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Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Included

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Old 04-14-2009, 07:37 PM   #609
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

Quote:
Originally Posted by coach_ruckus
KyGamerLT GREAT POST!!!!!!! But those so called 2k guys who went to EA didnt even think of asking because madden heads dont care about real football
Thanks, but this is how I see it 2k guys, tourny player, or madden heads the only thing that is different is playing styles Football is football 2k guys are playing a football game just Like me or you it's all football just a different game made by another company.
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Old 04-14-2009, 07:41 PM   #610
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

If the guys are going to start commenting on animations I am glued to this thread...
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Old 04-14-2009, 07:42 PM   #611
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

Didn't they say that homie got suspended from these forums for 2 weeks? I'm really not in the mood to deal with his ish right now....Ignore list, here I come.
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Old 04-14-2009, 07:43 PM   #612
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

Quote:
Originally Posted by KyGamerLT
List #2
You are lucky I feel like talking about the game right now:P

Quote:
Originally Posted by KyGamerLT
1. Did the wr have a chance at the ball even when you strafe with the corner.
Yes. Strafing wasn't a big help, to be honest. It's more about ratings now... Larry Fitzgerald is going to kill you, Bryant Johnson, not so much.

Quote:
Originally Posted by KyGamerLT
2. How many guys ran back and made a wedge on kick returns
None. That's illegal in the NFL now.

Quote:
Originally Posted by KyGamerLT
3. Did the db's guard slants,drags,ins,curls, and crossing routes in man.
Wrap swats have made a huge difference.

Quote:
Originally Posted by KyGamerLT
4.Could you still rocket catch playmaker outs with the outside wr's and playmaker slants to the outside.
Was never able to rocket catch at all.

Quote:
Originally Posted by KyGamerLT
5. did DB's guard the right shoulder on post inside post routes.
Most of the time, yes, but I wouldn't say perfect CB technique has necessarily been programmed in. They initially go to the right place, but as the play progresses, it becomes more of a cat and mouse game. Of course, this is partly due to protection being too good at times.

Quote:
Originally Posted by KyGamerLT
6. Do DB's still jump high when you strafe.
No

Quote:
Originally Posted by KyGamerLT
7. Do wr's block down the field or make some big blocking hits like Hines Ward.
Ward absolutely slaughtered me as DRC in one game. Just destroyed me.

Quote:
Originally Posted by KyGamerLT
8. Can you make a move with a Dlinemen and get a sack.
Another OL/DL question, man, can't get into it.

Quote:
Originally Posted by KyGamerLT
9.There is a running play in GL I can't remember the name but it looks like a dive, do the linemen still pass block in that play.
Lol, the iso play with pass blocking. No, they fixed that.

Quote:
Originally Posted by KyGamerLT
10. There is a wr reverse play in san fran pb in the singleback bunch formation but the qb never hands the ball off it's a broken play everytime. Is this fixed?
Despite using the 49ers, I don't use the SF playbook, so I don't know.

Quote:
Originally Posted by KyGamerLT
11. In some formations if you change the direction of the run play then shift you're fb it creates a broken play because the fb bumps the qb off of his path. Is this fixed?
Don't know.

Quote:
Originally Posted by KyGamerLT
12. How does the defense react to a wr or TE being motioned into running lanes on a running play.
Get back to me on pursuit questions... there was a big bug that prevented us from seeing how good the pursuit was or was not for the most part.

Quote:
Originally Posted by KyGamerLT
13. Say my outside wr is running a double move route (out and up) and I playmaker it to be shorter. Will the db in a blue zone keep dropping back? When this is done my wr always stops halfway and the db continues to drop back leaving me wide open.
I'm not following...

Quote:
Originally Posted by KyGamerLT
14. Can you still make crazy motions, I figured this out in practice mode. You have a play with the wr running a auto motion change the route of the players that are on the line. Now I can make crazy motion plays like my rb could be lined up inside of my wr like they are the same person. Depending on the play i could get some really wild motions.
Again, not following you...
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Old 04-14-2009, 07:47 PM   #613
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any man not kid who played football in Hs or college knows what real football is. we all know that 2k is real football. but these guys are happy over a picture when we all know that the guys are not going to be as big as the first 2k game

http://www.youtube.com/watch?v=LGar8CKdfw0

but if they were then yes lets get happy. but you need a big tv to see every thing in that picture. every year they put out a picture and then come out with bad game play. Nfl teams dont go for it on 4th down and 10 or 15 they punt

its the little things real players see that need to be changed but EA was smart to get madden heads and say their 2k guys
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Old 04-14-2009, 07:47 PM   #614
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Icon14 Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

Glad to see the thread is back on track. Thanks to all the guys who went to the CD and are sharing as much info as they can. Keep it coming....
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Old 04-14-2009, 07:48 PM   #615
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

adembroski (or anyone else who fiddled around with franchise),

I know you can't get into too many details, but were you pleased with the improvements/changes to franchise? How'd they compare to your expectations (for that matter, what were your expectations)?

Last edited by StevieTheD; 04-14-2009 at 07:51 PM.
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Old 04-14-2009, 07:49 PM   #616
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

Did any of you guys who went have any feedback for Donny on the player ratings you saw ? I know you can't go into specifics on any ratings you saw..... I was just curious about whether or not any of you saw a few ratings that you debated with Donny about.

I always thought they had a team of guys, or at least a few guys working on player ratings. It seems like a lot of work for just Donny to do. I have faith in Donny, but he's only human. It has to be hard for him to remain unbiased with every single player. IMO it would be better if there were at least a few guys to brainstorm on the ratings and average them out in cases where they didn't agree.

If you asked a question in here about what a player should be rated, you know as well as I do that we'd see a pretty big debate about it. That's why it seems like such a tough job for just one person.
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