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NCAA Football 10 Blog: Player Lock and Defensive Assist

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Old 04-02-2009, 09:33 PM   #33
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Re: NCAA Football 10: Player Lock and Defensive Assist

Maddens dev said this


Quote:
This is exclusive to NCAA 10.

I have played it and it's definitely pretty cool, but as you guys have seen we're trying to simplify everything & get back to basics; less mechanics / pure football. This didn't really fit under that direction.
Hmmmmm
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Old 04-02-2009, 09:36 PM   #34
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Re: NCAA Football 10: Player Lock and Defensive Assist

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Originally Posted by youALREADYknow
Sadly, that was just confirmed on another board. I'm personally pissed off now because that is HORRIBLE.

I'm generally an optimistic person about NCAA/Madden, but I'm getting sick of the half-assed, half-done features that the NCAA team is putting into the game. All of these features have been done correctly in past EA sports games, yet we get the short bus versions.
Well I was hoping I was wrong to be honest. This is classic EA though, introduce a feature that could be useful but hobble it in some fashion to make it something you quit using after a while since it's a hassle. Like last year's stadium sounds. All the rigamaroll you had to do last year to get different sounds in different stadiums pretty much made the feature worthless.
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Old 04-02-2009, 09:42 PM   #35
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Re: NCAA Football 10: Player Lock and Defensive Assist

Does anyone know if player lock will be available in an offline co-op game? Obviously, the camera change wouldn't be possible; however, can one player lock when playing defense against another human player? Or better yet, can two guys playing on the same team both use player lock?

A friend and I played an entire season on the same team in NCAA 06. Both of us controlled a cornerback and we competed for the best stats (most INT's, breakups, and TDs) throughout the year. It was a lot of fun.
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Old 04-02-2009, 09:42 PM   #36
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Re: NCAA Football 10: Player Lock and Defensive Assist

Here was the reason given:

Quote:
"We wanted people to be able to use the Player Lock 1 or 100 times a game and not have to travel to menus to decide."
I'm hoping there is still some kind of menu option in the final release version, but it doesn't look likely from that comment.

I want to know who simply decides to use Player Lock on 2-3 plays per game? They just wouldn't hit the Player Switch button during those few plays.
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Old 04-02-2009, 09:42 PM   #37
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Re: NCAA Football 10: Player Lock and Defensive Assist

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Originally Posted by Pokes404
A friend and I played an entire season on the same team in NCAA 06. Both of us controlled a cornerback and we competed for the best stats (most INT's, breakups, and TDs) throughout the year. It was a lot of fun.
Exactly! That is one of the main purposes of Player Lock.
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Old 04-02-2009, 09:51 PM   #38
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Re: NCAA Football 10: Player Lock and Defensive Assist

I can see the defensive assist feature being abused. Can you at least make it possible to turn it off?

I really like the player lock option though. It could make playing defense fun.
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Old 04-02-2009, 09:57 PM   #39
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Re: NCAA Football 10: Player Lock and Defensive Assist

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Originally Posted by youALREADYknow
Exactly! That is one of the main purposes of Player Lock.
actually, that is the main purpose of campus legend mode.
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Old 04-02-2009, 10:01 PM   #40
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Re: NCAA Football 10: Player Lock and Defensive Assist

In the past versions of NCAA you've always stayed on the same player for defense in between plays (and it will be that way again), all it takes is a simple press of the Left Analog Stick to activate the mode again.

While I think you've made your point you do not like that way of doing it, personally I think it is better that I am not forced into a menu every single time I want to turn Player Lock on/off, also I can change my mind and be a DE one play and a CB the next... agian without going to a menu.

So while I don't think you are wrong, it is a valid opinion; this was our choice to go with this method for Player Lock.

Last edited by Russell_Kiniry_EA; 04-02-2009 at 10:11 PM.
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