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Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Included

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Old 04-14-2009, 10:18 PM   #705
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

Quote:
Originally Posted by NFLHITMAN
Are you saying that the playbooks are better than APF? APF has almost 7,000 plays that you can personally add or delete and make your own personal playbook. You can even move your favorite plays up in the formation so its easier to get to.

Is the playbooks in Madden 10 as personal as APF is what I want to know.
I'm saying that the Madden games have always included more cutting edge, modern concepts than 2k Sports playbooks.

I go through APFs playbooks and it seems like someone just decided to find out how many drags they could fit in the playbooks. Offensively, the APF plays are positively pitiful. The number of plays means nothing when they're essentially the same 2 or 3 concepts repeating themselves over and over.

Now, I'm a big fan of Texas, personally... center clearing, back dumps... high percentage, great chance for YAC... but you're not going to build an entire playbook off the Texas concept. The "West Coast" playbook in APF is almost entirely mesh... which is ridiculous since Mesh is far more of a spread offense concept. The vertical stretch concept is under represented in both games, and while the blitz beating quick horizontal stretch is present, it's usually ineffective due to blocking deficiencies in both games.

Basically, Anthony White > Whoever did 2k's playbooks.
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Old 04-14-2009, 10:24 PM   #706
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Old 04-14-2009, 10:29 PM   #707
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

Wow now people are arguing 2k had better playbooks too? Madden has always been more current.
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Old 04-14-2009, 10:30 PM   #708
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

Quote:
Originally Posted by adembroski
I'm saying that the Madden games have always included more cutting edge, modern concepts than 2k Sports playbooks.

I go through APFs playbooks and it seems like someone just decided to find out how many drags they could fit in the playbooks. Offensively, the APF plays are positively pitiful. The number of plays means nothing when they're essentially the same 2 or 3 concepts repeating themselves over and over.

Now, I'm a big fan of Texas, personally... center clearing, back dumps... high percentage, great chance for YAC... but you're not going to build an entire playbook off the Texas concept. The "West Coast" playbook in APF is almost entirely mesh... which is ridiculous since Mesh is far more of a spread offense concept. The vertical stretch concept is under represented in both games, and while the blitz beating quick horizontal stretch is present, it's usually ineffective due to blocking deficiencies in both games.

Basically, Anthony White > Whoever did 2k's playbooks.
Sweet than! I can't wait.

I love the WCO BTW so it worked for me along with the ability to flip the play and manipulate it so you can use multiple hot routes.
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Old 04-14-2009, 10:42 PM   #709
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

In 2k's playbooks I had a hard time finding a use for a fair amount of plays. There's ones where 2 hitches would be within 3 yards of eachother at the same depth. What's the point of that? I almost have to make a hot route with every play selected as I feel at least 1 route doesn't have a purpose in many pass plays.

Being a ginormous 2kfootball fan, I definitely concede the offensive playbooks to EA. Madden 09's playbooks were the coolest ones I've personally ever used (outside of Tecmo bowl = 4 plays ). I LOVED the automatic motion on plays... especially pass plays. The pass play where a reciever runs across the formation and the ball is snapped while he is running and he runs a route.... just awesome.

I am very familiar with the defense in 2kfootball, but one thing they do VERY wrong is tip off the offense BIG TIME with hot routes. Every time you man a DB up with an offensive player, he "shuffles" giving away the fact you did it. Also, whenever you send someone to blitz, the player actually walks to the gap immediately.. giving away the freaking blitz. I have found some super-secret workarounds but it still annoys the crap out of me.

Madden hides their defense fairly well. I think the next step to take would be doing one thing 2k games does great=defensive matchups. Along with that having blitz plays that are pre-planned to stem into certain places... or even better to RANDOMLY stem and fake stem at different times when the user chooses to do so. 2k's games can give away defensive plays by stems that are always the same, but if they have some variance and bluffing.... the system would be much more authentic.

I know this has been discussed by others smarter than me but I thought I'd just bring it up and maybe one of the testers could elaborate if any of this rings a bell!
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Old 04-14-2009, 10:50 PM   #710
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

Yeah, the one thing that always bothered me about 2K was that whenever you run man and the offense had two WR's on the same side, the corner will always follow the WR instead of staying on his side and guarding the TE.
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Old 04-14-2009, 10:53 PM   #711
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

Quote:
Originally Posted by Megatron2k7
With the fast rate the posts are coming in, I fear this may have gone un-noticed. I am really curious about this. Especially after Adembroski mentioned how Asomugha was maybe too good. (he is a beast though, and should be the top rated corner in M10.) Can anyone please reply...???
Asomugha should damn be too good. He was the number 1 ranked CB last year by a mile.

1. Nnamdi Asomugha, Oakland Raiders
Season Totals: 29 attempts, 4.97 YPA, 62.07 Forced INC%, 0 TDs, 1 INT

Thats right he had 11 completions against him. He was a freaking monster. If you're throwing to against Asomugha in M10, and its working, then man coverage is broken lol.

Compared to the second ranked guy Corey Webster

2. Corey Webster, New York Giants
Season Totals: 66 attempts, 3.92 YPA, 65.15 Forced INC%, 1 TD, 3 INTs

Well Asomugha should be 100 MCV. And 95+ PRC
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Old 04-14-2009, 10:54 PM   #712
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

I just want to say great job to the guys who got to go down to the Madden Event. It's clear the game will be benefitted by having you down. I know I can't wait to see it and it's been great reading your thoughts in this thread.
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