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NCAA Football 10 Developer Interview With Russ Kiniry (Vetzballin)

This is a discussion on NCAA Football 10 Developer Interview With Russ Kiniry (Vetzballin) within the EA Sports College Football and NCAA Football forums.

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Old 04-27-2009, 02:41 PM   #9
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Re: NCAA 10 Preview: Developer Interview With Russ Kiniry

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Originally Posted by therizing02
Something that I have yet to see confirmed in NCAA and/or Madden is whether or not the CPU will throw the ball deep this year. Can someone with a line to the dev team please ask them that?

Additionally, all of the adaptive AI seems to be geared towards the defense. What about the offense? If I'm running Nickel and Dime on 1st and 2nd downs regularly, will the CPU offense adjust and start running the ball more. What if I'm using press coverage on the outside a lot? Will the CPU audible to a go route and then throw the ball deep?
1)I think people mentioned that they redid the passing logic, so it should be fixed

2)Good question - I too would like to know if the CPU offense will adjust
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Old 04-27-2009, 02:43 PM   #10
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Re: NCAA 10 Preview: Developer Interview With Russ Kiniry

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Originally Posted by OMT
They've thrown it deep on me. I don't know what things were changed here, but the CPU goes deep when I play.
Thanks Adam! You are referring to NCAA 10 correct? Do you notice the CPU adapting offensive strategies based on what you are calling on defense?
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Old 04-27-2009, 02:48 PM   #11
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Re: NCAA 10 Preview: Developer Interview With Russ Kiniry

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Originally Posted by OMT
They've thrown it deep on me. I don't know what things were changed here, but the CPU goes deep when I play.
Very nice!
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Old 04-27-2009, 02:50 PM   #12
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Re: NCAA 10 Preview: Developer Interview With Russ Kiniry

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Originally Posted by OMT
They've thrown it deep on me. I don't know what things were changed here, but the CPU goes deep when I play.
Finally. I love what I am hearing.

Thanks for chiming in OMT.
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Old 04-27-2009, 02:54 PM   #13
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Re: NCAA 10 Preview: Developer Interview With Russ Kiniry

Rudy's starting to get excited! With the NFL draft and all this video game talk lately, the football juices are starting to flow again.

I'm hoping the sliders have a bigger effect this year, particularly the blocking sliders.
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Old 04-27-2009, 03:00 PM   #14
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Re: NCAA 10 Preview: Developer Interview With Russ Kiniry

i hope the number of INTs have been tuned down. I also wish the that if a cpu QB throws 4 ints in a half or more the cpu would think about replacing the QB.
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Old 04-27-2009, 03:03 PM   #15
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Re: NCAA 10 Preview: Developer Interview With Russ Kiniry

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Originally Posted by JerseySuave4
i hope the number of INTs have been tuned down. I also wish the that if a cpu QB throws 4 ints in a half or more the cpu would think about replacing the QB.
jersey not the right place here, but you plan on finishing your great sounds packages for 2010?
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Old 04-27-2009, 03:05 PM   #16
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Re: NCAA 10 Preview: Developer Interview With Russ Kiniry

Good interview. Glad to hear about the speed changes.
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