Home

Madden NFL 10 Blog: Franchise Mode Improvements

This is a discussion on Madden NFL 10 Blog: Franchise Mode Improvements within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
New OS Forums Are Coming on May 1
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
Reply
 
Thread Tools
Old 04-07-2009, 12:11 AM   #169
Pro
 
xxjgbxx's Arena
 
OVR: 9
Join Date: Apr 2008
Location: FL
Re: The New Franchise Blog!!!!!!!

may be best madden to date and may take me away from the show franchise if it is
xxjgbxx is offline  
Reply With Quote
Old 04-07-2009, 12:13 AM   #170
Proctor, MN. Go Rails!
 
Vikes1's Arena
 
OVR: 23
Join Date: May 2008
Posts: 4,115
Re: Madden NFL 10 Blog: Franchise Mode Improvements

The blog was a good read, and I liked most everything I read. Thanks Josh.

The only thing I'm a little unsure of is the "Potential rating".

As a few others have said...I'm not real thrilled about knowing pretty much exactly the "limit" of a players rating. I just don't like the sound of that. The one thing about it I did like is, that this rating is hidden with the cpu teams. That would add a layer of mystery in trading for players, and possibly FA. Not knowing if their potential has been reached. That part I like.
Vikes1 is offline  
Reply With Quote
Old 04-07-2009, 12:18 AM   #171
MVP
 
PGaither84's Arena
 
OVR: 49
Join Date: Mar 2009
Location: Lima, Peru
Blog Entries: 15
Re: Madden NFL 10 Blog: Franchise Mode Improvements

Quote:
Originally Posted by Ian_Cummings_EA
Sorry PGaither....I am kinda confused with this one...what point are you trying to make here? Can you explain a little more?
Happy to. While i understand that there are many factors involved in EA's market Value, when you look at the 10 year history you se an obvious spike from 45 to 65 dollars a share in january 2005. What could possibly have happened to cause this?
Posted Dec 13, 2004 2:53 pm PT - EA and NFL ink exclusive licensing agreement.

Please don't misunderstand me. I am not blaming EA for "stealing" exclusive right or anything. this is just a simple fact and you can see the signifficant increase in their market shares. As you continue to watch the eb and flow of the market you will also notice that EA's value goes up come august when Madden comes out. Also you may notice that along with the market as a whole EA is also affected by Madden sales.

NO ONE could escape the financial melt down we have recently sufferd through, however one must also think that along with a market colapse that the interest in consumers buying products in an economic down turn will decrease as well. Making bad games doesn't help sales in tough times.

Electronic Arts does not live and die off of Madden. The Sims, Sim City, games like battlefield 1942 and others are great EA products. "Challenge everything." EA Sports is just a devision of the company. However no one will deny that Millions and millions of copies sold each year do no effect the companies market value.

One of the things I was hoping to point out, and this all ties back into Guillotine 1's original post on the topic of the stock value, was that the work Ian and co. are doing is having an effect on the shares. Consumer confidence, at least here at OS is reaching an all-time high and I can only imagine what shareholders are thinking when they see the community reacting positively to the Insideblog. The shareholders are not going to read OS threads, but the people in charge of researching consumer confidence must note how we all feel towards EA and your efforts. I would predict, along with other market trends that with the continued support from your consumer base that EA will be ableto weather this storm better than most.

I actually am thinking of buying shares in ERTS, and have been thinking about it for a few months. If for no other reason, come August the stocks will HAVE to be worth more than 19.69 a share just because of the sales of madden alone. That should more than pay for my initial investment.

Jst look at each low summer compared to the high fall values after the release of madden. From 42.0 in may of 06 to 55.84 in september of 06[+13.84],from 47.32 in June of 07 to 61.12 in october of 07[+13.8], and from 44.43 in june of 08 to 48.81 in August prior to the crisis [+4.38]. I honestly belive that, barring another huge economic melt down, EA is a safe bet to place you money into. More so now that we are in a rut. most econmic experts, real experts, teach you to buy low and sell high. history teaches you that often the best time to invest is when the market plumits. Ground floor investing in stable companies often leads to future wealth. But this is a personal choice, something I am honestly concidering making myself. I didn't loose me butt in the stock market because I knew to get out back when Bush was TALKING about the 1st bailout.

There are certian trends you can see, and one trend I see is that ERTS should have a decent raise from now untill August.
__________________
My Madden Blog
PGaither84 is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-07-2009, 12:19 AM   #172
MVP
 
PGaither84's Arena
 
OVR: 49
Join Date: Mar 2009
Location: Lima, Peru
Blog Entries: 15
Re: Madden NFL 10 Blog: Franchise Mode Improvements

That's all I have to say about that.
__________________
My Madden Blog
PGaither84 is offline  
Reply With Quote
Old 04-07-2009, 12:20 AM   #173
Rookie
 
OVR: 6
Join Date: Mar 2009
Re: Madden NFL 10 Blog: Franchise Mode Improvements

Quote:
Originally Posted by Vikes1
The blog was a good read, and I liked most everything I read. Thanks Josh.

