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MLB 09 The Show Patch Announcement From the MLB Development Team

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Old 04-17-2009, 12:35 PM   #201
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The dh thing really bothers me too. It seems that the fatigue depends on your main position. I had a CAP as my dh. His main pos. was catcher. He fatigued as if he was catching. I changed his pos. to RF and kept him at dh and he fatigued less.
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Old 04-17-2009, 01:13 PM   #202
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Re: MLB 09 The Show Patch Announcement From the MLB Development Team

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Originally Posted by fistofrage
I've got a question...

The new rosters have Ichiro in the minors. If I play a Tiger franchise, will the Mariners put him back in the majors?
I would also like to know this
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Old 04-17-2009, 02:18 PM   #203
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Re: MLB 09 The Show Patch Announcement From the MLB Development Team

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Originally Posted by countryboy
My thoughts exactly. I'd like to see them use this to allow you to have unbalanced trades(2 for 1, 3 for 1, 3 for 2, etc..etc..)
adding cash to the trades would be also really nice..it would spice things up
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Old 04-17-2009, 02:20 PM   #204
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Re: MLB 09 The Show Patch Announcement From the MLB Development Team

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Originally Posted by brunnoce
adding cash to the trades would be also really nice..it would spice things up

Personally, I don't want them to add one more thing to this game until they fix all the existing bugs. We keep wanting more and more and more and wonder why games get released with bugs in them.
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Old 04-17-2009, 02:44 PM   #205
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Re: MLB 09 The Show Patch Announcement From the MLB Development Team

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Originally Posted by jim416
Personally, I don't want them to add one more thing to this game until they fix all the existing bugs. We keep wanting more and more and more and wonder why games get released with bugs in them.
well i didnt mean like a trade off: "add this and dont fix that"

offcourse i want evrything fixed before they come up with new features.
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Old 04-17-2009, 05:15 PM   #206
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Re: MLB 09 The Show Patch Announcement From the MLB Development Team

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Originally Posted by Knight165
You cannot SIGN a new player to replace someone on the roster....either for the 15 or 60 day DL.
Get 4 or 5 guys(especially pitchers of the starting type)...and you or the CPU are in a bit of trouble.

You should be able to sign someone of the FA list....and then make a choice on who to drop when the guy is ready to come off.

I offered a suggestion to SCEA that would simply take the idea of the 15 player inactive list you have during SEASON play(the games season play) and simply adding that to your franchise. So you would have your MLB-AAA-AA levels...and another 15 slots(that don't play games, but the game could generate some fake minor league stats for them) that you(and each team) could have some extra players to fill in ...just for such occasions.
This would also allow the CPU to better handle 2 for 1 and 3 for 1 trades...as they just don't happen now because the CPU(and you) are bound to keep roster integrity(25 guys at each level)....in this way...the 15 man inactive list could serve as a place holder for players until you decide on what to do with them. This would also work for waivers(and allow the 3 day process..) where you would put the player in the 15 player slot...other teams get to "look" at him for the 3 days(you have already made the MLB move) and then he is either gone or you get to place him in AAA or AA.

Just some thoughts...

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MLB Front Office Manager has a feature similar to this. The game allows extended roster space for all minor league levels year round in addition to the extended roster space provided during September and spring training for the major league team. the way it works, if a AAA team's max active roster is 24, there is an extra 10 spaces for players on the extended roster who must be swapped with players on the active roster in order to be eligible to play in games. this really helps simulate the concept of major league players signing minor league deals, not making the team, and then not reporting to there AAA club and simply waiting until the big club needs him or the are released/their contract runs out. for live rosters it could be used to simulate the DL.
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Old 04-17-2009, 05:20 PM   #207
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Re: MLB 09 The Show Patch Announcement From the MLB Development Team

So there is no such thing as a DL bug? I thought I read something about it when the game first came out. I don't know, I'm getting old.
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Old 04-17-2009, 05:43 PM   #208
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Re: MLB 09 The Show Patch Announcement From the MLB Development Team

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Originally Posted by johnreyes
So there is no such thing as a DL bug? I thought I read something about it when the game first came out. I don't know, I'm getting old.
No, the issue is what Knight recounted. As is, you CAN'T sign a new player to fill what should be a hole left on the roster by a player going to the DH. It acts as though your active roster is full.
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