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Madden NFL 10 Blog: Letting the "Wildcat" Loose

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Old 04-27-2009, 10:40 PM   #137
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

In regards to 4 player co-op.....

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Originally Posted by Ian_Cummings_EA
I didn't forget sir.
This reply right here was better than that wildcat blog could ever be!!! Thanks Ian!!!!!

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Old 04-27-2009, 10:41 PM   #138
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

Quote:
Originally Posted by Ian_Cummings_EA
AWESOME Mr. Valdarez. Posts like this make me so happy...after working on this for so long it's really nice to get some positive feedback right along side the problems. I agree 100% with your evaluation, and to be frank there is a lot worse stuff going on outside the frame of those videos. I was actually really pissed off today (and called QA over to let them have it) because a ton of stuff is broken now (that wasn't before I left for New York) and they haven't bugged any of it.

Anyway, thanks for this. I wish all posts were like this.
Thanks. The thing that worries me about those instant turns is that one of the items that I consistently see in Madden '09 by the defense when they make unrealistic INTs. There's an instant turn, followed by a jump in the air, and then a float to the ball for the pick. When I see the instant turns it makes me concerned that the issues in the defensive coverage might not be addressed properly, which would greatly affect the passing game.

On a side note, can you give us a break down of the videos that were played at the normal game speed, and which ones were slowed down during the replay so we can get a better feel for the game speed?
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Old 04-27-2009, 10:41 PM   #139
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

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Originally Posted by Ian_Cummings_EA
I really got to see Adaptive AI in action today because I was running this play over and over and over again (with 'always on first down' set) until I could get a good video example, and sure enough they started shutting me down in the backfield with all these crazy shifts and blitzes. I was actually quite surprised (and had to re-boot ).
This would make a great future blog. Running the same play over and over again and highlighting defensive adjustments made.
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Old 04-27-2009, 10:41 PM   #140
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

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Originally Posted by Ian_Cummings_EA
I didn't forget sir.
Thank you.
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Old 04-27-2009, 10:42 PM   #141
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

Quote:
Originally Posted by Ian_Cummings_EA
I don't remember saying that...I think that might have been KANE_DB.

Just like in real life it can be shut down with the right defense. The playbook guys actually just recently came up with a list of plays that they determined as 'wildcat stoppers' so we could tag them for the CPU to use in Adaptive AI (and just normal play-calling AI). When they're more sure with those plays and the game is in better shape, maybe we can release videos in a blog of those plays vs. the Wildcat.
Alright thanks.
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Old 04-27-2009, 10:42 PM   #142
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

Quote:
Originally Posted by Ian_Cummings_EA
I don't remember saying that...I think that might have been KANE_DB.

Just like in real life it can be shut down with the right defense. The playbook guys actually just recently came up with a list of plays that they determined as 'wildcat stoppers' so we could tag them for the CPU to use in Adaptive AI (and just normal play-calling AI). When they're more sure with those plays and the game is in better shape, maybe we can release videos in a blog of those plays vs. the Wildcat.
Thanks. Yea, right below your post is LBZ hinting at what I was talking about....I believe it was him originally . I'll see if I can't squeeze some more info out of him lol (jk don't want him getting in trouble). Nice job as usual Ian! Thanks for going the extra mile with these videos even with the difficulty.

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Old 04-27-2009, 10:42 PM   #143
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

Quote:
Originally Posted by Valdarez
Here's my breakdown, with the good, the bad, and the ugly.

Madden Video #1 - "Jet Sweep" play out of the Wildcat
  • Good - hike, fake handoff, transition to run by QB/HB
  • Bad - transition to normal running by #34
  • Bad - end of play by #34 (they need to continue hunkering down faking the run, or stop running sooner)
  • Bad - weird running animation for #65 (crab legs)
Madden Video #2 - "PA Jet Sweep" Wildcat w/ Pat White
  • Good - hand off, tackling animations, even Ginn is happy at the end of the play!
  • Good - Game Speed looks good (is this replay or in game speed???)
Madden Video #3 - "Counter" play out of Wildcat formation
  • Good - Nice tackle animation and end of play
  • Bad - Block animation by #66 on #97 could have more life (just a little tap there then #97 turns around almost instantly)
  • Ugly - #97 has an almost instant 180 degree turn after a block (thought that was fixed?)
  • Ugly - 88 Turns back to get a block rather than continuing up field
Madden Video #4 - "PA Jet Sweep" Wildcat w/ Pat White
  • Good - Nice fake hand off and blocking
  • Bad - Someone should wake the cameramen up and let them know Miami scored, they seem oblivious
  • Ugly - CB to the left can be seen making an instant turn to go up field (more instant turns / missing animations)
  • Ugly - The tight end turns up field incredibly quick with no sense of momentum
  • Bad - The TE able to dive that high and an animation never really seen in football diving for the pylon, Id save this animation for 99 agility and have a lower diving animation ala maybe the first down dive with possibly sticking the ball inside the pylon for the td
  • Good - Nie ball wobble on Pat White's pass
The big things that caught my eyes were the instant turns. I saw this in the trailer, on the Fallon show, and now on these videos.
Added some more
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Old 04-27-2009, 10:42 PM   #144
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Re: Madden NFL 10 Blog: Letting the "Wildcat" Loose

Ian like most have said the turning on a dime and the dive into the endzone animations were the biggest opportunities I saw, but for the most part the vids looked good man...thanks for the hard work and feedback...
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