thanks for the explanation Ian.
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Old 04-28-2009, 01:55 AM   #231
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

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Originally Posted by g2thecore
Thank God. That animation looks God awful! Thanks for the explanation Ian.
OMG, haha. I didn't realize just how bad that looked until I was able to directly compare it to the one above. Wow...talk about fugly and stiff as can be.
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Old 04-28-2009, 02:17 AM   #232
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

i see..
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