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Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Included

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Old 04-14-2009, 11:41 AM   #441
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

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Originally Posted by coach_ruckus
anyone who knows football and plays sim style knows the game starts with the line (Ill give them that they talked about it) but how do you go from the line to the RB and not even get a good answer on why a qb can run 30 yards and chuck the ball 70 the other way and hit the wr?
I guess my question is to you is how do you know if its still there and if its fixed should they waste time asking about something from last year that has been addressed.
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Old 04-14-2009, 11:41 AM   #442
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BIg T tell me you didnt say that "While not as important as game play I rather they spend time on player detail than adding new feature that I wont play or touch more than once if that" This is my point people who never played real football and cool with play detail that you cant see on most tv's Sim style game play isnt a feature its IN THE GAME.
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Old 04-14-2009, 11:42 AM   #443
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

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Originally Posted by SageInfinite
Thank god you didn't go, all we'd hear about is how you wish you played it for the "superior" PS3 j/k
LOL. i dont 'knock' the 360. i just want to know why the ps3 people have to suffer due to the 360 limited storage space and not being as powerful of a system?


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Originally Posted by LBzrule
I ran it from the I Normal and didn't do much with it at all. When I ran it from weak I I got two good gains out of it. But let me say this too though. Some of the problem is not the full back dive. Some of the problem is the linebackers not stepping up in their gaps when you call certain plays. If you call any zone the linebackers will not step up in their gaps, they will take their read step then immediately drop out to zone. I was a big stickler on this. They know about this.
it seems like thr 'run recongnition' rating isnt working as intended.
though NOT every lb should have a high rating. someone like antonio pierce, ray lewis etc should have good ratings though


Quote:
Originally Posted by LBzrule
I'm saying a linebackers responsibility is run first (unless the situation says otherwise) whether he is in man or zone. Being in zone coverage does not negate run responsibility first. This has been a problem not just with Madden but with football games in general. I took play action into account and I actually think the backers are lined up too close and that's why they get sucked in too easily. I think they need to be backed up so that when they make their read step and come down to the line, if it is play action they still have time to turn their hips and drop.
speaking on play action. have they made it stick based after the snap like it has been, or is PA tied to awareness ratings?
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Old 04-14-2009, 11:43 AM   #444
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

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Originally Posted by coach_ruckus
Im not here to cause ruckus im just old school and after reading these posts it blows me away how anyone who played football in HS or college can come in here an not ask real football questions
I disagree, that is your purpose to cause trouble. I played HS & College ball and have coach HS ball for a long time, I'm 42 what real questions would you have me ask in a thread about a blog on community day feedback?

People are reacting to a screen shot, they see details they like so let them enjoy it. We have no video of game play, we have stills and words. It's hard to react to game play or basic football IQ when you have nothing to go on and (this is important) they are not going to start answering those questions to around June.

Many as you put it "real football" questions have been asked just not in this thread. Have they all been answered, of course not but the reasons for that are clear to anyone who bothers to spend 10 minutes looking or in fact listening to the regulars in these forums.
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Old 04-14-2009, 11:44 AM   #445
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

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Originally Posted by KANE699
The phrase sh*t in their mouths keeps comming to mind.
Ok that's just disgusting...
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Old 04-14-2009, 11:45 AM   #446
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now now FadeEmAll lets not talk about money and what people do for a living fade have you ever played football in HS or College
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Old 04-14-2009, 11:46 AM   #447
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ive read the stuff on here but also read the nfl 10 blog thats the problem did you read the last madden blog
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Old 04-14-2009, 11:47 AM   #448
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

Quote:
Originally Posted by coach_ruckus
BIg T tell me you didnt say that "While not as important as game play I rather they spend time on player detail than adding new feature that I wont play or touch more than once if that" This is my point people who never played real football and cool with play detail that you cant see on most tv's Sim style game play isnt a feature its IN THE GAME.
I will explain to you what I mean.... There is multiple deparments in EA... One of those departments deals with Player art etc I would much rather that department work on on player detail than focusing on some other fluff BS because at least this something that adds to the visual look of the game....


But the number 1 priority is gameplay and animations.... this Maddens weakness and this is what they should be fixing and starting early by inviting the OS community which at one point wasnt even getting betas while other madden fansites got them is a big deal.... And that is not a knock on Madden fansites just calling it what it is.... They must fix the issues that have plagued the series but I can hate on them for the way they are approaching this years game.
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