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MLB 09: The Show Patch Released 4/27/09 - Impressions and Discussion Here

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Old 04-27-2009, 08:39 PM   #185
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Re: MLB 09: The Show Patch Released 4/27/09 - Impressions and Discussion Here

Well, drove 160 miles this morning to my buddies house and we've decided not to install the patch. He's a big a roster control nut than me, really disappointed in this.

Only good thing is Knight's roster works really well for most teams. I used my up to date roster (off of his original) started a franchise and the lineups look good (sticking like Knight has adjusted), even though there have been a lot of callups and send downs since the beginning of the season.

Can't determine if I'm even going to bother with the patch though, and removing the ability to steal when baserunning is on AUTO? I don't understand that one. I know it was a glitch, but it was one of the good ones. He always plays on AUTO baserunning, but likes to choose to steal on his own once in awhile, overriding the AI, so......dunno.

Ah, crap. Going to forge ahead with Knight's roster fix. Disappointed, to say the least, but moving on.
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Old 04-27-2009, 08:41 PM   #186
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Re: MLB 09: The Show Patch Released 4/27/09 - Impressions and Discussion Here

Quote:
Originally Posted by Russell_SCEA
Yeah that's it the roster control fix is only for simulated games when you play game the screen will show the lineup as what you changed it to, but once you start the game the "cpu game time decisions logic" takes over. Which will default the lineup if you want to play with your edited lineup you must use the two controller work around.
Thanks for confirming this Brian. I have been try to tell people that will listen this all day long. The workaround is actually fine. Here it is for the last time today, and now its time to go eat my barb-b-qued chicken, lol.

OK guys, I have GREAT news for CPU roster control ON guys!

The lineups do get messed up when you sim the spring training.

After you sim spring training, go in and redo all the lineups the way you want them. (I put Helton batting 3rd for instance)

Then, when you sim regular season games, the box scores show Helton and guys like that in the correct place in the lineup with CPU roster control ON. With CPU Roster control off, I guess you won't be able to change the computer lineups however after they get shuffled during spring training.

Then, for the games you play, just use the 2 controller method (see below) I stated earlier, and that takes care of your opponents lineups for the game you play. If you set the CPU lineups in roster control and then use the second controller, you won't even have to put the correct lineups in again unlike before.

For historical stats (and to avoid the glitch), if you use any roster created using the 4/20 or 4/27 (todays) SCEA rosters, you will NOT have a historical stat glitch.

I am good now.

Found a workaround to CPU roster control ON lineups, simmed and non simmed.
Cubs schedule fixed.
Historical stat glitch fixed on 4/20 and 4/27 based lineups.
I am a happy camper now . Sure, it's not perfect, but it has workarounds.

Second controller method

1. Have 2 controller ready by turning them both ON

2. Go to play your game in the schedule in Franchise or Season.

3. Press X to Play your teams games

4. Press X until you get to the controller select screen.

5. Move your controller 1 to your team. Move controller 2 to the team you are playing against.

6. Press X on both controllers (can also select uniforms here).

7. Choose your starting pitcher for each team with each controller.

8. Change the lineups for the team you are playing against with controller 2 and and move it up to accept lineup, but don't press X yet.

9. Make any changes you want for your lineup and then press x to accept lineup.

10. Once the game starts, press the start button on controller 2.

11. Select Controller select.

12. Move the controller 2 icon back to the middle (to have the CPU control that team again). Then press the circle button.

13. You are ready to play. Just resume the game with either controller.

14. The CPU behaves like it does any other time, doing subs, pitching changes, pinch runners, etc. so don't worry about that aspect.
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Old 04-27-2009, 08:42 PM   #187
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Re: MLB 09: The Show Patch Released 4/27/09 - Impressions and Discussion Here

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Originally Posted by bizzlemcclizzle
If this is true, will someone confirm this. I don't care about the linup/stat glich as i can figure it out, but if these rosters will be also missing the elements neccecery for the fixes that were done, then it is truly "contaminated".
Only for the stats.

M.K.
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Old 04-27-2009, 08:42 PM   #188
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Re: MLB 09: The Show Patch Released 4/27/09 - Impressions and Discussion Here

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I can't believe I actually feel bad like somehow all this added pressure on SCEA is caused by me. I cannot however start these rosters over again just to rid them of the stat glitch. Just can't do it.
Sorry.
MK, and you shouldn't, my friend. With the work you did the lineups still look pretty good (and I'm playing with them updated to today) and nothing looks really out of whack, so I can tell you you don't need to start again.
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Old 04-27-2009, 08:44 PM   #189
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Re: MLB 09: The Show Patch Released 4/27/09 - Impressions and Discussion Here

sooooo uh. do we need to restart franchise? once we get the patch?
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Old 04-27-2009, 08:44 PM   #190
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Re: MLB 09: The Show Patch Released 4/27/09 - Impressions and Discussion Here

Quote:
Originally Posted by Knight165
Guys....the only thing effected in the roster is the historical stats.
NOTHING ELSE...
You can use them in any way, shape or form....You can use them in season, in practice, in franchise. You can use them for exhibition, for quick games for RTTS.
You can play them in your sweat pants...your skivvies.......in the suit that God gave you while drinking a mint julip and eating grapes.
Holy heck what would you guys do in a real emergency!!

I can't believe I actually feel bad like somehow all this added pressure on SCEA is caused by me. I cannot however start these rosters over again just to rid them of the stat glitch. Just can't do it.
Sorry.

M.K.
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Totally understandable brotha. Yes, I haven't seen so much panic since I told the medical interns they were on their own for the night, lol.
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Old 04-27-2009, 08:48 PM   #191
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Re: MLB 09: The Show Patch Released 4/27/09 - Impressions and Discussion Here

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Originally Posted by findinghomer
sooooo uh. do we need to restart franchise? once we get the patch?
I guess so. My RTTS won't play either. It crashes everytime I go to the Schedule. What a joke. I finally get the Majors, and now I can't even play.

Guess it is time to sell this game on eBay.
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Old 04-27-2009, 08:49 PM   #192
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Re: MLB 09: The Show Patch Released 4/27/09 - Impressions and Discussion Here

Quote:
Originally Posted by Russell_SCEA
Yeah that's it the roster control fix is only for simulated games when you play game the screen will show the lineup as what you changed it to, but once you start the game the "cpu game time decisions logic" takes over. Which will default the lineup if you want to play with your edited lineup you must use the two controller work around.

Thanks for the response Russell! I understand what is happening now, but what about the little ole MOM guys like me. I have 2 controllers but it does not give you the option to change your opponents lineup when you choose Manage Game. Anyway around this? I could be missing something. Please let me know if it is possible as this is the only way I play
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