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NCAA Football 10 Videos: Team Builder Tutorials

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Old 04-25-2009, 02:25 PM   #57
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Re: NCAA Football 10 Videos: Team Builder Tutorials

If they have fixed some of the gameplay elements this year, this has moved from a maybe to an absolute buy.
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Old 04-25-2009, 02:57 PM   #58
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Re: NCAA Football 10 Videos: Team Builder Tutorials

Quote:
Originally Posted by JerseySuave4
it is possible, they've said you can have one logo on 1 side and a different logo on the other side of the helmet.
Cool thanks bro. Can't pay a whole hell of alot of attention to the vid at work.
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Old 04-25-2009, 03:46 PM   #59
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Re: NCAA Football 10: Team Builder Tutorial!

when does the site go live??
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Old 04-25-2009, 04:02 PM   #60
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Re: NCAA Football 10 Videos: Team Builder Tutorials

Quote:
Originally Posted by Russell_Kiniry_EA
We just got back from the events late last night, so I'm still catching up on posts and emails...

But really quick the 12 team "limit" is only how many teams you can have downloaded on your console at one time; not how many you can create on the web. So you can create 43 teams online (for example, there is not currently a limit) and just download the 12 you want to use.

Also I think the marketing guys are looking into a pre-order deal where you can download more teams onto your console at once.
Add me to the list of people that would definitely pre-order the game if it allowed me to keep more teams on my console at one time.
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Old 04-25-2009, 04:53 PM   #61
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Re: NCAA Football 10 Videos: Team Builder Tutorials

Quote:
Originally Posted by Russell_Kiniry_EA
We just got back from the events late last night, so I'm still catching up on posts and emails...

But really quick the 12 team "limit" is only how many teams you can have downloaded on your console at one time; not how many you can create on the web. So you can create 43 teams online (for example, there is not currently a limit) and just download the 12 you want to use.

Also I think the marketing guys are looking into a pre-order deal where you can download more teams onto your console at once.
From a business standpoint I have no problem with this, I understand you do what you have to do to sell the game. But doesn't this go against what we've been hearing that the game can only handle 12 teams?
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Old 04-25-2009, 06:43 PM   #62
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Re: NCAA Football 10 Videos: Team Builder Tutorials

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Sorry. They will be the same ratings every time.
the ratings are the same that's no problem, are the names random every time though?
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Old 04-25-2009, 06:46 PM   #63
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Re: NCAA Football 10 Videos: Team Builder Tutorials

Quote:
Originally Posted by Russell_Kiniry_EA
We just got back from the events late last night, so I'm still catching up on posts and emails...

But really quick the 12 team "limit" is only how many teams you can have downloaded on your console at one time; not how many you can create on the web. So you can create 43 teams online (for example, there is not currently a limit) and just download the 12 you want to use.

Also I think the marketing guys are looking into a pre-order deal where you can download more teams onto your console at once.
So in PLAY NOW we will have 132 teams to choose from but when we starta dynasty we can only use 120??? Like last gen, some teams will need to be removed for other teams to be brought in? Will we have the ability to get rid of the FCS south and replace it with say JMU Bulldogs???
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Old 04-25-2009, 07:02 PM   #64
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Re: NCAA Football 10 Videos: Team Builder Tutorials

After seeing these vids, I see the next logical step for roster editing:

All rosters should be editable using a web-based utility that makes it easy to alter all aspects of the roster file.

Something like this should be mandatory for every sports game.
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