MLB 09 The Show Patch Announcement From the MLB Development Team - Page 52 - Operation Sports Forums
Home

MLB 09 The Show Patch Announcement From the MLB Development Team

This is a discussion on MLB 09 The Show Patch Announcement From the MLB Development Team within the MLB The Show Last Gen forums.

Go Back   Operation Sports Forums > Baseball > MLB The Show > MLB The Show Last Gen
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 04-23-2009, 11:13 AM   #409
Rookie
 
ovm807's Arena
 
OVR: 4
Join Date: Aug 2007
Re: MLB 09 The Show Patch Announcement From the MLB Development Team

Quote:
Originally Posted by ovm807
Your life making your rosters would be so much easier with a feature like this.
Sorry Knight, didn't mean to imply what you do is easy. I just read what I wrote and it came out wrong.
ovm807 is offline  
Reply With Quote
Old 04-23-2009, 12:31 PM   #410
*ll St*r
 
Knight165's Arena
 
OVR: 56
Join Date: Feb 2003
Posts: 24,986
Blog Entries: 1
Re: MLB 09 The Show Patch Announcement From the MLB Development Team

Quote:
Originally Posted by ovm807
Sorry Knight, didn't mean to imply what you do is easy. I just read what I wrote and it came out wrong.
I didn't take it as such...don't worry!

M.K.
Knight165
__________________
All gave some. Some gave all. 343
Knight165 is offline  
Reply With Quote
Old 04-23-2009, 01:10 PM   #411
MVP
 
DrUrsus's Arena
 
OVR: 46
Join Date: Apr 2006
Blog Entries: 58
Re: MLB 09 The Show Patch Announcement From the MLB Development Team

Quote:
Originally Posted by fistofrage
It must of been from the beginning because 2 games in Carlos Guillen hit his 500th HR 2nd game of the franchise.

I think I'll download the new rosters tonight and not access the internet with my PS3 after that. That is crazy it does this. I won't need any roster updates after this latest one.
If you save some franchises with this newest roster set from SCEA it should be OK even if you get on Sports Connect (I assume that's what you mean by getting on the internet with your PS3. For other things and games, of course it would be OK anyway.)

Basically, I think when you get on SC and it downloads the latest roster set, some information from that rosters database stays in memory and then when you load a new roster from your HDD that is from an earlier SCEA roster set that was edited, pointers reference different areas of the database. Take the Carlos Guillen you mentioned. I believe someone said before his database information was switched with Gary Sheffield. Someone else mentioned Holliday and Giambia switched, and Mark Teixiera and A-roids HRs switched as well.

It probably has to do with when they update their rosters, someone shifts into a different area of the roster database registry, and the "pointer" continues to "point" to that previous database information or maybe even a different one.

Hopefully they will be able to fix this. I think they should be able to target the problem if they are aware of how it happens.
DrUrsus is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-23-2009, 01:16 PM   #412
MVP
 
DrUrsus's Arena
 
OVR: 46
Join Date: Apr 2006
Blog Entries: 58
Re: MLB 09 The Show Patch Announcement From the MLB Development Team

Quote:
Originally Posted by ovm807
Knight, I think your idea of the 15 man inactive list is the best suggestion for this game that has ever been made. Rather than SCEA add anything else to next year’s game, I would rather see them fix all existing problems and deal with roster related issues. They did a great job of adding all the different transactions to this years game.


To expand on your idea, I would like to be able to use those inactive spots for each team to be able to import players to a roster set or FRANCHISE already in progress. It’s great that they update rosters as often as they do, but what good is an update if you’re already playing a franchise. The ability to import whatever players are added for the week and place them on a specific team’s inactive list would be the greatest accomplishment for this game. Let’s face it, updated rosters only benefit online play or exhibition. For those of us that play season or franchise mode, it doesn’t really help that updates continue after we start our season. If we could download the update, select the players that have been added for the week from that roster and import them onto an existing roster file or existing franchise roster, I’d pay double for this game.


I’m no developer and I don’t know what is or isn’t possible but this would make this game so much better. Your life making your rosters would be so much easier with a feature like this. Lets say a guy announces his retirement (like Clemens) and decides to play half way through the season and signs with a team – from that roster update you could just import that player onto a roster file, select the team to place him on and place him on the inactive list. If it’s an existing franchise, the next time the cpu has an injury or something else to cause the roster to be juggled, it would place him where it thought he should go. As it is now, you would have to create him as a rookie. Even the ability to create a veteran player would be an improvement. Have the ability to select years of service and enter career stats when editing to create a guy in that situation.


Thanks again for all your hard work and all those that helped and SCEA should definitely listen to your suggestion – YOU ARE THE MAN!
Your idea is good, and I have always wanted to be able to "import" new players and rosters into a franchise. But, if you think they have stat glitches now, imagine how much can get screwed up when you are moving stuff all over a database, lol.

They would have to do this early on, and make sure they did some strong QA to make sure they wouldn't have stat glitches. It can be done. Many of the devs (not necessarily SCEA), don't even think people want this feature. I read some posts like that in the NBA 2K forum concerning Living Rosters for instance. What good are "Living Rosters" when you can't apply them to your franchise? Not much. They're then only good for updating exhibition games play or online play.
The next wave of rosters in my opinion are "living rosters" that can change a players performance within a franchise based on date and how he did in real life. When we will see this, is anyone's guess. It will take some strong design and programming, and QA to get it right.
DrUrsus is offline  
Reply With Quote
Old 04-23-2009, 01:28 PM   #413
Pro
 
Revolution42's Arena
 
OVR: 25
Join Date: Jun 2008
Location: Seattle, Wa.
Blog Entries: 76
Re: MLB 09 The Show Patch Announcement From the MLB Development Team

Quote:
Originally Posted by Knight165
I didn't take it as such...don't worry!

