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* Updated: Madden NFL 10 Blog: Creating "Next-Gen" Quarterback Play

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Old 04-01-2009, 04:52 PM   #161
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Re: New blog: QB Vision 3.0

Quote:
Originally Posted by Tito78
I'm glad their bringing back the QB vision; it's really the only way to make awareness a factor, which is the most important attribute for a QB. Let's say you're playing the Titans; without the vision cone, Young will most certainly be more effective than Collins. inexperienced QBs that are accurate and have strong arms will be just as effective as experienced QBs. That's not sim.
But you can say that about EVERY position you control. When you are the RB or LB or S, awareness always gets thrown out the window. Nothing is really sim when you are controlling the player - it's why its a video game.

Obviously QB is the worst of these but I'd rather see a different approach. I'd rather see opposing DBs get heightened awareness when playing against QBs with low awareness (to mimic reading the QB) than play with a flashlight or some stupid crap on the field. Its too cumbersome and ugly. I prefer simple controls.

As long as its an option, them bringing back QB cone is fine for those that like it. This April Fool's joke has gone on long enough. Dragging this out isn't funny anymore.
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Old 04-01-2009, 04:52 PM   #162
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Re: New blog: QB Vision 3.0

Aprils Fools.
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Old 04-01-2009, 04:54 PM   #163
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Re: New blog: QB Vision 3.0

Quote:
Originally Posted by XSafety20
A few things here...

For one, I love the fact that they are bringing back the cone. It'll add another dimension to the game entirely (as most of you know). I think the fact that the cone would have to be turned off in-game would make for a bad idea, why not just have an option in the gameplay settings to have it on/off/optional just like it was on PS2?

Secondly, (although I know this is still in it's early stages) I would absolutely hate to have the color coding implemented. I'm only saying this because I am reacting to what I see and how much (or little) information I've been told about it. I think it takes away from the human error aspect. Since in real-life you don't have some magic light guiding you to make the correct pass, you shouldn't have it in Madden either. I think the cone in previous Maddens was perfectly fine (just implement the new controls stated in the blog).

Thirdly, (again, I'm just reacting to what I know so far) does the field look really short to any one else? I mean, if I hadn't looked at the field, I'd say the Card's were only 30 yards out max. This might be a bit of an illusion since the cone is overtop, but I'm just saying. And since the field looks so small, the players appear to be huge.

I certainly don't want to be a downer, but I figure this stuff is miniscule in comparison to some things people are posting about. But don't get me wrong, I love the fact that they're bringing back the cone, I just wish I had more information about it...
LOL... you see... and this is why Ian should of never done this.

So many people (especially the casual fans) are believing this.

I knew it was fake as soon as I read the title.

Do you guys remember QB Vision 2.0? Thought so....
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Old 04-01-2009, 04:58 PM   #164
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Re: New blog: QB Vision 3.0



This is entertaining
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Old 04-01-2009, 04:58 PM   #165
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Re: New blog: QB Vision 3.0

For those that still believe this blog is no joke, look no further than the below quote from OMT (Producer of NCAA 10). It's dripping with sarcasm:

Quote:
Originally Posted by OMT
I'm currently working on the Mascot Mode 2.0 blog as we speak...
That was in response to someone asking if NCAA would also move to having two blogs a week.
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Old 04-01-2009, 05:03 PM   #166
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Re: New blog: QB Vision 3.0

wow, if you read that blog and thought it was real, im sorry, i dont even know what to say to you. april fools day it is guys LOL
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Old 04-01-2009, 05:05 PM   #167
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Re: New blog: QB Vision 3.0

LOL on the one hand I love this blog because it's hilarious. On the other hand I'm kind of sad, because I'm pretty sure this means there is no new Monday/Wednesday blog schedule.
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Old 04-01-2009, 05:06 PM   #168
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Re: New blog: QB Vision 3.0

Quote:
Originally Posted by ncaa07jones
Than how will the illegal fwd pass work? Most illegal fwd pass occur when the QB is sprinting...

Also throwing the ball at full sprint is possible but just darn near impossible to do accurately, if excluded it will not be realistic.
No, most illegal forward passes happen when the QB is running, not sprinting at full speed.

Just darn near impossible to do accurately and impossible are basically the same thing. I've never seen a QB in real life complete a pass while running at top speed; it's can be done rather easily in madden on any difficulty level.
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