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Madden NFL 10 Blog: Customization

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Old 03-31-2009, 06:10 PM   #217
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Re: Madden NFL 10 Blog: Customization

Quote:
Originally Posted by Big_Mig_11
I agree that the running to a hotspot ruins the continuity, looks corny, and takes out the excitment of a celebration. However, I think they should not be gone entirely. I would like to see only on hotspot in the endzone and thats in front of the field goal posts. BC after Tony Gonzelez scores on a fade route, he DOES have to run to that area to dunk the ball. Also, keep the hotspots for Lambeau Field. But there should not be 3 in the endzone. I would prefer just one right down the middle....
I don't see why the goalpost stuff can't just be intuitive. You score and keep running towards it, camera changes and you time how you complete the sequence.

As for the Lambeau stuff and anything dealing with player-fan interaction, this needs a complete overhaul. It just wasn't big enough last year. Something like this is more ideal. Something where once you cross the back of the endzone, you go into a large full screen shot like this:

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Old 03-31-2009, 06:17 PM   #218
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Re: Madden NFL 10 Blog: Customization

There should be custom celebrations. Some players dont do a disco dance, they just hug teammates and go to the sidelines, even if you dont go in a blue square and start walking off, they still automatically go into a celebration and it looks stupid.
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Old 03-31-2009, 06:22 PM   #219
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Re: Madden NFL 10 Blog: Customization

When I hear "customization" I think player editing
which has been piss poor for years,team editing I like to keep up with offseason team moves from the main menu however theres not nearly enough room in the free agent pool to do all the moves and it just gets frustrating trying to release Shawn Springs from the Redskins like happened in real life but being prevented because the free agent pool is "full". Why is there not more room?
When I think of customazation I also think of having depth charts based on scheme, schemes based on who the coordinaters are not the head coach.
thats just my thoughts.
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Old 03-31-2009, 07:28 PM   #220
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Re: Madden NFL 10 Blog: Customization

Pro's
Sliders are back in full force
Camera angles seem like at least a 35/65 possibility

Con's
nothing on player editing?

Huge Letdowns


no controller configs?
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Old 03-31-2009, 08:40 PM   #221
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Re: Madden NFL 10 Blog: Customization

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Originally Posted by Ian_Cummings_EA
Kinda surprised few are caring about the injury and fatigue sliders...those have been requests for over 5 years I think.
I'm very happy about these sliders. Is there any chance the injury slider can be split into Injury Frequency and Injury Severity? That would be cool.
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Old 03-31-2009, 08:42 PM   #222
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Re: Madden NFL 10 Blog: Customization

yes custom controls are a MUST!
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Old 03-31-2009, 08:45 PM   #223
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Re: Madden NFL 10 Blog: Customization

Any chance a block kick slider is anywhere to be found in these customization sections?
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Old 03-31-2009, 09:45 PM   #224
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Re: Madden NFL 10 Blog: Customization

Quote:
Originally Posted by coogrfan
*whew*

Another guy who doesn't seem to understand what "customization" means. I keed, I keeeed...

Not everyone wants a "sim experience" (in fact, I would venture a guess that most Madden fans don't). Given that fact, the only way were going to get a sim-type game from Madden is if it's something the user can opt out of if they so choose.

That's where the speed differential slider comes in. It will allow the individual user to tailor the game experience according to their own tastes. If some people want arcade football with lots of big plays, they can just crank that baby up. If others might prefer a grind it out type game with an emphasis on strategy...turn it down. If someone wants something in between, leave it on the default setting for the difficulty level you prefer.

I'm really not seeing a problem here, in fact I think this is one of the better ideas EA has implemented in a long time. It make's it possible for the game to be all things to all people in a way that difficulty settings alone can not.


Sorry man, but I'm gonna stand my ground on this one, and disagree. I think most of us in here want a sim experience......not arcade.

I have no problem if the slider works in stages, like it looks like it was going to in the March 9th blog. I really don't mind as much when I think of Rookie and Pro difficulty having this unrealistic differential, but, like I said.... my concern is the fact that it now looks like it will be a 0-100 scale.

When playing online, will we be at sim speed differential, or one of the unrealistic expanded differentials...??? What if realistic speed differential doesn't occur until All Madden difficulty, and we are left playing on All Pro online...???

Does anyone in here want to play online where your 75 speed LB will suddenly play like he has 65 speed just to make the 90+ speed guys stand out all the more...???

I live in WI bro... I know cheese when I see it....

By the way.......... I do understand what customization is, and I appreciate every bit of it that we are receiving, except this one area. No need to insult me like I don't know what I'm talking about. I've been playing this game since it all started ..... over 20 years now.......I think I've earned the right to state my opinion of something that may turn out to be questionable in this game.
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