M.K.
Knight165
I downloaded your rosters from the Vault last night....thanks very much to you and all that worked on this project, all the time and effort made a very good game a great game, I appreciate your effort(s). Thanks again.
__________________

75% of the Earths surface is covered by water......the remaining 25% is covered by Ichiro.
Revolution42 is offline  
Reply With Quote
Old 04-23-2009, 02:06 PM   #414
Rookie
 
ovm807's Arena
 
OVR: 4
Join Date: Aug 2007
Re: MLB 09 The Show Patch Announcement From the MLB Development Team

Quote:
Originally Posted by DrUrsus
Your idea is good, and I have always wanted to be able to "import" new players and rosters into a franchise. But, if you think they have stat glitches now, imagine how much can get screwed up when you are moving stuff all over a database, lol.

They would have to do this early on, and make sure they did some strong QA to make sure they wouldn't have stat glitches. It can be done. Many of the devs (not necessarily SCEA), don't even think people want this feature. I read some posts like that in the NBA 2K forum concerning Living Rosters for instance. What good are "Living Rosters" when you can't apply them to your franchise? Not much. They're then only good for updating exhibition games play or online play.
The next wave of rosters in my opinion are "living rosters" that can change a players performance within a franchise based on date and how he did in real life. When we will see this, is anyone's guess. It will take some strong design and programming, and QA to get it right.
If we had the ability to open two roster saves in one screen similar to the free agent screen and move a player from roster A to roster B, I think that would work. Granted, if you're in a franchise you would only import players that you don't already have. You wouldn't swap out players that are already there because that would screw up your stats. Even if you have to delete a player on roster B to make room - it could still work. It would also help with free agency. Players that don't sign with a team until late into the season always sit on the free agency list for the entire season in franchise mode. When the real life player signs with a team, you could place him on the team he signs with without having to start over. (I don't control cpu teams rosters)

When Knight or anyone for that matter creates a roster, if you don't want real players atrributes adjusted, you just wouldn't import those players. You could just import the created minor league players leaving the "stock" players alone. It also stops Knight from having to make multiple rosters. You would have a base roster and when a teams minor league players are done, just import them to your base roster.

The idea of a 15 man inactive roster is great. Like he said - maybe then you will start to see those 2 for 1 or 3 for 1 trades.
ovm807 is offline  
Reply With Quote
Old 04-23-2009, 02:10 PM   #415
Pro
 
Revolution42's Arena
 
OVR: 25
Join Date: Jun 2008
Location: Seattle, Wa.
Blog Entries: 76
Re: MLB 09 The Show Patch Announcement From the MLB Development Team

Quote:
Originally Posted by magoo1967
Actually, it's only been a little over 2 weeks since Russell posted that they were working on a patch (April 7). Not that I pretend to know what's involved with patching a game (especially one as extensive as The Show), but I would think that 2 weeks is virtually nothing. I would imagine that just creating the patch is a lengthy process in and of itself. Then it must be extensively tested to make sure the fixes actually work and that it doesn't inadvertently create any new problems. We must also consider that if they do find a problem during the testing process, then it's back to the drawing board to try and fix it. I wouldn't expect SCEA to give updates beyond it's being worked on & tested. They are not going to tell us what they are attempting to fix until it is indeed working properly. Otherwise they might be making promises that they ultimately may be unable to keep. As much as we all are eagerly awaiting the patch, I would rather they spend a long time on it so that when it finally does come out it's worth the wait, rather then rush something out that isn't very substantial. I'm not trying to lecture or anything, but I just wanted to add a little perspective as we are all chomping at the bit to see what the patch will fix.
Well said......I agree completely.
__________________

75% of the Earths surface is covered by water......the remaining 25% is covered by Ichiro.
Revolution42 is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-23-2009, 02:53 PM   #416
MVP
 
DrUrsus's Arena
 
OVR: 46
Join Date: Apr 2006
Blog Entries: 58
Re: MLB 09 The Show Patch Announcement From the MLB Development Team

Quote:
Originally Posted by ovm807
If we had the ability to open two roster saves in one screen similar to the free agent screen and move a player from roster A to roster B, I think that would work. Granted, if you're in a franchise you would only import players that you don't already have. You wouldn't swap out players that are already there because that would screw up your stats. Even if you have to delete a player on roster B to make room - it could still work. It would also help with free agency. Players that don't sign with a team until late into the season always sit on the free agency list for the entire season in franchise mode. When the real life player signs with a team, you could place him on the team he signs with without having to start over. (I don't control cpu teams rosters)

When Knight or anyone for that matter creates a roster, if you don't want real players atrributes adjusted, you just wouldn't import those players. You could just import the created minor league players leaving the "stock" players alone. It also stops Knight from having to make multiple rosters. You would have a base roster and when a teams minor league players are done, just import them to your base roster.

The idea of a 15 man inactive roster is great. Like he said - maybe then you will start to see those 2 for 1 or 3 for 1 trades.
All good stuff, but dream on brotha, I don't see it happening anytime soon. At least SCEA isn't like EA and start adding some fluff before they fix gameplay and roster issues so it could possibly happen, but I doubt it for next year.
DrUrsus is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Baseball > MLB The Show > MLB The Show Last Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 06:01 PM.
Top -