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Evolution of Hitting Systems in Baseball Games

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Old 04-15-2009, 10:21 AM   #1
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Evolution of Hitting Systems in Baseball Games

Batting systems in baseball video games are constantly changing. When developers do change them, they tend to implement systems that either completely reinvent how users hit the ball or repeatedly refine the hitting experience that is already available.

From the simple button presses present in RBI Baseball to the more intricate right-analog stick system present in MLB 2K9, hitting systems have never remained exactly the same for very long. Like many other video games, as the technology has improved, hitting systems in baseball video games have become increasingly more challenging.

While it would take too long to detail each baseball video game’s batting system -- from RBI Baseball to MLB 2K9 -- I intend to look at the evolution of batting systems in a few key baseball games today.

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Old 04-15-2009, 01:31 PM   #2
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good article!
you shouldve included BASES LOADED....that was my ISH for nes
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Old 04-15-2009, 02:14 PM   #3
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only thing i think they need to do for the future in hitting is increase the contact timing window tenfold. this way instead of having quality of contact be for example 100% (hardest hit ball) 80%, 60%, 40%, 20%, etc it would be by 5% increments that way we see more variety in hits and more doubles and less hr's. Just increase that timing window ten fold year in and year out. the shows hitting system in my opinion is perfect. i think all they need to do is just tweak the timing window as described every year.
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Old 04-15-2009, 02:27 PM   #4
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MLB2K9 has PCI and Batter's Eye. And Zone Hitting. Overall, The Hitting System in MLB2K9 trumps The Show. I Am Just Talking About The Hitting System. I Spray The Ball All Over The Field. In The Show I Barely Get Hits.I've never seen any of the MLB2K9 reviewers mention that its got EVERY Hitting System We've Ever Used.
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Old 04-15-2009, 06:23 PM   #5
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Cursor batting is the devil.

I pretty much stopped playing baseball games when they became widespread.

There's just too much complication going on with most of the interfaces, and I've always preferred hitting to be based solely on timing, the angle of the hit, and the location of the ball on the bat instead of arbitrary nonsense like hot/cold zones and "power hits" vs. "contact hits."

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Old 04-15-2009, 06:48 PM   #6
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You forgot Atari 2600 Baseball
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Old 04-15-2009, 07:12 PM   #7
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2K's hiting system is a joke, very arcade. The Show's is intuitive and works like the thought process and reaction on the field does. The hit physics are great in The Show with a ton of realistic outcomes.

Smokez4Dayz doesnt get hits in The Show because it separates the men from the boys, due to its realism. This guy keeps trying to find ways 2k9 is better than The Show. It is a complete waste of time to do that. Move on.
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Old 04-16-2009, 12:16 AM   #8
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I remember using a hitting cursor in the old World Series Genesis games and I got pretty good with it in '95 and '96 since I played those a ton.
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