The only thing I'm a little unsure of is the "Potential rating".

As a few others have said...I'm not real thrilled about knowing pretty much exactly the "limit" of a players rating. I just don't like the sound of that. The one thing about it I did like is, that this rating is hidden with the cpu teams. That would add a layer of mystery in trading for players, and possibly FA. Not knowing if their potential has been reached. That part I like.
Yeah i was just taking a 2nd look at the blog and notice that too.
Does that mean most undrafted rookies cannot exceed an overall Rating? that is if his potential is say 85, i use him all season has a cromartie rookie year, i cant get him above 85?
Cnada is offline  
Reply With Quote
Old 04-07-2009, 12:23 AM   #174
Rookie
 
Megatron2k7's Arena
 
OVR: 12
Join Date: Feb 2009
Location: New Auburn, WI
Re: Madden NFL 10 Blog: Franchise Mode Improvements

I think players should progress physically until the age of 25 regardless of playing time or workouts unless they suffer a severe injury. (some more than others based on potential, body types, etc.)

Age 25 - 30.... maintain physical attributes as long as they are not severly injured. Some attributes like strength can be upgraded through training. Speed pretty much locked in at this point.

Age 30 +.... Some players slowly start to regress in physical attributes. Stamina, and Injury really need to start regressing here. Severe Injuries take a much larger toll on attributes. RB's being the hardest hit here. LB's probably next in line. Gaining even the simplest of physical attributes like strength should be very difficult.

The progression of non physical attributes should be determined by success. If a 32 yr old RB still has a decent year stat wise, then he should still see an incease in Awr or in skills like catching, or any other skill he was good at during the year.

The main thing I don't want to see is a player in his 30's who has been a solid player for years, suddenly start to lose Awareness points. That seems silly to me, if anything, it should be the opposite. I know for a fact I've seen older players regress in some older versions of Madden, and I was always so confused by seeing Awr drop for them. Players don't get dumber with age, they just get older, and lose their physical edge.
Megatron2k7 is offline  
Reply With Quote
Old 04-07-2009, 12:31 AM   #175
Banned
 
OVR: 24
Join Date: Feb 2003
Re: Madden NFL 10 Blog: Franchise Mode Improvements

Quote:
Originally Posted by PGaither84
One of the things I was hoping to point out, and this all ties back into Guillotine 1's original post on the topic of the stock value, was that the work Ian and co. are doing is having an effect on the shares. Consumer confidence, at least here at OS is reaching an all-time high and I can only imagine what shareholders are thinking when they see the community reacting positively to the Insideblog. The shareholders are not going to read OS threads, but the people in charge of researching consumer confidence must note how we all feel towards EA and your efforts. I would predict, along with other market trends that with the continued support from your consumer base that EA will be ableto weather this storm better than most.
The average consumer doesn't even know OS exists or that Ian has been interacting with community.
Ian/Phil/Franchise Guy's interactions with the community will have ZERO impact on EA's share price.
If I had to guess, OS members are about 0.1% of the entire Madden community.
Am I glad they're listening to us? Absolutely.
Do I think it will result in a better game? Yes.
But to think the average Madden consumer gives a crap what we think is wishful thinking at best.
dave374 is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-07-2009, 12:34 AM   #176
MVP
 
PGaither84's Arena
 
OVR: 49
Join Date: Mar 2009
Location: Lima, Peru
Blog Entries: 15
Re: Madden NFL 10 Blog: Franchise Mode Improvements

I really don't like the idea of a "cap" on how players progress. If they do ell, they should be ratted higher. It's simple really. If I draft rookie QB Joe Blow in the 4th round and his "potential" is 85 and I through a serise of events I end up making him the next Tom Brady, he should be THE NEXT TOM BRADY. Not get caped at 85. This potential "cap" idea [i don't know if it is accurate] as we understand it is GARBAGE. Potential should help you rate what kind of player he "Could be" on draft day. Manning and Leaf had a lot of potential, but look who lived up to it?

When Jamal Lewis ran for over 2000 yards what happened in Madden? he was a BEAST as he should be. i was jsut talkignto my friend and he was sayign it would be wrog if I could just take a shmuck reciver and do crazy things with him that he shoud become a 99 in a few years. I responded "Why? If you saw that reciver go ape $hit, wouldn't you EXPECT his madden ratting in the next update/game to be high?" Your ratting should be in part a reflecion on you performance. Manny Lawson of the 49ers is 6'6" 235 lbs and has 90 speed. he is a beast. however he is hurt a lot and it only an 85 OLB. If he could overcome injury and play at the level willis has played, would he too deserveto be a high 90's player?

I know I sound like a bad record, but production and physical attributes should factor into how well a player's ovr is ratted and how he progresses. I agree that things like speed, agilit, acceleration, and jump shouldn't really go up. tackle, play recogniton, man/zone coverage, rout runningand others however should be altered by thier performance as that is the POINT of rattings, to RATE how well a player is doing out there.
__________________
My Madden Blog
PGaither84 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 04:48 AM.
Top -