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Madden NFL 10 Blog: Customization

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Old 03-31-2009, 07:23 AM   #169
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Re: Madden NFL 10 Blog: Customization

Quote:
Originally Posted by Ian_Cummings
"Check out our new helpful button hints under the player" - Us
"How do I turn those button hints off?" - adembroski

"Check out our new awesome touchdown hot spots!" - Us
"Can I turn them off?" - LBzRule

"Check out our new killer pre-game intro!" - Us
"Why can't I button through it?" - BeZo
BTW, I enjoyed this, but I thought maybe this would have been a bit more believable...

"Check out our new helpful button hints under the player" - Us
"While, in the course of human events, it becomes necessary for a developer to add a given feature, it may, depending on one's personal view of the circumstances, be wise to consider adding the potential option to disable said feature as many of us would prefer to have a slightly different game experience than others. This is just my opinion, of course, take it for what it's worth." - adembroski

"Check out our new awesome touchdown hot spots!" - Us
"Can I turn them off? Or, maybe make them purple and black instead? I think I should have the option of moving them anywhere on the field I want them to be." - LBzRule

"Check out our new killer pre-game intro!" - Us
"I'm a little lost on why exactly someone thought a pre-game intro had anything to do with football. I understand that some people like good presentation, but I really think you guys should be concentrating on making sure the game is perfect before you look at extras like this. But as long as we're on the subject, why can't I button through it?" - BeZo
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Old 03-31-2009, 07:33 AM   #170
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Re: Madden NFL 10 Blog: Customization

Quote:
Originally Posted by mvb34
I'm like know more about "Play Call Style"
I'm guessing that means you'll have the option to choose whether the game will default to playcall by formation, play type, or simply run or pass.

Quote:
Originally Posted by Ian_Cummings_EA
Also, accelerated clock threshold is a number at which the play clock will run down to...you can toggle between 15, 20, and 25 seconds. Say you have it set to 15 seconds, then as long as the play clock is at 15 or above, then it will run down to 15. Same for 20 or 25.
Best part about that is that now if I want to play my offline games with 15-minute quarters, having the clock tick down to 15 before the team heads to the line of scrimmage will likely give me a realistic number of plays without falling asleep waiting for the clock to tick down, real time. Nice addition!

Quote:
Originally Posted by Jistic
My one concern is that if kicking is too easy, and we make it way more difficult for the human player, will the CPU be missing everything?

I guess I just don't understand why you'd seperate sliders in every other area but not special teams? I guess we'll just have to see.
In the past, even lowering CPU FG accuracy to zero still enabled them to make most of their attempts, but also gave a realistic number of misses. I don't have a problem with the sliders being combined.

Quote:
Originally Posted by blackngoldfan
One thing that I didn't see in the blog was an option for In-Game Saves. I really hope you guys somehow fit this in the game for us folks with wives and children.
If In-Game Saves did make it in, that wouldn't necessarily be evident in an options screen. I mean...why would you need any sort of option for this?

Quote:
Originally Posted by l NErd l
I hope IAN or some-one from EA responds to your comment.
Good point
That wasn't a comment, that was a friggin' novel!
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Old 03-31-2009, 07:42 AM   #171
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Re: Madden NFL 10 Blog: Customization

does that mean we can change the injury sliders to have more injurys?And will there finally be a good superbowl celebration?
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Old 03-31-2009, 08:12 AM   #172
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Re: Latest Madden NFL 10 blog: Customization

Quote:
Originally Posted by CapnKill
Ian, PLEASE make sure that these settings stick to on-line games.

If I turn Banners OFF and Instructions OFF or whatever I would expect them to also be OFF when I go on-line.
I like this idea. Off line I play on Hardcore and it bugs me when I go online and I have to see those foolish icon under the players feet. Each person should be able to use their individual settings online.
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Old 03-31-2009, 08:20 AM   #173
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Re: Madden NFL 10 Blog: Customization

I'm liking that speed slider. Game is a little to fast at the moment, especially when you like to isolate yourself and play the cornerback position. No switching players either.
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Old 03-31-2009, 09:10 AM   #174
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Re: Madden NFL 10 Blog: Customization

Great update, great work!!! In addition I would like to suggest the following. Field goal kicking needs to be reworked or bring back the old 3-button 1/2 arc kicking meter. It worked perfectly. Nothing ruins the drama of a football game more than knowing that you have a guaranteed 3 points if you get inside your opponents 40 as long as you don't turn the football over.
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Old 03-31-2009, 09:25 AM   #175
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Re: Madden NFL 10 Blog: Customization

Looks great Ian. Im loving the CPU sliders, auto-replay customization and the "contingency plan" for more camera modes. I think these things will really help SIM up Madden 10. Thanks again.
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Old 03-31-2009, 09:49 AM   #176
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Re: Madden NFL 10 Blog: Customization

Acc Clock being added is great news, a biggy! The game speed sliders are cool too.

What I NEED is IN GAME SAVES-(or at least being able to save at HALF) and CAMERA ANGLES (customizable like NFK2k5 - I think thats one of the advantages of NFL2k5 was you could really zoom in and feel the LINEPLAY as a DT/DE.

FYI - Someone mentioned FG kicking - When I set the FG ACC to 20, it provides CPU w/realistic FG % - however, I'm unaffected (guess I'm just a great FG kicker)..or. we may need a difficulty meter, or faster meters, 3-button press, something different to make a challenge. (Which also makes me think of a Challenge the Play overhaul-but I digress)

Thank you Ian and crew, as the info you provided has me really optimistic and hopeful (I'm an 1989-2009 player) - Franchise ONLY.
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