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Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Included

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Old 04-13-2009, 11:17 PM   #209
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

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Originally Posted by 94niners
EDIT- Please don't think I made this post in order to defend Madden. Quite the contrary. I made this post because I WANT forced QB drop backs on plays that require it. As I post at the end here, it is rare that a QB doesn't drop back like a play calls for, because in the NFL passing game (especially the West Coast Offense), the progression of the receivers and when they will be making their respective breaks is supposed to be exactly timed with the QB drop.

A hypothetical example... (these are all quick releasing routes)

Read 1- makes break the second QB hits back foot and steps up

Read 2- makes break the second the QB takes his first hitch

Read 3- makes break the second the QB takes second hitch

Dump off route- leaves blocking and turns toward the QB to receive the ball as soon as the QB goes through x amount of receivers.

When an NFL play calls for a 3 step drop, the QB makes a 3 step drop. When an NFL play calls for a 5 step drop, the QB makes a 5 step drop. When an NFL play calls for a 7 step drop, the QB makes a 7 step drop. When an NFL play calls for a waggle or roll out, THEN the QB moves laterally. When an NFL play calls for a bootleg, THEN the QB moves laterally.
Why should the AI be in control of the quarterback when I am playing the position (i.e. should have control)? If I want to take a one step drop in order to hit a short route, then I should be able to do so. I don't understand why this is being added into the game at all. Forced QB drop back is a bad feature in my book, and does not add to the realism of the game. I'm fairly certain a QB is not forced to fall back a certain number of steps in the real game.

In APF2K8, I can take control of the QB and stop my drop any time. Choosing from a 1, 3, 5, to n step drop. Here's an example. The plays in this video were all 3 to 5 step drops, but I pulled off a 1 step drop every time in practice (though I would not do it in a real game).




Quote:
Originally Posted by 94niners
You need to add 5 more points to your Madden rating, so that it hits +++, and then you need to multiply that difference by -1 and give that product to yourself for this error.
I think I'll have to give you a --- for failing to distinguish opinion from fact.
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Last edited by Valdarez; 04-13-2009 at 11:21 PM.
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Old 04-13-2009, 11:18 PM   #210
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

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Originally Posted by DearbornDolfan
[...]

I'm really starting to wonder if my crack about football theory, which was kinda off hand, wasn't so off base. No football system commits a quarterback to an entire drop even if the line blocking breaks down before the set-up. When that happens the quarterback generally boots away from the overload and looks downfield for an open receiver first and a running lane second. That's realism.
In "real life" usually when that happens in that situation is the QB has to eat the ball. At least in the West Coast Offense, every time the QB alters his drop the timing is thrown off.




The thing that you people are missing is that this was put in to stop people from doing EVERY SINGLE PLAY, which is FAR LESS REALISTIC than the QB having to eat the ball three times a game because he doesn't "see" the pressure. (after all, they are generally trying to IGNORE the pressure and trust their blockers to pick it up).


You might see a QB do what you describe once or twice a game in real life. But do you see a QB sprint out of the pocket EVERY SINGLE PLAY in real life? No, you don't.

There has to be a little bit of a compromise. Eat the ball two or three times a game so that we don't see QBs running out of the pocket every single play. Sounds perfectly fine to me...


ESPECIALLY considering that an audible to a shotgun formation or quick receiver screen would do the trick.
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Old 04-13-2009, 11:18 PM   #211
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Re: New Madden NFL 10 blog is live

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Originally Posted by Megatron2k7
Ok......... here you go..........LMAO....!!!

That's about right.Not sure if I look that good though
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Old 04-13-2009, 11:19 PM   #212
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

Im calling you a jerkoff because you sound like you're writing off the game rather than asking questions.

Also I don't see anything wrong with forcing a 3 step drop, thats extremely realistic to me, I think the shortest step drop ive ever seen a qb take was a two step drop and that was to throw it to the reciever standing on the line.

Not only that but this will eliminate the double a tap throw to the tight end that some people have happen on accident.
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Old 04-13-2009, 11:20 PM   #213
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

Quote:
Originally Posted by Valdarez
[...]
Why should the AI be in control of the player I am playing at any level? If I want to take a one step drop in order to hit a short route, then I should be able to do so. I don't understand why this is being added into the game at all. Forced QB drop back is a bad feature in my book, and does not add to the realism of the game. I'm fairly certain a QB is not forced to fall back a certain number of steps in the real game.

I think I'll have to give you a --- for failing to distinguish opinion from fact.
Okay, touche about opinion, but what you are sacrificing is tiny compared to what you are getting as a return- the end of run and chuck... pretty big deal to me.


EDIT- Oh yeah, and about your video. In a real football game, your QB would have either been clobbered by the defense, the center would have stepped on his feet and he would have then been clobbered at worst, sacked at best, the defender would have reached right past the center and swatted the ball down, etc.

QBs don't take zero step drops or stand with their crotch toughing the center. That isn't realistic, not even a little bit.

Last edited by 94niners; 04-13-2009 at 11:29 PM.
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Old 04-13-2009, 11:23 PM   #214
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

Even Big Ben who is known for running around a LOT on plays does it after his drop and not finding an open man.

Is there any way to talk about the shot gun "drop back?"
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Old 04-13-2009, 11:29 PM   #215
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

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Originally Posted by KANE699
Im calling you a jerkoff because you sound like you're writing off the game rather than asking questions.
I'm not, not at all. I still enjoy 09 and think it's as fun a sports game as I've played on the on the modern consoles. If you guys say 10 in an alpha stage as 09, I believe you and I expect when the game comes out I'll be in line for the midnight release at my local Game Crazy. But my expectations are level with their hype, which is really high. If I'm disappointed with the game after dropping $60 on it, you can bet I'll be on here listing every issue I have and how it needs to be patched or corrected in 11.

However, at the end of the day I'm a Madden loyalist.

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Also I don't see anything wrong with forcing a 3 step drop, thats extremely realistic to me, I think the shortest step drop ive ever seen a qb take was a two step drop and that was to throw it to the reciever standing on the line.
Color me surprised, then, since you're a Cowboys fan and I know you have to remember the Parcells offense. There are a couple plays that require either a one step drop from under center or no drop at all out of the gun. The one that's run most often for the Fins is a rocket screen to Ginn. The one I remember most vividly happened in week 17 against the Jets on third and 5 during the Fins' last offensive scoring drive; it was a three wide set with Pennington under center and London in the slot, with the play calling for Pennington to drop a single step and then fire a pass to the slot (London) who was running a dagger route.

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Not only that but this will eliminate the double a tap throw to the tight end that some people have happen on accident.
Not entirely sure if I've encountered the issue. Describe it to me?
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Old 04-13-2009, 11:32 PM   #216
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Re: Madden NFL 10 Blog: The Importance of an Early Community Day (New Screenshot Incl

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Looks great, but shouldn't Hasselbeck have the single-buckle chin strap?

Eye black as well...
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