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* Updated: Madden NFL 10 Blog: Creating "Next-Gen" Quarterback Play

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Old 04-01-2009, 04:44 PM   #153
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Re: New blog: QB Vision 3.0

Quote:
Originally Posted by XSafety20
A few things here...

For one, I love the fact that they are bringing back the cone. It'll add another dimension to the game entirely (as most of you know). I think the fact that the cone would have to be turned off in-game would make for a bad idea, why not just have an option in the gameplay settings to have it on/off/optional just like it was on PS2?

Secondly, (although I know this is still in it's early stages) I would absolutely hate to have the color coding implemented. I'm only saying this because I am reacting to what I see and how much (or little) information I've been told about it. I think it takes away from the human error aspect. Since in real-life you don't have some magic light guiding you to make the correct pass, you shouldn't have it in Madden either. I think the cone in previous Maddens was perfectly fine (just implement the new controls stated in the blog).

Thirdly, (again, I'm just reacting to what I know so far) does the field look really short to any one else? I mean, if I hadn't looked at the field, I'd say the Card's were only 30 yards out max. This might be a bit of an illusion since the cone is overtop, but I'm just saying. And since the field looks so small, the players appear to be huge.

I certainly don't want to be a downer, but I figure this stuff is miniscule in comparison to some things people are posting about. But don't get me wrong, I love the fact that they're bringing back the cone, I just wish I had more information about it...

What is todays date?
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Old 04-01-2009, 04:44 PM   #154
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Re: New blog: QB Vision 3.0

Quote:
Originally Posted by XSafety20
A few things here...

For one, I love the fact that they are bringing back the cone. It'll add another dimension to the game entirely (as most of you know). I think the fact that the cone would have to be turned off in-game would make for a bad idea, why not just have an option in the gameplay settings to have it on/off/optional just like it was on PS2?

Secondly, (although I know this is still in it's early stages) I would absolutely hate to have the color coding implemented. I'm only saying this because I am reacting to what I see and how much (or little) information I've been told about it. I think it takes away from the human error aspect. Since in real-life you don't have some magic light guiding you to make the correct pass, you shouldn't have it in Madden either. I think the cone in previous Maddens was perfectly fine (just implement the new controls stated in the blog).

Thirdly, (again, I'm just reacting to what I know so far) does the field look really short to any one else? I mean, if I hadn't looked at the field, I'd say the Card's were only 30 yards out max. This might be a bit of an illusion since the cone is overtop, but I'm just saying. And since the field looks so small, the players appear to be huge.

I certainly don't want to be a downer, but I figure this stuff is miniscule in comparison to some things people are posting about. But don't get me wrong, I love the fact that they're bringing back the cone, I just wish I had more information about it...
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Old 04-01-2009, 04:45 PM   #155
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Re: New blog: QB Vision 3.0

While this may be a joke, Im still all in favor of bringing back some sort of vision cone


Gosh Heaven Forbid that People making Pre-Snap adjustment/anticipation become more important..........I mean we all know real QBs just hike it and chuck it off their back foot to a general area.....


Also Ian, one thing that I hope isn't fake is the Steelers logo on the field being correct. It was upside down in 09 and it looks like its fixed in that shot.
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Old 04-01-2009, 04:46 PM   #156
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Re: New blog: QB Vision 3.0

Quote:
Originally Posted by XSafety20
I figure this stuff is miniscule in comparison to some things people are posting about.
Most people are posting about weather or not it was a good April Fools joke. I'm going to say they got you good!
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Old 04-01-2009, 04:46 PM   #157
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Re: New blog: QB Vision 3.0

Quote:
Originally Posted by XSafety20
A few things here...

For one, I love the fact that they are bringing back the cone. It'll add another dimension to the game entirely (as most of you know). I think the fact that the cone would have to be turned off in-game would make for a bad idea, why not just have an option in the gameplay settings to have it on/off/optional just like it was on PS2?

Secondly, (although I know this is still in it's early stages) I would absolutely hate to have the color coding implemented. I'm only saying this because I am reacting to what I see and how much (or little) information I've been told about it. I think it takes away from the human error aspect. Since in real-life you don't have some magic light guiding you to make the correct pass, you shouldn't have it in Madden either. I think the cone in previous Maddens was perfectly fine (just implement the new controls stated in the blog).

Thirdly, (again, I'm just reacting to what I know so far) does the field look really short to any one else? I mean, if I hadn't looked at the field, I'd say the Card's were only 30 yards out max. This might be a bit of an illusion since the cone is overtop, but I'm just saying. And since the field looks so small, the players appear to be huge.

I certainly don't want to be a downer, but I figure this stuff is miniscule in comparison to some things people are posting about. But don't get me wrong, I love the fact that they're bringing back the cone, I just wish I had more information about it...
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Old 04-01-2009, 04:47 PM   #158
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Re: New blog: QB Vision 3.0

Quote:
Originally Posted by callmetaternuts
If this is real, a few comments

Triggering it with RT and R Stick might be a bit more complex

I understand it might be over utilized, bu taking away the sprint functionality of a QB doesnt sit well with me. I dont play online but in my franchise, i sit in the pocket and only escape if i have to. Taking away the sprint functionality hurts.
I don't think they'll take the sprint functionality away from the QB; they'll just take away the Qb's ability to throw the ball while sprinting, as they should; in reality, it's impossible to throw the ball while sprinting at full speed.
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Old 04-01-2009, 04:49 PM   #159
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Re: New blog: QB Vision 3.0

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Originally Posted by Tito78
they'll just take away the Qb's ability to throw the ball while sprinting, as they should; in reality, it's impossible to throw the ball while sprinting at full speed.
Than how will the illegal fwd pass work? Most illegal fwd pass occur when the QB is sprinting...

Also throwing the ball at full sprint is possible but just darn near impossible to do accurately, if excluded it will not be realistic.
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Old 04-01-2009, 04:51 PM   #160
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Re: New blog: QB Vision 3.0

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Originally Posted by JMD
Will this feature have to be used in online ranked games? If so I'm out.
Don't let the door hit ya where the good lord split ya.
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